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<div class="moz-cite-prefix">Well, can't say I understand much of
this, but can't hurt:<br>
<br>
name of display: :0.0<br>
display: :0 screen: 0<br>
direct rendering: Yes<br>
server glx vendor string: SGI<br>
server glx version string: 1.4<br>
server glx extensions:<br>
GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_texture_from_pixmap, <br>
GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_MESA_copy_sub_buffer, <br>
GLX_OML_swap_method, GLX_SGI_swap_control,
GLX_SGIS_multisample, <br>
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, <br>
GLX_INTEL_swap_event<br>
client glx vendor string: Mesa Project and SGI<br>
client glx version string: 1.4<br>
client glx extensions:<br>
GLX_ARB_create_context, GLX_ARB_create_context_profile, <br>
GLX_ARB_get_proc_address, GLX_ARB_multisample,
GLX_EXT_import_context, <br>
GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_framebuffer_sRGB, <br>
GLX_EXT_create_context_es2_profile, GLX_MESA_copy_sub_buffer,
<br>
GLX_MESA_multithread_makecurrent, GLX_MESA_swap_control, <br>
GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGI_make_current_read, <br>
GLX_SGI_swap_control, GLX_SGI_video_sync,
GLX_SGIS_multisample, <br>
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, <br>
GLX_EXT_texture_from_pixmap, GLX_INTEL_swap_event<br>
GLX version: 1.4<br>
GLX extensions:<br>
GLX_ARB_get_proc_address, GLX_ARB_multisample,
GLX_EXT_import_context, <br>
GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_MESA_copy_sub_buffer, <br>
GLX_MESA_multithread_makecurrent, GLX_MESA_swap_control, <br>
GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGI_make_current_read, <br>
GLX_SGI_swap_control, GLX_SGI_video_sync,
GLX_SGIS_multisample, <br>
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, <br>
GLX_EXT_texture_from_pixmap<br>
OpenGL vendor string: Tungsten Graphics, Inc<br>
OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express
Chipset x86/MMX/SSE2<br>
OpenGL version string: 2.1 Mesa 8.0.5<br>
OpenGL shading language version string: 1.20<br>
OpenGL extensions:<br>
GL_ARB_multisample, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_blend_color, <br>
GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_copy_texture, <br>
GL_EXT_polygon_offset, GL_EXT_subtexture,
GL_EXT_texture_object, <br>
GL_EXT_vertex_array, GL_EXT_compiled_vertex_array,
GL_EXT_texture, <br>
GL_EXT_texture3D, GL_IBM_rasterpos_clip,
GL_ARB_point_parameters, <br>
GL_EXT_draw_range_elements, GL_EXT_packed_pixels,
GL_EXT_point_parameters, <br>
GL_EXT_rescale_normal, GL_EXT_separate_specular_color, <br>
GL_EXT_texture_edge_clamp, GL_SGIS_generate_mipmap, <br>
GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, <br>
GL_SGIS_texture_lod, GL_ARB_framebuffer_sRGB,
GL_ARB_multitexture, <br>
GL_EXT_framebuffer_sRGB, GL_IBM_multimode_draw_arrays, <br>
GL_IBM_texture_mirrored_repeat,
GL_3DFX_texture_compression_FXT1, <br>
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_transpose_matrix, <br>
GL_EXT_blend_func_separate, GL_EXT_fog_coord,
GL_EXT_multi_draw_arrays, <br>
GL_EXT_secondary_color, GL_EXT_texture_env_add, <br>
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, <br>
GL_INGR_blend_func_separate, GL_NV_blend_square,
GL_NV_light_max_exponent, <br>
GL_NV_texgen_reflection, GL_NV_texture_env_combine4, <br>
GL_SUN_multi_draw_arrays, GL_ARB_texture_border_clamp, <br>
GL_ARB_texture_compression, GL_EXT_framebuffer_object, <br>
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_MESA_window_pos, <br>
GL_NV_packed_depth_stencil, GL_NV_texture_rectangle,
GL_NV_vertex_program, <br>
GL_ARB_depth_texture, GL_ARB_occlusion_query, GL_ARB_shadow, <br>
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, <br>
GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, <br>
GL_ARB_window_pos, GL_ATI_envmap_bumpmap,
GL_EXT_stencil_two_side, <br>
GL_EXT_texture_cube_map, GL_NV_depth_clamp,
GL_NV_vertex_program1_1, <br>
GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object,
GL_ARB_draw_buffers, <br>
GL_ARB_fragment_program, GL_ARB_fragment_shader,
GL_ARB_shader_objects, <br>
GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ATI_draw_buffers, <br>
GL_ATI_texture_env_combine3, GL_ATI_texture_float,
GL_EXT_shadow_funcs, <br>
GL_EXT_stencil_wrap, GL_MESA_pack_invert,
GL_MESA_ycbcr_texture, <br>
GL_ARB_depth_clamp, GL_ARB_fragment_program_shadow, <br>
GL_ARB_half_float_pixel, GL_ARB_point_sprite,
GL_ARB_shading_language_100, <br>
GL_ARB_sync, GL_ARB_texture_non_power_of_two,
GL_ARB_vertex_buffer_object, <br>
GL_ATI_blend_equation_separate,
GL_EXT_blend_equation_separate, <br>
GL_OES_read_format, GL_ARB_color_buffer_float,
GL_ARB_pixel_buffer_object, <br>
GL_ARB_texture_compression_rgtc, GL_ARB_texture_float, <br>
GL_ARB_texture_rectangle, GL_EXT_packed_float,
GL_EXT_pixel_buffer_object, <br>
GL_EXT_texture_compression_rgtc, GL_EXT_texture_rectangle, <br>
GL_EXT_texture_sRGB, GL_EXT_texture_shared_exponent, <br>
GL_ARB_framebuffer_object, GL_EXT_framebuffer_blit, <br>
GL_EXT_framebuffer_multisample, GL_EXT_packed_depth_stencil, <br>
GL_APPLE_object_purgeable, GL_ARB_vertex_array_object, <br>
GL_ATI_separate_stencil, GL_EXT_draw_buffers2, <br>
GL_EXT_gpu_program_parameters, GL_EXT_texture_array, <br>
GL_EXT_texture_integer, GL_EXT_texture_sRGB_decode,
GL_OES_EGL_image, <br>
GL_MESA_texture_array, GL_ARB_copy_buffer,
GL_ARB_depth_buffer_float, <br>
GL_ARB_half_float_vertex, GL_ARB_map_buffer_range,
GL_ARB_texture_rg, <br>
GL_ARB_texture_swizzle, GL_ARB_vertex_array_bgra, <br>
GL_EXT_separate_shader_objects, GL_EXT_texture_swizzle, <br>
GL_EXT_vertex_array_bgra, GL_NV_conditional_render, <br>
GL_ARB_ES2_compatibility, GL_ARB_draw_elements_base_vertex, <br>
GL_ARB_explicit_attrib_location,
GL_ARB_fragment_coord_conventions, <br>
GL_ARB_provoking_vertex, GL_ARB_sampler_objects,
GL_ARB_seamless_cube_map, <br>
GL_ARB_shader_texture_lod, GL_EXT_provoking_vertex,
GL_EXT_texture_snorm, <br>
GL_MESA_texture_signed_rgba, GL_ARB_robustness<br>
<br>
32 GLX Visuals<br>
visual x bf lv rg d st colorbuffer sr ax dp st
accumbuffer ms cav<br>
id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b
a ns b eat<br>
----------------------------------------------------------------------------<br>
0x021 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0
0 0 0 None<br>
0x022 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0
0 0 0 None<br>
0x08f 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0
0 0 0 None<br>
0x090 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0
0 0 0 None<br>
0x091 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0
0 0 0 None<br>
0x092 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0
0 0 0 None<br>
0x093 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0
0 0 0 None<br>
0x094 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0
0 0 0 None<br>
0x095 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0
0 0 0 None<br>
0x096 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0
0 0 0 None<br>
0x097 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0
0 0 0 None<br>
0x098 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0
0 0 0 None<br>
0x099 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0
0 0 0 None<br>
0x09a 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16
0 0 0 Slow<br>
0x09b 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0
0 0 0 None<br>
0x09c 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16
16 0 0 Slow<br>
0x09d 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0
0 0 0 None<br>
0x09e 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0
0 0 0 None<br>
0x09f 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0
0 0 0 None<br>
0x0a0 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0
0 0 0 None<br>
0x0a1 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0
0 0 0 None<br>
0x0a2 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0
0 0 0 None<br>
0x0a3 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0
0 0 0 None<br>
0x0a4 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0
0 0 0 None<br>
0x0a5 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0
0 0 0 None<br>
0x0a6 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0
0 0 0 None<br>
0x0a7 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0
0 0 0 None<br>
0x0a8 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0
0 0 0 None<br>
0x0a9 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16
0 0 0 Slow<br>
0x0aa 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0
0 0 0 None<br>
0x0ab 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16
16 0 0 Slow<br>
0x05e 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0
0 0 0 None<br>
<br>
48 GLXFBConfigs:<br>
visual x bf lv rg d st colorbuffer sr ax dp st
accumbuffer ms cav<br>
id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b
a ns b eat<br>
----------------------------------------------------------------------------<br>
0x05f 0 tc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0
0 0 0 None<br>
0x060 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0
0 0 0 None<br>
0x061 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0
0 0 0 None<br>
0x062 0 tc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0
0 0 0 None<br>
0x063 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0
0 0 0 None<br>
0x064 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0
0 0 0 None<br>
0x065 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0
0 0 0 None<br>
0x066 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0
0 0 0 None<br>
0x067 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0
0 0 0 None<br>
0x068 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0
0 0 0 None<br>
0x069 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0
0 0 0 None<br>
0x06a 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0
0 0 0 None<br>
0x06b 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0
0 0 0 None<br>
0x06c 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0
0 0 0 None<br>
0x06d 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0
0 0 0 None<br>
0x06e 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0
0 0 0 None<br>
0x06f 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0
0 0 0 None<br>
0x070 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0
0 0 0 None<br>
0x071 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0
0 0 0 None<br>
0x072 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 16 16 16
0 0 0 Slow<br>
0x073 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0
0 0 0 None<br>
0x074 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16
0 0 0 Slow<br>
0x075 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0
0 0 0 None<br>
0x076 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16
16 0 0 Slow<br>
0x077 0 dc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0
0 0 0 None<br>
0x078 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0
0 0 0 None<br>
0x079 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0
0 0 0 None<br>
0x07a 0 dc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0
0 0 0 None<br>
0x07b 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0
0 0 0 None<br>
0x07c 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0
0 0 0 None<br>
0x07d 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0
0 0 0 None<br>
0x07e 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0
0 0 0 None<br>
0x07f 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0
0 0 0 None<br>
0x080 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0
0 0 0 None<br>
0x081 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0
0 0 0 None<br>
0x082 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0
0 0 0 None<br>
0x083 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0
0 0 0 None<br>
0x084 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0
0 0 0 None<br>
0x085 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0
0 0 0 None<br>
0x086 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0
0 0 0 None<br>
0x087 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0
0 0 0 None<br>
0x088 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0
0 0 0 None<br>
0x089 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0
0 0 0 None<br>
0x08a 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 16 16 16
0 0 0 Slow<br>
0x08b 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0
0 0 0 None<br>
0x08c 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16
0 0 0 Slow<br>
0x08d 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0
0 0 0 None<br>
0x08e 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16
16 0 0 Slow<br>
<br>
<br>
<br>
<br>
On 01/11/2014 06:54 PM, Markus Mohrhard wrote:<br>
</div>
<blockquote
cite="mid:CAEDdEt6uCyJGuV0Wh0eBp24p1ykjnn2xOy1Q8fhP1zO5Euwitw@mail.gmail.com"
type="cite">
<div dir="ltr">
<div>
<div>
<div>
<div>Hey,<br>
<br>
</div>
I'm currently working on integrating the chart-opengl2
branch into master and would like to make it available on
linux soon after that. Currently the feature is developed
on Windows and produces runtime problems.<br>
<br>
</div>
Sadly Mesa is quite far behind the OpenGL specification
(Mesa 10 just supports 3.3 and our RHEL 5 baseline is still
in OpenGL 1.x)<br>
<br>
</div>
Could some of you please send me the output of glxinfo to
provide a picture which OpenGL versions are available and more
importantly which OpenGL extensions are supported?<br>
<br>
</div>
<div>This helps me to determine which OpenGL features I can use
and have an approximation how many systems are not supported
in the chart-opengl2 branch. I'm both interested in output
from systems with the opensource drivers but even more in
systems using the official drivers from Intel/Nvidia/AMD.<br>
<br>
</div>
<div>Thanks a lot for your help,<br>
Markus<br>
</div>
<br>
</div>
<br>
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