mesa: Changes to 'master'
Brian Paul
brianp at kemper.freedesktop.org
Thu Aug 16 17:53:08 UTC 2007
src/mesa/main/buffers.c | 93 ++++++++++++++++++++++++++++++++++++++++----
src/mesa/main/buffers.h | 9 +++-
src/mesa/main/context.c | 7 +++
src/mesa/main/fbobject.c | 21 +++++++--
src/mesa/main/framebuffer.c | 72 ++++++++++++++++++++++------------
src/mesa/swrast/s_span.c | 2
6 files changed, 165 insertions(+), 39 deletions(-)
commit diffs at http://gitweb.freedesktop.org/?p=mesa/mesa.git;a=summary
New commits:
commit 32d86eb28aedd01a03ceab746214a8db2a4cbbab
Author: Brian <brian.paul at tungstengraphics.com>
Date: Thu Aug 16 18:52:48 2007 +0100
Rework the GL_READ_BUFFER, GL_DRAW_BUFFER state repairs that Roland previously did.
Basically, in update_framebuffer() (which should be called after an FBO is bound
with MakeCurrent or BindFramebuffer) we check if the FBO is a window-system FBO.
If it is, update the FBO's GL_READ/DRAW_BUFFER state according to the context state.
Old code still in place but disabled with #if 0 / #endif.
commit c033ccc36d08c669dcdfbfc1cf89e472e8211c5f
Author: Brian <brian.paul at tungstengraphics.com>
Date: Thu Aug 16 16:49:35 2007 +0100
update comments, etc related to Read/DrawBuffer state
commit c5a5d12743b4921ab9c01ee69fa6a06b6b4d716a
Author: Brian <brian.paul at tungstengraphics.com>
Date: Thu Aug 16 16:43:31 2007 +0100
remove reference to ctx->Color.DrawBuffer
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