mesa: Branch 'glsl-compiler-1'
Brian Paul
brianp at kemper.freedesktop.org
Fri Mar 9 18:34:54 UTC 2007
src/mesa/shader/shader_api.c | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
New commits:
diff-tree 9f44247acf62b91669f77974a4bbad687d58859e (from b03e1712b2d06159c13564ad8f70f79cf586510e)
Author: Brian <brian at yutani.localnet.net>
Date: Fri Mar 9 11:34:18 2007 -0700
fix _mesa_uniform_matrix() transpose bug
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index 924c9d5..271464e 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -1005,7 +1005,7 @@ _mesa_uniform_matrix(GLcontext *ctx, GLi
for (col = 0; col < cols; col++) {
GLfloat *v = shProg->Uniforms->ParameterValues[location + col];
for (row = 0; row < rows; row++) {
- v[row] = values[col * rows + row];
+ v[row] = values[row * cols + col];
}
}
}
@@ -1014,7 +1014,7 @@ _mesa_uniform_matrix(GLcontext *ctx, GLi
for (col = 0; col < cols; col++) {
GLfloat *v = shProg->Uniforms->ParameterValues[location + col];
for (row = 0; row < rows; row++) {
- v[row] = values[row * cols + col];
+ v[row] = values[col * rows + row];
}
}
}
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