mesa: Changes to 'drm-gem'
Eric Anholt
anholt at kemper.freedesktop.org
Wed Jul 23 17:25:22 UTC 2008
The branch, drm-gem has been updated
Commits at: http://cgit.freedesktop.org/mesa/mesa/log/?h=drm-gem
Summary of changes:
src/mesa/drivers/dri/common/spantmp2.h | 64 ++--
src/mesa/drivers/dri/intel/intel_decode.c | 22 +-
src/mesa/drivers/dri/intel/intel_depthstencil.c | 80 ++----
src/mesa/drivers/dri/intel/intel_fbo.c | 4 +-
src/mesa/drivers/dri/intel/intel_fbo.h | 4 +-
src/mesa/drivers/dri/intel/intel_span.c | 387 +++++++++++------------
src/mesa/drivers/dri/intel/intel_span.h | 4 +
src/mesa/drivers/dri/intel/intel_tex_copy.c | 2 +-
8 files changed, 260 insertions(+), 307 deletions(-)
via 2e3714380027252ba17a11f23eae851d3f77ab02 (commit)
via d2d5abfaeb46fc7b4d4267a6c9e92420fc9b5334 (commit)
via f0ca917924a749b1fa287cc9536607ace03c2f89 (commit)
via 1c8791c581ba2e3906a98a74e998dd51dd474ddb (commit)
via bdaa06ad639821368ac8d1af7b7561fd7e83fb13 (commit)
from 99fe0c222c2853a612b73aa6fcffb0a532ce5747 (commit)
- Commits -----------------------------------------------
commit 2e3714380027252ba17a11f23eae851d3f77ab02
Author: Eric Anholt <eric at anholt.net>
Date: Wed Jul 23 09:17:07 2008 -0700
intel: Add a little span cache to spead up readpixels by cutting syscalls.
commit d2d5abfaeb46fc7b4d4267a6c9e92420fc9b5334
Author: Eric Anholt <eric at anholt.net>
Date: Tue Jul 22 15:20:07 2008 -0700
intel-gem: Use pread/pwrite for span access.
This will avoid clflushing entire buffers for small acesses, such as those
commonly used by regression tests.
commit f0ca917924a749b1fa287cc9536607ace03c2f89
Author: Eric Anholt <eric at anholt.net>
Date: Wed Jul 16 11:13:35 2008 -0700
intel: improve 2d batchbuffer debug output.
commit 1c8791c581ba2e3906a98a74e998dd51dd474ddb
Author: Eric Anholt <eric at anholt.net>
Date: Wed Jul 16 10:34:39 2008 -0700
intel: Fix CopyTexSubImage's src tiling arg for the blit.
Didn't hurt 915, but needed for 965.
commit bdaa06ad639821368ac8d1af7b7561fd7e83fb13
Author: Eric Anholt <eric at anholt.net>
Date: Tue Jul 15 14:26:19 2008 -0700
intel: move renderbuffer mapping to separate functions.
This lets us avoid duplicated code for doing so, including the depthstencil
paths that aren't covered by SpanRenderStart/Finish. Those paths were
missing the span funcs setup, leading to a null dereference in the fbotexture
demo.
---------------------------------
More information about the mesa-commit
mailing list