mesa: Changes to 'gallium-0.1'

Brian Paul brianp at kemper.freedesktop.org
Mon Mar 31 20:21:08 UTC 2008


The branch, gallium-0.1 has been updated
        Commits at: http://cgit.freedesktop.org/mesa/mesa/log/?h=gallium-0.1

Summary of changes:
 src/gallium/auxiliary/draw/Makefile           |    1 -
 src/gallium/auxiliary/draw/SConscript         |    1 -
 src/gallium/auxiliary/draw/draw_context.c     |    8 +
 src/gallium/auxiliary/draw/draw_passthrough.c |  473 -------------------------
 src/gallium/auxiliary/draw/draw_prim.c        |    3 +-
 src/gallium/auxiliary/draw/draw_private.h     |    2 +
 src/gallium/auxiliary/draw/draw_vs_exec.c     |   24 +-
 src/gallium/auxiliary/draw/draw_vs_llvm.c     |   42 ++-
 src/gallium/auxiliary/draw/draw_vs_sse.c      |   32 ++-
 src/mesa/state_tracker/st_cb_bitmap.c         |    3 +-
 10 files changed, 78 insertions(+), 511 deletions(-)
 delete mode 100644 src/gallium/auxiliary/draw/draw_passthrough.c

       via  7139b8ef78adb8d08c13e439fc8add31a2d79f36 (commit)
       via  6a382250a10e7022e93b6be6fe4657445d85a568 (commit)
       via  594dab4769533afaeb30a588e1731a6753a93f0d (commit)
       via  9cbd8400433fb27da03f300b36495baef464cc6b (commit)
       via  499d8aaa476fb67b7355122dc6fbc641e1b44ed0 (commit)
      from  e66cb602b79f52bd1f01b1c3f7af039eeff283a6 (commit)


- Commits -----------------------------------------------
commit 7139b8ef78adb8d08c13e439fc8add31a2d79f36
Author: Brian <brian.paul at tungstengraphics.com>
Date:   Mon Mar 31 14:20:16 2008 -0600

    gallium: draw_passthrough.c is obsolete - removed

commit 6a382250a10e7022e93b6be6fe4657445d85a568
Author: Brian <brian.paul at tungstengraphics.com>
Date:   Mon Mar 31 14:18:36 2008 -0600

    gallium: set the bypass_vs flag now
    
    The glBitmap vertex shader is a no-op, but we still have to specify it in
    order to convey the number of inputs/outputs.

commit 594dab4769533afaeb30a588e1731a6753a93f0d
Author: Brian <brian.paul at tungstengraphics.com>
Date:   Mon Mar 31 14:14:30 2008 -0600

    gallium: move the test for bypass_vs into the vs_XXX_run() functions
    
    Also:
    1. Added an identity_viewport flag to skip viewport transformation when it
    has no effect.  Might also add an explicit bypass_viewport flag someday.
    2. Separate the code for computing clip codes and doing the viewport transform.
    Predicate them separately.
    Note: even if bypass_vs is set, we still look at the shader to determine the
    number of inputs and outputs.

commit 9cbd8400433fb27da03f300b36495baef464cc6b
Author: Brian <brian.paul at tungstengraphics.com>
Date:   Mon Mar 31 14:13:09 2008 -0600

    gallium: draw_passthrough.c is not used anymore

commit 499d8aaa476fb67b7355122dc6fbc641e1b44ed0
Author: Brian <brian.paul at tungstengraphics.com>
Date:   Mon Mar 31 14:06:42 2008 -0600

    gallium: draw_passthrough.c is not used anymore

---------------------------------




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