Mesa (gallium-0.1): gallium: added some debug code (disabled)

Brian Paul brianp at kemper.freedesktop.org
Wed Nov 5 22:38:30 UTC 2008


Module: Mesa
Branch: gallium-0.1
Commit: 05a17f83b0a6549fde41540f9075505e81ab08d3
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=05a17f83b0a6549fde41540f9075505e81ab08d3

Author: Brian Paul <brian.paul at tungstengraphics.com>
Date:   Wed Nov  5 08:58:40 2008 -0700

gallium: added some debug code (disabled)

---

 src/gallium/auxiliary/draw/draw_pt.c |   24 ++++++++++++++++++++++++
 1 files changed, 24 insertions(+), 0 deletions(-)

diff --git a/src/gallium/auxiliary/draw/draw_pt.c b/src/gallium/auxiliary/draw/draw_pt.c
index 87ec6ae..b98c0a0 100644
--- a/src/gallium/auxiliary/draw/draw_pt.c
+++ b/src/gallium/auxiliary/draw/draw_pt.c
@@ -33,6 +33,8 @@
 #include "draw/draw_context.h"
 #include "draw/draw_private.h"
 #include "draw/draw_pt.h"
+#include "draw/draw_vs.h"
+#include "tgsi/tgsi_dump.h"
 
 static unsigned trim( unsigned count, unsigned first, unsigned incr )
 {
@@ -195,6 +197,28 @@ draw_arrays(struct draw_context *draw, unsigned prim,
       draw->reduced_prim = reduced_prim;
    }
 
+#if 0
+   {
+      int i;
+      debug_printf("draw_arrays(prim=%u start=%u count=%u):\n",
+                   prim, start, count);
+      tgsi_dump(draw->vs.vertex_shader->state.tokens, 0);
+      debug_printf("Elements:\n");
+      for (i = 0; i < draw->pt.nr_vertex_elements; i++) {
+         debug_printf("  format=%s comps=%u\n",
+                      pf_name(draw->pt.vertex_element[i].src_format),
+                      draw->pt.vertex_element[i].nr_components);
+      }
+      debug_printf("Buffers:\n");
+      for (i = 0; i < draw->pt.nr_vertex_buffers; i++) {
+         debug_printf("  pitch=%u offset=%u ptr=%p\n",
+                      draw->pt.vertex_buffer[i].pitch,
+                      draw->pt.vertex_buffer[i].buffer_offset,
+                      draw->pt.user.vbuffer[i]);
+      }
+   }
+#endif
+
    /* drawing done here: */
    draw_pt_arrays(draw, prim, start, count);
 }




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