Mesa (gallium-0.2): draw: don't keep refetching constant inputs

Zack Rusin zack at kemper.freedesktop.org
Thu Oct 2 14:37:24 UTC 2008


Module: Mesa
Branch: gallium-0.2
Commit: 21f98ad30aaeab5085d12278830f485e61b47cc1
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=21f98ad30aaeab5085d12278830f485e61b47cc1

Author: Keith Whitwell <keith at tungstengraphics.com>
Date:   Wed Oct  1 18:40:01 2008 +0100

draw: don't keep refetching constant inputs

---

 .../auxiliary/draw/draw_pt_fetch_shade_emit.c      |   37 +++---
 src/gallium/auxiliary/draw/draw_vs.h               |    4 +-
 src/gallium/auxiliary/draw/draw_vs_aos.c           |   26 ++++-
 src/gallium/auxiliary/draw/draw_vs_aos.h           |    2 +
 src/gallium/auxiliary/draw/draw_vs_aos_io.c        |  127 ++++++++++++++------
 src/gallium/auxiliary/draw/draw_vs_varient.c       |   10 +-
 6 files changed, 144 insertions(+), 62 deletions(-)

diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c
index 73fc70c..a0e08dd 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c
@@ -79,6 +79,7 @@ static void fse_prepare( struct draw_pt_middle_end *middle,
    unsigned num_vs_inputs = draw->vs.vertex_shader->info.num_inputs;
    const struct vertex_info *vinfo;
    unsigned i;
+   unsigned nr_vbs = 0;
    
 
    if (!draw->render->set_primitive( draw->render, 
@@ -102,7 +103,7 @@ static void fse_prepare( struct draw_pt_middle_end *middle,
 
    fse->key.viewport = !draw->identity_viewport;
    fse->key.clip = !draw->bypass_clipping;
-   fse->key.pad = 0;
+   fse->key.const_vbuffers = 0;
 
    memset(fse->key.element, 0, 
           fse->key.nr_elements * sizeof(fse->key.element[0]));
@@ -116,9 +117,16 @@ static void fse_prepare( struct draw_pt_middle_end *middle,
        */
       fse->key.element[i].in.buffer = src->vertex_buffer_index;
       fse->key.element[i].in.offset = src->src_offset;
+      nr_vbs = MAX2(nr_vbs, src->vertex_buffer_index + 1);
    }
    
+   for (i = 0; i < 5 && i < nr_vbs; i++) {
+      if (draw->pt.vertex_buffer[i].pitch == 0)
+         fse->key.const_vbuffers |= (1<<i);
+   }
 
+   if (0) debug_printf("%s: lookup const_vbuffers: %x\n", __FUNCTION__, fse->key.const_vbuffers);
+   
    {
       unsigned dst_offset = 0;
 
@@ -162,13 +170,7 @@ static void fse_prepare( struct draw_pt_middle_end *middle,
       }
    }
 
-
-   /* Would normally look up a vertex shader and peruse its list of
-    * varients somehow.  We omitted that step and put all the
-    * hardcoded "shaders" into an array.  We're just making the
-    * assumption that this happens to be a matching shader...  ie
-    * you're running isosurf, aren't you?
-    */
+   
    fse->active = draw_vs_lookup_varient( draw->vs.vertex_shader, 
                                          &fse->key );
 
@@ -177,18 +179,17 @@ static void fse_prepare( struct draw_pt_middle_end *middle,
       return ;
    }
 
+   if (0) debug_printf("%s: found const_vbuffers: %x\n", __FUNCTION__, 
+                       fse->active->key.const_vbuffers);
+
    /* Now set buffer pointers:
     */
-   for (i = 0; i < num_vs_inputs; i++) {
-      unsigned buf = draw->pt.vertex_element[i].vertex_buffer_index;
-
-      fse->active->set_input( fse->active, 
-                              i, 
-                              
-                              ((const ubyte *) draw->pt.user.vbuffer[buf] + 
-                               draw->pt.vertex_buffer[buf].buffer_offset),
-                              
-                              draw->pt.vertex_buffer[buf].pitch );
+   for (i = 0; i < draw->pt.nr_vertex_buffers; i++) {
+      fse->active->set_buffer( fse->active, 
+                               i, 
+                               ((const ubyte *) draw->pt.user.vbuffer[i] + 
+                                draw->pt.vertex_buffer[i].buffer_offset),
+                              draw->pt.vertex_buffer[i].pitch );
    }
 
    *max_vertices = (draw->render->max_vertex_buffer_bytes / 
diff --git a/src/gallium/auxiliary/draw/draw_vs.h b/src/gallium/auxiliary/draw/draw_vs.h
index 45992d1..68c24ab 100644
--- a/src/gallium/auxiliary/draw/draw_vs.h
+++ b/src/gallium/auxiliary/draw/draw_vs.h
@@ -64,7 +64,7 @@ struct draw_vs_varient_key {
    unsigned nr_outputs:8;
    unsigned viewport:1;
    unsigned clip:1;
-   unsigned pad:5;
+   unsigned const_vbuffers:5;
    struct draw_varient_element element[PIPE_MAX_ATTRIBS];
 };
 
@@ -76,7 +76,7 @@ struct draw_vs_varient {
 
    struct draw_vertex_shader *vs;
 
-   void (*set_input)( struct draw_vs_varient *,
+   void (*set_buffer)( struct draw_vs_varient *,
                       unsigned i,
                       const void *ptr,
                       unsigned stride );
diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.c b/src/gallium/auxiliary/draw/draw_vs_aos.c
index 4c794e0..8723286 100644
--- a/src/gallium/auxiliary/draw/draw_vs_aos.c
+++ b/src/gallium/auxiliary/draw/draw_vs_aos.c
@@ -196,6 +196,18 @@ static void spill( struct aos_compilation *cp, unsigned idx )
 }
 
 
+void aos_spill_all( struct aos_compilation *cp )
+{
+   unsigned i;
+
+   for (i = 0; i < 8; i++) {
+      if (cp->xmm[i].dirty) 
+         spill(cp, i);
+      aos_release_xmm_reg(cp, i);
+   }
+}
+
+
 static struct x86_reg get_xmm_writable( struct aos_compilation *cp,
                                         struct x86_reg reg )
 {
@@ -1941,6 +1953,9 @@ static boolean build_vertex_program( struct draw_vs_varient_aos_sse *varient,
 
    aos_init_inputs( &cp, linear );
 
+   cp.x86_reg[0] = 0;
+   cp.x86_reg[1] = 0;
+   
    /* Note address for loop jump 
     */
    label = x86_get_label(cp.func);
@@ -2066,6 +2081,8 @@ static void vaos_set_buffer( struct draw_vs_varient *varient,
       vaos->buffer[buf].base_ptr = (char *)ptr;
       vaos->buffer[buf].stride = stride;
    }
+
+   if (0) debug_printf("%s %d/%d: %p %d\n", __FUNCTION__, buf, vaos->nr_vb, ptr, stride);
 }
 
 
@@ -2078,6 +2095,8 @@ static void PIPE_CDECL vaos_run_elts( struct draw_vs_varient *varient,
    struct draw_vs_varient_aos_sse *vaos = (struct draw_vs_varient_aos_sse *)varient;
    struct aos_machine *machine = vaos->draw->vs.aos_machine;
 
+   if (0) debug_printf("%s %d\n", __FUNCTION__, count);
+
    machine->internal[IMM_PSIZE][0] = vaos->draw->rasterizer->point_size;
    machine->constants = vaos->draw->vs.aligned_constants;
    machine->immediates = vaos->base.vs->immediates;
@@ -2097,6 +2116,9 @@ static void PIPE_CDECL vaos_run_linear( struct draw_vs_varient *varient,
    struct draw_vs_varient_aos_sse *vaos = (struct draw_vs_varient_aos_sse *)varient;
    struct aos_machine *machine = vaos->draw->vs.aos_machine;
 
+   if (0) debug_printf("%s %d %d const: %x\n", __FUNCTION__, start, count, 
+                       vaos->base.key.const_vbuffers);
+
    machine->internal[IMM_PSIZE][0] = vaos->draw->rasterizer->point_size;
    machine->constants = vaos->draw->vs.aligned_constants;
    machine->immediates = vaos->base.vs->immediates;
@@ -2140,7 +2162,7 @@ static struct draw_vs_varient *varient_aos_sse( struct draw_vertex_shader *vs,
    
    vaos->base.key = *key;
    vaos->base.vs = vs;
-   vaos->base.set_input = vaos_set_buffer;
+   vaos->base.set_buffer = vaos_set_buffer;
    vaos->base.destroy = vaos_destroy;
    vaos->base.run_linear = vaos_run_linear;
    vaos->base.run_elts = vaos_run_elts;
@@ -2154,7 +2176,7 @@ static struct draw_vs_varient *varient_aos_sse( struct draw_vertex_shader *vs,
    if (!vaos->buffer)
       goto fail;
 
-   debug_printf("nr_vb: %d\n", vaos->nr_vb);
+   debug_printf("nr_vb: %d const: %x\n", vaos->nr_vb, vaos->base.key.const_vbuffers);
 
 #if 0
    tgsi_dump(vs->state.tokens, 0);
diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.h b/src/gallium/auxiliary/draw/draw_vs_aos.h
index 306392e..2643875 100644
--- a/src/gallium/auxiliary/draw/draw_vs_aos.h
+++ b/src/gallium/auxiliary/draw/draw_vs_aos.h
@@ -176,6 +176,8 @@ void aos_adopt_xmm_reg( struct aos_compilation *cp,
                         unsigned idx,
                         unsigned dirty );
 
+void aos_spill_all( struct aos_compilation *cp );
+
 struct x86_reg aos_get_shader_reg( struct aos_compilation *cp, 
                                    unsigned file,
                                    unsigned idx );
diff --git a/src/gallium/auxiliary/draw/draw_vs_aos_io.c b/src/gallium/auxiliary/draw/draw_vs_aos_io.c
index 8e08b92..b0c51d7 100644
--- a/src/gallium/auxiliary/draw/draw_vs_aos_io.c
+++ b/src/gallium/auxiliary/draw/draw_vs_aos_io.c
@@ -108,29 +108,45 @@ static void emit_swizzle( struct aos_compilation *cp,
 
 
 static boolean get_buffer_ptr( struct aos_compilation *cp,
-                            unsigned buf_idx,
-                            struct x86_reg elt,
-                            struct x86_reg ptr)
+                               boolean linear,
+                               unsigned buf_idx,
+                               struct x86_reg elt,
+                               struct x86_reg ptr)
 {
    struct x86_reg buf = x86_make_disp(aos_get_x86( cp, 0, X86_BUFFERS ), 
                                       buf_idx * sizeof(struct aos_buffer));
 
-   struct x86_reg buf_base_ptr = x86_make_disp(buf, 
-                                               Offset(struct aos_buffer, base_ptr));
-
    struct x86_reg buf_stride = x86_make_disp(buf, 
                                              Offset(struct aos_buffer, stride));
+   if (linear) {
+      struct x86_reg buf_ptr = x86_make_disp(buf, 
+                                             Offset(struct aos_buffer, ptr));
 
-   /* Calculate pointer to current attrib:
-    */
-   x86_mov(cp->func, ptr, buf_stride);
-   x86_imul(cp->func, ptr, elt);
-   x86_add(cp->func, ptr, buf_base_ptr);
 
-   return TRUE;
-}
+      /* Calculate pointer to current attrib:
+       */
+      x86_mov(cp->func, ptr, buf_ptr);
+      x86_mov(cp->func, elt, buf_stride);
+      x86_add(cp->func, elt, ptr);
+      sse_prefetchnta(cp->func, x86_deref(elt));
+      x86_mov(cp->func, buf_ptr, elt);
+   }
+   else {
+      struct x86_reg buf_base_ptr = x86_make_disp(buf, 
+                                                  Offset(struct aos_buffer, base_ptr));
+
+
+      /* Calculate pointer to current attrib:
+       */
+      x86_mov(cp->func, ptr, buf_stride);
+      x86_imul(cp->func, ptr, elt);
+      x86_add(cp->func, ptr, buf_base_ptr);
+   }
 
+   cp->insn_counter++;
 
+   return TRUE;
+}
 
 
 static boolean load_input( struct aos_compilation *cp,
@@ -200,18 +216,57 @@ static boolean load_inputs( struct aos_compilation *cp,
 
 boolean aos_init_inputs( struct aos_compilation *cp, boolean linear )
 {
-   if (linear && cp->vaos->nr_vb == 1) {
+   unsigned i;
+   for (i = 0; i < cp->vaos->nr_vb; i++) {
+      struct x86_reg buf = x86_make_disp(aos_get_x86( cp, 0, X86_BUFFERS ), 
+                                         i * sizeof(struct aos_buffer));
 
-      struct x86_reg elt = cp->idx_EBX;
-      struct x86_reg ptr = cp->tmp_EAX;
+      struct x86_reg buf_base_ptr = x86_make_disp(buf, 
+                                                  Offset(struct aos_buffer, base_ptr));
 
-      if (!get_buffer_ptr( cp, 0, elt, ptr ))
-         return FALSE;
+      if (cp->vaos->base.key.const_vbuffers & (1<<i)) {
+         struct x86_reg ptr = cp->tmp_EAX;
 
-      /* In the linear, single buffer case, keep the buffer pointer
-       * instead of the index number.
-       */
-      x86_mov( cp->func, elt, ptr );
+         x86_mov(cp->func, ptr, buf_base_ptr);
+
+         /* Load all inputs for this constant vertex buffer
+          */
+         load_inputs( cp, i, x86_deref(ptr) );
+         
+         /* Then just force them out to aos_machine.input[]
+          */
+         aos_spill_all( cp );
+
+      }
+      else if (linear) {
+
+         struct x86_reg elt = cp->idx_EBX;
+         struct x86_reg ptr = cp->tmp_EAX;
+
+         struct x86_reg buf_stride = x86_make_disp(buf, 
+                                                   Offset(struct aos_buffer, stride));
+
+         struct x86_reg buf_ptr = x86_make_disp(buf, 
+                                                Offset(struct aos_buffer, ptr));
+
+
+         /* Calculate pointer to current attrib:
+          */
+         x86_mov(cp->func, ptr, buf_stride);
+         x86_imul(cp->func, ptr, elt);
+         x86_add(cp->func, ptr, buf_base_ptr);
+
+
+         /* In the linear case, keep the buffer pointer instead of the
+          * index number.
+          */
+         if (cp->vaos->nr_vb == 1) 
+            x86_mov( cp->func, elt, ptr );
+         else
+            x86_mov( cp->func, buf_ptr, ptr );
+
+         cp->insn_counter++;
+      }
    }
 
    return TRUE;
@@ -219,23 +274,22 @@ boolean aos_init_inputs( struct aos_compilation *cp, boolean linear )
 
 boolean aos_fetch_inputs( struct aos_compilation *cp, boolean linear )
 {
-   if (linear && cp->vaos->nr_vb == 1) {
-      
-      load_inputs( cp, 0, cp->idx_EBX );
+   unsigned j;
 
-   }
-   else {
-      struct x86_reg elt = linear ? cp->idx_EBX : x86_deref(cp->idx_EBX);
-      unsigned j;
-   
-      for (j = 0; j < cp->vaos->nr_vb; j++) {
+   for (j = 0; j < cp->vaos->nr_vb; j++) {
+      if (cp->vaos->base.key.const_vbuffers & (1<<j)) {
+         /* just retreive pre-transformed input */
+      }
+      else if (linear && cp->vaos->nr_vb == 1) {
+         load_inputs( cp, 0, cp->idx_EBX );
+      }
+      else {
+         struct x86_reg elt = linear ? cp->idx_EBX : x86_deref(cp->idx_EBX);
          struct x86_reg ptr = cp->tmp_EAX;
 
-         if (!get_buffer_ptr( cp, j, elt, ptr ))
+         if (!get_buffer_ptr( cp, linear, j, elt, ptr ))
             return FALSE;
 
-         cp->insn_counter++;
-
          if (!load_inputs( cp, j, ptr ))
             return FALSE;
       }
@@ -252,13 +306,16 @@ boolean aos_incr_inputs( struct aos_compilation *cp, boolean linear )
                                              Offset(struct aos_buffer, stride)));
 
       x86_add(cp->func, cp->idx_EBX, stride);
+      sse_prefetchnta(cp->func, x86_deref(cp->idx_EBX));
    }
    else if (linear) {
-      x86_inc(cp->func, cp->idx_EBX);
+      /* Nothing to do */
    } 
    else {
       x86_lea(cp->func, cp->idx_EBX, x86_make_disp(cp->idx_EBX, 4));
    }
+
+   return TRUE;
 }
 
 
diff --git a/src/gallium/auxiliary/draw/draw_vs_varient.c b/src/gallium/auxiliary/draw/draw_vs_varient.c
index 4daf05d..7ee567d 100644
--- a/src/gallium/auxiliary/draw/draw_vs_varient.c
+++ b/src/gallium/auxiliary/draw/draw_vs_varient.c
@@ -64,10 +64,10 @@ struct draw_vs_varient_generic {
 
 
 
-static void vsvg_set_input( struct draw_vs_varient *varient,
-                            unsigned buffer,
-                            const void *ptr,
-                            unsigned stride )
+static void vsvg_set_buffer( struct draw_vs_varient *varient,
+                             unsigned buffer,
+                             const void *ptr,
+                             unsigned stride )
 {
    struct draw_vs_varient_generic *vsvg = (struct draw_vs_varient_generic *)varient;
 
@@ -265,7 +265,7 @@ struct draw_vs_varient *draw_vs_varient_generic( struct draw_vertex_shader *vs,
 
    vsvg->base.key = *key;
    vsvg->base.vs = vs;
-   vsvg->base.set_input     = vsvg_set_input;
+   vsvg->base.set_buffer    = vsvg_set_buffer;
    vsvg->base.run_elts      = vsvg_run_elts;
    vsvg->base.run_linear    = vsvg_run_linear;
    vsvg->base.destroy       = vsvg_destroy;




More information about the mesa-commit mailing list