Mesa (gallium-0.2): cell: implement more built-in shader functions, link spu code with -lm

Brian Paul brianp at kemper.freedesktop.org
Thu Oct 9 02:46:30 UTC 2008


Module: Mesa
Branch: gallium-0.2
Commit: a4e477433f485a39b5de448d0a9cb6f4bf9bb90f
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=a4e477433f485a39b5de448d0a9cb6f4bf9bb90f

Author: Brian Paul <brian.paul at tungstengraphics.com>
Date:   Wed Oct  8 20:34:35 2008 -0600

cell: implement more built-in shader functions, link spu code with -lm

---

 configs/linux-cell                       |    2 +-
 src/gallium/drivers/cell/spu/spu_funcs.c |   65 ++++++++++++++++++++----------
 2 files changed, 45 insertions(+), 22 deletions(-)

diff --git a/configs/linux-cell b/configs/linux-cell
index 86651b8..8d74ee4 100644
--- a/configs/linux-cell
+++ b/configs/linux-cell
@@ -53,7 +53,7 @@ SPU_CFLAGS = $(OPT_FLAGS) -W -Wall -Winline -Wmissing-prototypes -Wno-main \
 	-DSPU_MAIN_PARAM_LONG_LONG \
 	-include spu_intrinsics.h
 
-SPU_LFLAGS = -L$(SDK)/spu/lib -Wl,-N -lmisc
+SPU_LFLAGS = -L$(SDK)/spu/lib -Wl,-N -lmisc -lm
 
 SPU_AR = ppu-ar
 SPU_AR_FLAGS = -qcs
diff --git a/src/gallium/drivers/cell/spu/spu_funcs.c b/src/gallium/drivers/cell/spu/spu_funcs.c
index b57ad3f..1adf9de 100644
--- a/src/gallium/drivers/cell/spu/spu_funcs.c
+++ b/src/gallium/drivers/cell/spu/spu_funcs.c
@@ -35,41 +35,61 @@
 
 #include <string.h>
 #include <libmisc.h>
-#include <cos8_v.h>
-#include <sin8_v.h>
+#include <math.h>
+#include <cos14_v.h>
+#include <sin14_v.h>
 
 #include "cell/common.h"
 #include "spu_main.h"
 #include "spu_funcs.h"
 
 
-#define M_PI 3.1415926
-
-
 static vector float
 spu_cos(vector float x)
 {
-#if 0
-   static const float scale = 1.0 / (2.0 * M_PI);
-   x = x * spu_splats(scale); /* normalize */
-   return _cos8_v(x);
-#else
-   /* just pass-through to avoid trashing caller's stack */
-   return x;
-#endif
+   return _cos14_v(x);
 }
 
 static vector float
 spu_sin(vector float x)
 {
-#if 0
-   static const float scale = 1.0 / (2.0 * M_PI);
-   x = x * spu_splats(scale); /* normalize */
-   return _sin8_v(x);   /* 8-bit accuracy enough?? */
-#else
-   /* just pass-through to avoid trashing caller's stack */
-   return x;
-#endif
+   return _sin14_v(x);
+}
+
+static vector float
+spu_pow(vector float x, vector float y)
+{
+   float z0 = powf(spu_extract(x,0), spu_extract(y,0));
+   float z1 = powf(spu_extract(x,1), spu_extract(y,1));
+   float z2 = powf(spu_extract(x,2), spu_extract(y,2));
+   float z3 = powf(spu_extract(x,3), spu_extract(y,3));
+   return (vector float) {z0, z1, z2, z3};
+}
+
+static vector float
+spu_exp2(vector float x)
+{
+   float z0 = powf(2.0f, spu_extract(x,0));
+   float z1 = powf(2.0f, spu_extract(x,1));
+   float z2 = powf(2.0f, spu_extract(x,2));
+   float z3 = powf(2.0f, spu_extract(x,3));
+   return (vector float) {z0, z1, z2, z3};
+}
+
+static vector float
+spu_log2(vector float x)
+{
+   /*
+    * log_base_2(x) = log(x) / log(2)
+    * 1.442695 = 1/log(2).
+    */
+   static const vector float k = {1.442695F, 1.442695F, 1.442695F, 1.442695F};
+   float z0 = logf(spu_extract(x,0));
+   float z1 = logf(spu_extract(x,1));
+   float z2 = logf(spu_extract(x,2));
+   float z3 = logf(spu_extract(x,3));
+   vector float v = (vector float) {z0, z1, z2, z3};
+   return spu_mul(v, k);
 }
 
 
@@ -101,6 +121,9 @@ return_function_info(void)
    funcs.num = 0;
    add_func(&funcs, "spu_cos", &spu_cos);
    add_func(&funcs, "spu_sin", &spu_sin);
+   add_func(&funcs, "spu_pow", &spu_pow);
+   add_func(&funcs, "spu_exp2", &spu_exp2);
+   add_func(&funcs, "spu_log2", &spu_log2);
 
    /* Send the function info back to the PPU / main memory */
    mfc_put((void *) &funcs,  /* src in local store */




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