Mesa (gallium-0.2): cell: update comments

Brian Paul brianp at kemper.freedesktop.org
Thu Oct 16 20:34:15 UTC 2008


Module: Mesa
Branch: gallium-0.2
Commit: f0c70f9aabcb8e7c57c71eac2bd4dc86a2f86a0e
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=f0c70f9aabcb8e7c57c71eac2bd4dc86a2f86a0e

Author: Brian Paul <brian.paul at tungstengraphics.com>
Date:   Thu Oct 16 09:52:02 2008 -0600

cell: update comments

---

 src/gallium/drivers/cell/spu/spu_texture.c |    7 ++-----
 1 files changed, 2 insertions(+), 5 deletions(-)

diff --git a/src/gallium/drivers/cell/spu/spu_texture.c b/src/gallium/drivers/cell/spu/spu_texture.c
index b2d5d4a..19c17c9 100644
--- a/src/gallium/drivers/cell/spu/spu_texture.c
+++ b/src/gallium/drivers/cell/spu/spu_texture.c
@@ -193,10 +193,6 @@ sample_texture_2d_bilinear(vector float s, vector float t,
    get_four_texels(unit, level, face, is0, it1, texels + 8);  /* lower-left */
    get_four_texels(unit, level, face, is1, it1, texels + 12); /* lower-right */
 
-   /* XXX possibly rework following code to compute the weighted sample
-    * colors with integer arithmetic for fewer int->float conversions.
-    */
-
    /* convert packed int texels to float colors */
    vector float ftexels[16];
    spu_unpack_A8R8G8B8_transpose4(texels + 0, ftexels + 0);
@@ -303,7 +299,8 @@ transpose(vector unsigned int *mOut0,
 
 
 /**
- * Bilinear filtering, using int intead of float arithmetic
+ * Bilinear filtering, using int instead of float arithmetic for computing
+ * sample weights.
  */
 void
 sample_texture_2d_bilinear_int(vector float s, vector float t,




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