Mesa (master): intel: Remove fallback for glDrawPixels(GL_COLOR_INDEX)

Eric Anholt anholt at kemper.freedesktop.org
Fri Oct 31 23:04:58 UTC 2008


Module: Mesa
Branch: master
Commit: 018088996a92ef15edd946d9300707112caaa29c
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=018088996a92ef15edd946d9300707112caaa29c

Author: Eric Anholt <eric at anholt.net>
Date:   Fri Oct 31 13:18:56 2008 -0700

intel: Remove fallback for glDrawPixels(GL_COLOR_INDEX)

GL_COLOR_INDEX mode is just like other normal formats (that is, not
depth/stencil) and is uploaded fine by TexImage.

---

 src/mesa/drivers/dri/intel/intel_pixel_draw.c |    7 -------
 1 files changed, 0 insertions(+), 7 deletions(-)

diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
index 0286bb3..8ebbc95 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
@@ -91,13 +91,6 @@ intel_texture_drawpixels(GLcontext * ctx,
       return GL_FALSE;
    }
 
-   /* Don't even want to think about it */
-   if (format == GL_COLOR_INDEX) {
-      if (INTEL_DEBUG & DEBUG_FALLBACKS)
-	 fprintf(stderr, "glDrawPixels() fallback: format == GL_COLOR_INDEX\n");
-      return GL_FALSE;
-   }
-
    /* We don't have a way to generate fragments with stencil values which *
     * will set the resulting stencil value.
     */




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