Mesa (gallium-0.2): 23 new commits

Keith Whitwell keithw at kemper.freedesktop.org
Fri Sep 26 13:10:13 UTC 2008


URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=6f83c30dd039380ead8e16936464edd11038bb37
Author: Keith Whitwell <keith at tungstengraphics.com>
Date:   Wed Sep 24 18:56:44 2008 -0500

    mesa: fix indenting

URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=9ee04ce4e4f22e63e17cd18919f564d4fa518854
Author: Keith Whitwell <keith at tungstengraphics.com>
Date:   Wed Sep 24 09:59:17 2008 -0700

    dri: remove unused files present only on gallium-0.2 branch

URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=fb8db63a89c4ac7fbbbc0912e1dde0871ae9c35c
Merge: bb6a69d1696cacf828a3de21bc57678c0e4aa54a 1e3a44fab068f00378613456036716d0c3772969
Author: Keith Whitwell <keith at tungstengraphics.com>
Date:   Fri Sep 26 14:09:04 2008 +0100

    Merge commit 'origin/master' into HEAD
    
    Conflicts:
    
    	src/mesa/vbo/vbo.h
    	src/mesa/vbo/vbo_exec_api.c
    	src/mesa/vbo/vbo_exec_draw.c

URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=1e3a44fab068f00378613456036716d0c3772969
Author: Brian <brian.paul at tungstengraphics.com>
Date:   Thu Sep 25 19:57:34 2008 -0600

    mesa: fix cast/conversion for optional code

URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=b3c3bc63f0f008100c002e0183b927b8381d5498
Author: Brian Paul <brian.paul at tungstengraphics.com>
Date:   Thu Sep 25 18:55:52 2008 -0600

    mesa: fix typo (s/feadback/feedback/).  Fixes broken selection/feedback.

URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=8124faf89d638285d8e9aa93adc3ca7f4ee729f3
Author: Brian Paul <brian.paul at tungstengraphics.com>
Date:   Thu Sep 25 11:54:00 2008 -0600

    mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)

URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=6222eb3fcd12147ea2e7ccc20a71a921cebbb0d2
Author: Brian Paul <brian.paul at tungstengraphics.com>
Date:   Thu Sep 25 11:03:46 2008 -0600

    mesa: fix some VBO buffer object issues
    
    The VBO module may use a real VBO or a malloc'd buffer for vertex storage.
    Be careful not to accidentally replace the later with the former when drawing.
    Check if using a real VBO at destroy time to prevent a double-free.

URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=507ef82077891a7b833c1c3e82c61299cf281ee8
Author: Sam Hocevar <sam at zoy.org>
Date:   Thu Sep 25 09:58:27 2008 -0600

    mesa: fix function params to match prototypes

URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=7be5411ce69f0f6be1f31079b9fbdea4967358a0
Author: Sam Hocevar <sam at zoy.org>
Date:   Thu Sep 25 14:56:41 2008 +0200

    mesa: prevent the slang code generator from aborting when faced with a sampler variable redeclaration.

URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=561787e69759ed757edb897c027d2d94beac8d11
Author: Sam Hocevar <sam at zoy.org>
Date:   Thu Sep 25 10:49:05 2008 +0200

    i965: support for sin() and cos() in vertex shaders.

URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=831bfb9053a6e1f065fc07f9f25ae0ea27053733
Author: Sam Hocevar <sam at zoy.org>
Date:   Tue Sep 23 17:56:19 2008 +0200

    i965: more meaningful message for unsupported opcodes.

URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=c5945c2d173b77ace00e6fc225097a6afddecfa3
Author: Eric Anholt <eric at anholt.net>
Date:   Wed Sep 24 15:10:45 2008 -0700

    intel: Fix clears to depth_stencil texture attachments.
    
    Broken by 0adfd1021035e90995a25ec5f20b736e55075d92, showed up as an assertion
    failure in a software fallback in the shadowtex demo when we failed to
    recognize the texture format.

URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=1fe385fdc96688a5249d52184f457910a0c25488
Author: Brian <brian.paul at tungstengraphics.com>
Date:   Fri Dec 14 11:42:28 2007 -0700

    set SamplerUnit[] entry in load_texture() just to be safe
    (cherry picked from commit fce4612f8a29ee1798c9326a431a139d856c7a04)

URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=dff0b0e772185c359a1ad50afc7d5680745b1b1b
Author: Brian <brian.paul at tungstengraphics.com>
Date:   Fri Jan 18 12:45:27 2008 -0700

    use PROGRAM_CONSTANT instead of PROGRAM_STATE_VAR when generating immediates/literals
    (cherry picked from commit fdc8636bdc65deb0d95a62a51c8d9bca05bc6bb8)

URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=9b7e5a51f49e842f4114545f5eb171a597c83a66
Author: Brian <brian.paul at tungstengraphics.com>
Date:   Fri Dec 14 11:16:49 2007 -0700

    set program->SamplersUsed bit when using a texture instruction

URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=93fef22d05d0fb6f011d48d2fde533555c1695a2
Author: Brian <brian.paul at tungstengraphics.com>
Date:   Mon Oct 29 12:25:46 2007 -0600

    Remove ctx field from texenvprog_cache

URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=fb3c41f5044bc0e228470ebf9f2cfdf2c53f191f
Author: Brian <brian.paul at tungstengraphics.com>
Date:   Tue Sep 25 15:20:04 2007 -0600

    include programopt.h
    (cherry picked from commit 83fad68ec1989c719646a76f4cc5e0b3d23537ed)

URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=c81cce78313a62e0d36a5c80bd9d35b770d0814a
Author: Brian <brian.paul at tungstengraphics.com>
Date:   Tue Sep 25 15:18:51 2007 -0600

    Disable vertex shader fog, compute fog in fragment shader.

URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=19d77d6cfa384142cc6ab4d9b3db4b28cefb6f19
Author: Brian <brian.paul at tungstengraphics.com>
Date:   Tue Sep 18 19:29:26 2007 -0600

    temporarily set the FRAG_BIT_FOGC bit in InputsRead when fog is enabled
    (cherry picked from commit 63be96bdc7e9f388a5c49295bd7e150462fd003a)

URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=8e7d941d7a29aaf66f94892b3f97670c0e972c8c
Author: Keith Whitwell <keith at tungstengraphics.com>
Date:   Tue Sep 23 21:08:50 2008 -0700

    mesa: fix main/ prefix in include

URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=33fef8be825ee8ec6abc0c2ffd9a3a967d84df88
Author: Keith Whitwell <keith at tungstengraphics.com>
Date:   Tue Dec 18 16:56:22 2007 +0000

    vbo: unmap and remap immediate vbo before/after each draw.
    
    Also use BufferData(NULL) to get fresh storage and avoid synchronous
    operation where we would have to flush and wait for the fence after each
    draw because of the map.
    
    This will chew through a whole load of buffer space on small draws, so
    it isn't a proper solution.  Need to support a no-fence or append mapping
    mode to do this right, or use user buffers.

URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=6f765fbde42a4f729780aa39d2b0ed9d736dd5a8
Author: Brian <brian.paul at tungstengraphics.com>
Date:   Fri Aug 17 15:26:33 2007 +0100

    added vbo_use_buffer_objects() to specify that immediate mode data should be put into bufferobjects

URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=b36bc54d3ceff5f514f87cdce67164147c1dd04f
Author: Keith Whitwell <keith at tungstengraphics.com>
Date:   Mon Aug 25 10:59:45 2008 +0100

    vbo: seed initial max_element value with a more likely candidate
    (cherry picked from commit 026e7731e549e0777c010348460fd48b3d75a843)




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