Mesa (master): glsl: don't optimize program if MESA_GLSL=nopt
Brian Paul
brianp at kemper.freedesktop.org
Tue Apr 7 17:11:54 UTC 2009
Module: Mesa
Branch: master
Commit: 4069447f73b3ee011a4beccc6ffa80cce84fd285
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=4069447f73b3ee011a4beccc6ffa80cce84fd285
Author: Brian Paul <brianp at vmware.com>
Date: Tue Apr 7 11:01:15 2009 -0600
glsl: don't optimize program if MESA_GLSL=nopt
---
src/mesa/shader/slang/slang_compile.c | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index 6348f79..ba2fc4f 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -2801,7 +2801,8 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader)
shader->CompileStatus = success;
if (success) {
- if (shader->Pragmas.Optimize) {
+ if (shader->Pragmas.Optimize &&
+ (ctx->Shader.Flags & GLSL_NO_OPT) == 0) {
_mesa_optimize_program(ctx, shader->Program);
}
}
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