Mesa (mesa_7_6_branch): glsl: Increase size of array in_slang_lookup_constant from 4 to 16.
Vinson Lee
vlee at kemper.freedesktop.org
Fri Dec 11 01:53:12 UTC 2009
Module: Mesa
Branch: mesa_7_6_branch
Commit: d38ffed5236adf3ee83c0bc5bdee0233ce566e01
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=d38ffed5236adf3ee83c0bc5bdee0233ce566e01
Author: Vinson Lee <vlee at vmware.com>
Date: Thu Dec 10 17:50:35 2009 -0800
glsl: Increase size of array in_slang_lookup_constant from 4 to 16.
For some cases, _mesa_GetIntegerv reads up to params[15].
---
src/mesa/shader/slang/slang_simplify.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/src/mesa/shader/slang/slang_simplify.c b/src/mesa/shader/slang/slang_simplify.c
index 539c6ff..13b9ca3 100644
--- a/src/mesa/shader/slang/slang_simplify.c
+++ b/src/mesa/shader/slang/slang_simplify.c
@@ -84,7 +84,7 @@ _slang_lookup_constant(const char *name)
for (i = 0; info[i].Name; i++) {
if (strcmp(info[i].Name, name) == 0) {
/* found */
- GLint values[4];
+ GLint values[16];
values[0] = -1;
_mesa_GetIntegerv(info[i].Token, values);
ASSERT(values[0] >= 0); /* sanity check that glGetFloatv worked */
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