Mesa (master): mesa: make Xlib glXIsDirect() always return True
Brian Paul
brianp at kemper.freedesktop.org
Wed Feb 4 23:34:29 UTC 2009
Module: Mesa
Branch: master
Commit: c35a5aeb706d33b9c09b5a12bbbeae0f109885c9
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=c35a5aeb706d33b9c09b5a12bbbeae0f109885c9
Author: Brian Paul <brianp at vmware.com>
Date: Wed Feb 4 08:42:30 2009 -0700
mesa: make Xlib glXIsDirect() always return True
---
src/mesa/drivers/x11/fakeglx.c | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/mesa/drivers/x11/fakeglx.c b/src/mesa/drivers/x11/fakeglx.c
index 73fde86..3b004a3 100644
--- a/src/mesa/drivers/x11/fakeglx.c
+++ b/src/mesa/drivers/x11/fakeglx.c
@@ -1395,13 +1395,13 @@ Fake_glXChooseVisual( Display *dpy, int screen, int *list )
/**
* Init basic fields of a new fake_glx_context.
- * If the MESA_GLX_FORCE_DIRECT env var is set, the context will be marked as
- * a direct rendering context. Some apps won't run without this.
*/
static void
init_glx_context(struct fake_glx_context *glxCtx, Display *dpy)
{
- GLboolean direct = _mesa_getenv("MESA_GLX_FORCE_DIRECT") ? GL_TRUE : GL_FALSE;
+ /* Always return True. See if anyone's confused... */
+ GLboolean direct = GL_TRUE;
+
glxCtx->xmesaContext->direct = direct;
glxCtx->glxContext.isDirect = direct;
glxCtx->glxContext.currentDpy = dpy;
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