Mesa (master): intel: updated comment, some debug code (disabled)
Brian Paul
brianp at kemper.freedesktop.org
Fri Feb 27 01:51:05 UTC 2009
Module: Mesa
Branch: master
Commit: 645f220710923f72e80281fa75e577e133b5a53c
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=645f220710923f72e80281fa75e577e133b5a53c
Author: Brian Paul <brianp at vmware.com>
Date: Thu Feb 26 16:44:42 2009 -0700
intel: updated comment, some debug code (disabled)
---
src/mesa/drivers/dri/intel/intel_tex_format.c | 15 ++++++++++++---
1 files changed, 12 insertions(+), 3 deletions(-)
diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c
index 2715a54..2d57c67 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_format.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_format.c
@@ -3,11 +3,15 @@
#include "main/texformat.h"
#include "main/enums.h"
-/* It works out that this function is fine for all the supported
+
+/**
+ * Choose hardware texture format given the user's glTexImage parameters.
+ *
+ * It works out that this function is fine for all the supported
* hardware. However, there is still a need to map the formats onto
* hardware descriptors.
- */
-/* Note that the i915 can actually support many more formats than
+ *
+ * Note that the i915 can actually support many more formats than
* these if we take the step of simply swizzling the colors
* immediately after sampling...
*/
@@ -18,6 +22,11 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
struct intel_context *intel = intel_context(ctx);
const GLboolean do32bpt = (intel->ctx.Visual.rgbBits >= 24);
+#if 0
+ printf("%s intFmt=0x%x format=0x%x type=0x%x\n",
+ __FUNCTION__, internalFormat, format, type);
+#endif
+
switch (internalFormat) {
case 4:
case GL_RGBA:
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