Mesa (master): mesa: if a buffer object is mapped when glDeleteBuffers() is called, unmap it
Brian Paul
brianp at kemper.freedesktop.org
Fri Feb 27 20:05:04 UTC 2009
Module: Mesa
Branch: master
Commit: a7f434b486187129ae8d5507170c42a9ce750258
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=a7f434b486187129ae8d5507170c42a9ce750258
Author: Brian Paul <brianp at vmware.com>
Date: Fri Feb 27 13:04:38 2009 -0700
mesa: if a buffer object is mapped when glDeleteBuffers() is called, unmap it
---
src/mesa/main/bufferobj.c | 5 +++++
1 files changed, 5 insertions(+), 0 deletions(-)
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index 1f41565..8df0a5b 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -793,6 +793,11 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
ASSERT(bufObj->Name == ids[i]);
+ if (bufObj->Pointer) {
+ /* if mapped, unmap it now */
+ ctx->Driver.UnmapBuffer(ctx, 0, bufObj);
+ }
+
/* unbind any vertex pointers bound to this buffer */
unbind(ctx, &ctx->Array.ArrayObj->Vertex.BufferObj, bufObj);
unbind(ctx, &ctx->Array.ArrayObj->Normal.BufferObj, bufObj);
More information about the mesa-commit
mailing list