Mesa (master): mesa: updated comments about GLSL constants
Brian Paul
brianp at kemper.freedesktop.org
Thu Jan 1 21:05:36 UTC 2009
Module: Mesa
Branch: master
Commit: dfada459aabf1a02dc2dbdb6644283fc95df2586
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=dfada459aabf1a02dc2dbdb6644283fc95df2586
Author: Brian Paul <brianp at vmware.com>
Date: Thu Jan 1 08:07:54 2009 -0700
mesa: updated comments about GLSL constants
---
.../shader/slang/library/slang_common_builtin.gc | 5 +++--
1 files changed, 3 insertions(+), 2 deletions(-)
diff --git a/src/mesa/shader/slang/library/slang_common_builtin.gc b/src/mesa/shader/slang/library/slang_common_builtin.gc
index 3e03b10..230c57c 100644
--- a/src/mesa/shader/slang/library/slang_common_builtin.gc
+++ b/src/mesa/shader/slang/library/slang_common_builtin.gc
@@ -27,8 +27,9 @@
// From Shader Spec, ver. 1.10, rev. 59
//
-//bp: XXX these will probably go away since the value needs to be
-//determined at runtime and may vary from one GLcontext to another...
+// Note: the values assigned to these constants here aren't actually used.
+// They're set by the compiler according to the GL context limits.
+// See slang_simplify.c
const int gl_MaxLights = 8;
const int gl_MaxClipPlanes = 6;
const int gl_MaxTextureUnits = 8;
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