Mesa (mesa_7_4_branch): mesa: add missing _mesa_reference_texobj() calls for texture array targets

Brian Paul brianp at kemper.freedesktop.org
Fri Jan 30 23:09:17 UTC 2009


Module: Mesa
Branch: mesa_7_4_branch
Commit: 8c4f08fbad0f7060a9635d16f1f7e791db9dea2b
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=8c4f08fbad0f7060a9635d16f1f7e791db9dea2b

Author: Brian Paul <brianp at vmware.com>
Date:   Fri Jan 30 16:06:21 2009 -0700

mesa: add missing _mesa_reference_texobj() calls for texture array targets

(cherry picked from master, commit 7c48719a5f22648302bbd0026681770d8cc43914)

---

 src/mesa/main/texobj.c |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 7848f0b..c937dac 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -979,11 +979,11 @@ _mesa_BindTexture( GLenum target, GLuint texName )
          ASSERT(texUnit->CurrentRect);
          break;
       case GL_TEXTURE_1D_ARRAY_EXT:
-         texUnit->Current1DArray = newTexObj;
+         _mesa_reference_texobj(&texUnit->Current1DArray, newTexObj);
          ASSERT(texUnit->Current1DArray);
          break;
       case GL_TEXTURE_2D_ARRAY_EXT:
-         texUnit->Current2DArray = newTexObj;
+         _mesa_reference_texobj(&texUnit->Current2DArray, newTexObj);
          ASSERT(texUnit->Current2DArray);
          break;
       default:




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