Mesa (master): demos: Set the depth mask correctly to get the desired blending
Ian Romanick
idr at kemper.freedesktop.org
Wed Jul 1 00:32:13 UTC 2009
Module: Mesa
Branch: master
Commit: f359165a8295a2f3bff7c80a8e45d91ca98392a9
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=f359165a8295a2f3bff7c80a8e45d91ca98392a9
Author: Ian Romanick <ian.d.romanick at intel.com>
Date: Tue Jun 30 17:29:14 2009 -0700
demos: Set the depth mask correctly to get the desired blending
---
progs/demos/pointblast.c | 4 ++--
progs/demos/spriteblast.c | 4 ++--
2 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/progs/demos/pointblast.c b/progs/demos/pointblast.c
index 2a91b76..2d70b72 100644
--- a/progs/demos/pointblast.c
+++ b/progs/demos/pointblast.c
@@ -194,11 +194,11 @@ redraw(void)
{
int i;
+ glDepthMask(GL_TRUE);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
if (newModel)
recalcModelView();
- glDepthMask(GL_FALSE);
/* Draw the floor. */
/* glEnable(GL_TEXTURE_2D);*/
@@ -215,7 +215,7 @@ redraw(void)
glEnd();
/* Allow particles to blend with each other. */
- glDepthMask(GL_TRUE);
+ glDepthMask(GL_FALSE);
if (blend)
glEnable(GL_BLEND);
diff --git a/progs/demos/spriteblast.c b/progs/demos/spriteblast.c
index f6630c2..d73b680 100644
--- a/progs/demos/spriteblast.c
+++ b/progs/demos/spriteblast.c
@@ -209,13 +209,13 @@ redraw(void)
{
int i;
+ glDepthMask(GL_TRUE);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glRotatef(15.0, 1.0, 0.0, 0.0);
glRotatef(angle, 0.0, 1.0, 0.0);
- glDepthMask(GL_FALSE);
/* Draw the floor. */
/* glEnable(GL_TEXTURE_2D);*/
@@ -232,7 +232,7 @@ redraw(void)
glEnd();
/* Allow particles to blend with each other. */
- glDepthMask(GL_TRUE);
+ glDepthMask(GL_FALSE);
if (blend)
glEnable(GL_BLEND);
More information about the mesa-commit
mailing list