Mesa (master): demos: Set the depth mask correctly to get the desired blending

Ian Romanick idr at kemper.freedesktop.org
Wed Jul 1 00:32:13 UTC 2009


Module: Mesa
Branch: master
Commit: f359165a8295a2f3bff7c80a8e45d91ca98392a9
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=f359165a8295a2f3bff7c80a8e45d91ca98392a9

Author: Ian Romanick <ian.d.romanick at intel.com>
Date:   Tue Jun 30 17:29:14 2009 -0700

demos: Set the depth mask correctly to get the desired blending

---

 progs/demos/pointblast.c  |    4 ++--
 progs/demos/spriteblast.c |    4 ++--
 2 files changed, 4 insertions(+), 4 deletions(-)

diff --git a/progs/demos/pointblast.c b/progs/demos/pointblast.c
index 2a91b76..2d70b72 100644
--- a/progs/demos/pointblast.c
+++ b/progs/demos/pointblast.c
@@ -194,11 +194,11 @@ redraw(void)
 {
   int i;
 
+  glDepthMask(GL_TRUE);
   glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
   if (newModel)
     recalcModelView();
 
-  glDepthMask(GL_FALSE);
 
   /* Draw the floor. */
 /*  glEnable(GL_TEXTURE_2D);*/
@@ -215,7 +215,7 @@ redraw(void)
   glEnd();
 
   /* Allow particles to blend with each other. */
-  glDepthMask(GL_TRUE);
+  glDepthMask(GL_FALSE);
 
   if (blend)
      glEnable(GL_BLEND);
diff --git a/progs/demos/spriteblast.c b/progs/demos/spriteblast.c
index f6630c2..d73b680 100644
--- a/progs/demos/spriteblast.c
+++ b/progs/demos/spriteblast.c
@@ -209,13 +209,13 @@ redraw(void)
 {
   int i;
 
+  glDepthMask(GL_TRUE);
   glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
 
   glPushMatrix();
   glRotatef(15.0, 1.0, 0.0, 0.0);
   glRotatef(angle, 0.0, 1.0, 0.0);
 
-  glDepthMask(GL_FALSE);
 
   /* Draw the floor. */
 /*  glEnable(GL_TEXTURE_2D);*/
@@ -232,7 +232,7 @@ redraw(void)
   glEnd();
 
   /* Allow particles to blend with each other. */
-  glDepthMask(GL_TRUE);
+  glDepthMask(GL_FALSE);
 
   if (blend)
      glEnable(GL_BLEND);




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