Mesa (master): intel: Fall back on glBitmap with fog enabled.

Eric Anholt anholt at kemper.freedesktop.org
Fri Jul 3 02:36:45 UTC 2009


Module: Mesa
Branch: master
Commit: 8ae02a3919bf31bd33f86208472e100eedb58497
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=8ae02a3919bf31bd33f86208472e100eedb58497

Author: Eric Anholt <eric at anholt.net>
Date:   Thu Jul  2 19:21:22 2009 -0700

intel: Fall back on glBitmap with fog enabled.

We would have to build the program with the appropriate fog mode, and
also supply the fog coordinate if appropriate.

Bug #19413.

---

 src/mesa/drivers/dri/intel/intel_pixel_bitmap.c |    6 ++++++
 1 files changed, 6 insertions(+), 0 deletions(-)

diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
index e678cd2..0e8ec92 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
@@ -411,6 +411,12 @@ intel_texture_bitmap(GLcontext * ctx,
       return GL_FALSE;
    }
 
+   if (ctx->Fog.Enabled) {
+      if (INTEL_DEBUG & DEBUG_FALLBACKS)
+	 fprintf(stderr, "glBitmap() fallback: fog\n");
+      return GL_FALSE;
+   }
+
    /* Check that we can load in a texture this big. */
    if (width > (1 << (ctx->Const.MaxTextureLevels - 1)) ||
        height > (1 << (ctx->Const.MaxTextureLevels - 1))) {




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