Mesa (master): progs/tests: Use compressed texture in mipmap_comp_tests

Jakob Bornecrantz wallbraker at kemper.freedesktop.org
Wed Jul 8 12:03:10 UTC 2009


Module: Mesa
Branch: master
Commit: eb33c0ab8b3594f0b1d58534a13a26e3fb050cff
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=eb33c0ab8b3594f0b1d58534a13a26e3fb050cff

Author: Jakob Bornecrantz <jakob at vmware.com>
Date:   Sat Jul  4 16:01:45 2009 +0200

progs/tests: Use compressed texture in mipmap_comp_tests

---

 progs/tests/mipmap_comp_tests.c |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/progs/tests/mipmap_comp_tests.c b/progs/tests/mipmap_comp_tests.c
index 080b81c..e865b30 100644
--- a/progs/tests/mipmap_comp_tests.c
+++ b/progs/tests/mipmap_comp_tests.c
@@ -131,7 +131,9 @@ makeImage(int level, int width, int height)
       }
    }
 
-   glTexImage2D(GL_TEXTURE_2D, level, 3, width, height, 0,
+   glTexImage2D(GL_TEXTURE_2D, level,
+                GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
+                width, height, 0,
                 GL_RGB, GL_UNSIGNED_BYTE, img);
 }
 




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