Mesa (master): gallium: make g3dvl build again
Dave Airlie
airlied at kemper.freedesktop.org
Sat Jul 18 07:49:38 UTC 2009
Module: Mesa
Branch: master
Commit: a8921d0b52f04bbd62c66278e7421e6b99bfd7c3
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=a8921d0b52f04bbd62c66278e7421e6b99bfd7c3
Author: Dave Airlie <airlied at redhat.com>
Date: Sat Jul 18 17:44:44 2009 +1000
gallium: make g3dvl build again
---
src/gallium/state_trackers/g3dvl/vl_basic_csc.c | 1 -
.../state_trackers/g3dvl/vl_r16snorm_mc_buf.c | 1 -
src/gallium/state_trackers/g3dvl/vl_surface.c | 1 -
3 files changed, 0 insertions(+), 3 deletions(-)
diff --git a/src/gallium/state_trackers/g3dvl/vl_basic_csc.c b/src/gallium/state_trackers/g3dvl/vl_basic_csc.c
index 643e68e..20d682d 100644
--- a/src/gallium/state_trackers/g3dvl/vl_basic_csc.c
+++ b/src/gallium/state_trackers/g3dvl/vl_basic_csc.c
@@ -82,7 +82,6 @@ static int vlResizeFrameBuffer
template.width[0] = width;
template.height[0] = height;
template.depth[0] = 1;
- template.compressed = 0;
pf_get_block(template.format, &template.block);
template.tex_usage = PIPE_TEXTURE_USAGE_DISPLAY_TARGET;
diff --git a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c
index 79318fe..23631ad 100644
--- a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c
+++ b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c
@@ -1089,7 +1089,6 @@ static int vlInit
template.width[0] = vlRoundUpPOT(mc->picture_width);
template.height[0] = vlRoundUpPOT(mc->picture_height);
template.depth[0] = 1;
- template.compressed = 0;
pf_get_block(template.format, &template.block);
template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_DYNAMIC;
diff --git a/src/gallium/state_trackers/g3dvl/vl_surface.c b/src/gallium/state_trackers/g3dvl/vl_surface.c
index 92388f7..7f60852 100644
--- a/src/gallium/state_trackers/g3dvl/vl_surface.c
+++ b/src/gallium/state_trackers/g3dvl/vl_surface.c
@@ -45,7 +45,6 @@ int vlCreateSurface
template.width[0] = vlRoundUpPOT(sfc->width);
template.height[0] = vlRoundUpPOT(sfc->height);
template.depth[0] = 1;
- template.compressed = 0;
pf_get_block(template.format, &template.block);
template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_RENDER_TARGET;
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