Mesa (master): r600: don't call r700UpdateShaders twice for each render

Alex Deucher agd5f at kemper.freedesktop.org
Tue Jul 28 21:00:44 UTC 2009


Module: Mesa
Branch: master
Commit: dbdb3952c16e13117891a3c52db4e05c472e96b8
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=dbdb3952c16e13117891a3c52db4e05c472e96b8

Author: Alex Deucher <alexdeucher at gmail.com>
Date:   Tue Jul 28 15:58:01 2009 -0400

r600: don't call r700UpdateShaders twice for each render

---

 src/mesa/drivers/dri/r600/r700_render.c |    4 ----
 1 files changed, 0 insertions(+), 4 deletions(-)

diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c
index ea8419d..f2fec27 100644
--- a/src/mesa/drivers/dri/r600/r700_render.c
+++ b/src/mesa/drivers/dri/r600/r700_render.c
@@ -403,10 +403,6 @@ static GLboolean r700RunTCLRender(GLcontext * ctx,  /*----------------------*/
         return GL_TRUE;
     }
 
-    context_t *context = R700_CONTEXT(ctx);
-
-    r700UpdateShaders(ctx);
-
     bRet = r700RunRender(ctx, stage);
 
     return bRet;




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