Mesa (asm-shader-rework-1): ARB prog parser: Get program limits from the context

Ian Romanick idr at kemper.freedesktop.org
Thu Jul 30 03:54:27 UTC 2009


Module: Mesa
Branch: asm-shader-rework-1
Commit: 48183ca8b6adfbb9555428cb8414b821fdd15717
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=48183ca8b6adfbb9555428cb8414b821fdd15717

Author: Ian Romanick <ian.d.romanick at intel.com>
Date:   Wed Jul 29 20:51:38 2009 -0700

ARB prog parser: Get program limits from the context

Some debug code from the older stand-alone version of the assembler
was hanging around and needed to go.

---

 src/mesa/shader/program_parse.tab.c |   27 +++------------------------
 src/mesa/shader/program_parse.y     |   27 +++------------------------
 2 files changed, 6 insertions(+), 48 deletions(-)

diff --git a/src/mesa/shader/program_parse.tab.c b/src/mesa/shader/program_parse.tab.c
index ae35bd3..6c3c239 100644
--- a/src/mesa/shader/program_parse.tab.c
+++ b/src/mesa/shader/program_parse.tab.c
@@ -5051,7 +5051,6 @@ GLboolean
 _mesa_parse_arb_program(GLcontext *ctx, GLenum target, const GLubyte *str,
 			GLsizei len, struct asm_parser_state *state)
 {
-   struct gl_program_constants limits;
    struct asm_instruction *inst;
    unsigned i;
    GLubyte *strz;
@@ -5077,29 +5076,9 @@ _mesa_parse_arb_program(GLcontext *ctx, GLenum target, const GLubyte *str,
 
    state->st = _mesa_symbol_table_ctor();
 
-   /* All of these limits should come from ctx.
-    */
-   limits.MaxInstructions = 128;
-   limits.MaxAluInstructions = 128;
-   limits.MaxTexInstructions = 128;
-   limits.MaxTexIndirections = 128; 
-   limits.MaxAttribs = 16;
-   limits.MaxTemps = 128;
-   limits.MaxAddressRegs = 1;
-   limits.MaxParameters = 128;
-   limits.MaxLocalParams = 256;
-   limits.MaxEnvParams = 128;
-   limits.MaxNativeInstructions = 128;
-   limits.MaxNativeAluInstructions = 128;
-   limits.MaxNativeTexInstructions = 128;
-   limits.MaxNativeTexIndirections = 128;
-   limits.MaxNativeAttribs = 16;
-   limits.MaxNativeTemps = 128;
-   limits.MaxNativeAddressRegs = 1;
-   limits.MaxNativeParameters = 128;
-   limits.MaxUniformComponents = 0;
-
-   state->limits = & limits;
+   state->limits = (target == GL_VERTEX_PROGRAM_ARB)
+      ? & ctx->Const.VertexProgram
+      : & ctx->Const.FragmentProgram;
 
    state->MaxTextureImageUnits = 16;
    state->MaxTextureCoordUnits = 8;
diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y
index 91a4036..65f7133 100644
--- a/src/mesa/shader/program_parse.y
+++ b/src/mesa/shader/program_parse.y
@@ -2182,7 +2182,6 @@ GLboolean
 _mesa_parse_arb_program(GLcontext *ctx, GLenum target, const GLubyte *str,
 			GLsizei len, struct asm_parser_state *state)
 {
-   struct gl_program_constants limits;
    struct asm_instruction *inst;
    unsigned i;
    GLubyte *strz;
@@ -2208,29 +2207,9 @@ _mesa_parse_arb_program(GLcontext *ctx, GLenum target, const GLubyte *str,
 
    state->st = _mesa_symbol_table_ctor();
 
-   /* All of these limits should come from ctx.
-    */
-   limits.MaxInstructions = 128;
-   limits.MaxAluInstructions = 128;
-   limits.MaxTexInstructions = 128;
-   limits.MaxTexIndirections = 128; 
-   limits.MaxAttribs = 16;
-   limits.MaxTemps = 128;
-   limits.MaxAddressRegs = 1;
-   limits.MaxParameters = 128;
-   limits.MaxLocalParams = 256;
-   limits.MaxEnvParams = 128;
-   limits.MaxNativeInstructions = 128;
-   limits.MaxNativeAluInstructions = 128;
-   limits.MaxNativeTexInstructions = 128;
-   limits.MaxNativeTexIndirections = 128;
-   limits.MaxNativeAttribs = 16;
-   limits.MaxNativeTemps = 128;
-   limits.MaxNativeAddressRegs = 1;
-   limits.MaxNativeParameters = 128;
-   limits.MaxUniformComponents = 0;
-
-   state->limits = & limits;
+   state->limits = (target == GL_VERTEX_PROGRAM_ARB)
+      ? & ctx->Const.VertexProgram
+      : & ctx->Const.FragmentProgram;
 
    state->MaxTextureImageUnits = 16;
    state->MaxTextureCoordUnits = 8;




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