Mesa (mesa_7_5_branch): progs/wgl: Tweak the initialization wait in wglthreads.

Jose Fonseca jrfonseca at kemper.freedesktop.org
Wed Jun 17 07:24:46 PDT 2009


Module: Mesa
Branch: mesa_7_5_branch
Commit: 6e24fdeae5038b63b6b0f94b05d4529a5f62d6ae
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=6e24fdeae5038b63b6b0f94b05d4529a5f62d6ae

Author: José Fonseca <jfonseca at vmware.com>
Date:   Wed Jun 17 15:22:32 2009 +0100

progs/wgl: Tweak the initialization wait in wglthreads.

There was still a non-zero probability for wglShareLists of failing.

---

 progs/wgl/wglthreads/wglthreads.c |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/progs/wgl/wglthreads/wglthreads.c b/progs/wgl/wglthreads/wglthreads.c
index 405b5db..27dca10 100644
--- a/progs/wgl/wglthreads/wglthreads.c
+++ b/progs/wgl/wglthreads/wglthreads.c
@@ -507,9 +507,9 @@ ThreadProc(void *p)
    struct winthread *wt = (struct winthread *) p;
    HGLRC share;
 
-   /* Wait for first thread context */
+   /* Wait for the previous thread */
    if(Texture && wt->Index > 0) {
-      WaitForSingleObject(WinThreads[0].hEventInitialised, INFINITE);
+      WaitForSingleObject(WinThreads[wt->Index - 1].hEventInitialised, INFINITE);
       share = WinThreads[0].Context;
    }
    else



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