Mesa (master): mesa: add new internal state var for window size

Brian Paul brianp at kemper.freedesktop.org
Sat Mar 21 02:31:30 UTC 2009


Module: Mesa
Branch: master
Commit: 1f45ae0813f72fa92f52e0ebc440922362dc7cce
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=1f45ae0813f72fa92f52e0ebc440922362dc7cce

Author: Brian Paul <brianp at vmware.com>
Date:   Fri Mar 20 20:15:58 2009 -0600

mesa: add new internal state var for window size

Actually, window width - 1, height - 1

---

 src/mesa/shader/prog_statevars.c |   13 +++++++++++++
 src/mesa/shader/prog_statevars.h |    1 +
 2 files changed, 14 insertions(+), 0 deletions(-)

diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c
index f51d9e2..aeb7cf6 100644
--- a/src/mesa/shader/prog_statevars.c
+++ b/src/mesa/shader/prog_statevars.c
@@ -506,6 +506,13 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
             }
          }
          return;
+      case STATE_FB_SIZE:
+         value[0] = (GLfloat) (ctx->DrawBuffer->Width - 1);
+         value[1] = (GLfloat) (ctx->DrawBuffer->Height - 1);
+         value[2] = 0.0F;
+         value[3] = 0.0F;
+         return;
+
       case STATE_ROT_MATRIX_0:
          {
             const int unit = (int) state[2];
@@ -628,6 +635,9 @@ _mesa_program_state_flags(const gl_state_index state[STATE_LENGTH])
       case STATE_PCM_BIAS:
          return _NEW_PIXEL;
 
+      case STATE_FB_SIZE:
+         return _NEW_BUFFERS;
+
       default:
          /* unknown state indexes are silently ignored and
          *  no flag set, since it is handled by the driver.
@@ -828,6 +838,9 @@ append_token(char *dst, gl_state_index k)
    case STATE_SHADOW_AMBIENT:
       append(dst, "CompareFailValue");
       break;
+   case STATE_FB_SIZE:
+      append(dst, "FbSize");
+      break;
    case STATE_ROT_MATRIX_0:
       append(dst, "rotMatrixRow0");
       break;
diff --git a/src/mesa/shader/prog_statevars.h b/src/mesa/shader/prog_statevars.h
index d563080..1180d9e 100644
--- a/src/mesa/shader/prog_statevars.h
+++ b/src/mesa/shader/prog_statevars.h
@@ -117,6 +117,7 @@ typedef enum gl_state_index_ {
    STATE_PCM_SCALE,             /**< Post color matrix RGBA scale */
    STATE_PCM_BIAS,              /**< Post color matrix RGBA bias */
    STATE_SHADOW_AMBIENT,        /**< ARB_shadow_ambient fail value; token[2] is texture unit index */
+   STATE_FB_SIZE,               /**< (width-1, height-1, 0, 0) */
    STATE_ROT_MATRIX_0,          /**< ATI_envmap_bumpmap, rot matrix row 0 */
    STATE_ROT_MATRIX_1,          /**< ATI_envmap_bumpmap, rot matrix row 1 */
    STATE_INTERNAL_DRIVER	/* first available state index for drivers (must be last) */




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