Mesa (master): st/dri: Install APPLE_vertex_array_object functions
Nicolai Hähnle
nh at kemper.freedesktop.org
Sat Oct 3 15:42:57 UTC 2009
Module: Mesa
Branch: master
Commit: fce2095a90440d1c129583fb8b6c26a93d4bde13
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=fce2095a90440d1c129583fb8b6c26a93d4bde13
Author: Nicolai Hähnle <nhaehnle at gmail.com>
Date: Sat Oct 3 17:39:32 2009 +0200
st/dri: Install APPLE_vertex_array_object functions
Besides from being necessary to use that extension, it also fixes a crash
when deleting the currently bound vertex array object.
Signed-off-by: Nicolai Hähnle <nhaehnle at gmail.com>
---
src/gallium/state_trackers/dri/dri_extensions.c | 2 ++
1 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/src/gallium/state_trackers/dri/dri_extensions.c b/src/gallium/state_trackers/dri/dri_extensions.c
index 8c5cef6..f39a305 100644
--- a/src/gallium/state_trackers/dri/dri_extensions.c
+++ b/src/gallium/state_trackers/dri/dri_extensions.c
@@ -53,6 +53,7 @@
#define need_GL_EXT_framebuffer_object
#define need_GL_EXT_multi_draw_arrays
#define need_GL_EXT_secondary_color
+#define need_GL_APPLE_vertex_array_object
#define need_GL_NV_vertex_program
#define need_GL_VERSION_2_0
#define need_GL_VERSION_2_1
@@ -105,6 +106,7 @@ const struct dri_extension card_extensions[] = {
{"GL_EXT_texture_lod_bias", NULL},
{"GL_3DFX_texture_compression_FXT1", NULL},
{"GL_APPLE_client_storage", NULL},
+ {"GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions},
{"GL_MESA_pack_invert", NULL},
{"GL_MESA_ycbcr_texture", NULL},
{"GL_NV_blend_square", NULL},
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