Mesa (mesa_7_6_branch): Use _mesa_select_tex_image() rather than hardcoding face 0.
Michel Dänzer
daenzer at kemper.freedesktop.org
Mon Oct 5 11:10:17 UTC 2009
Module: Mesa
Branch: mesa_7_6_branch
Commit: 43750f1575e366e2a92b71bffceee90d7f1a2b3e
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=43750f1575e366e2a92b71bffceee90d7f1a2b3e
Author: Michel Dänzer <daenzer at vmware.com>
Date: Mon Oct 5 12:31:51 2009 +0200
Use _mesa_select_tex_image() rather than hardcoding face 0.
Fixes crash loading a map in sauerbraten with
hwmipmap 1
in ~/.sauerbraten/config.cfg.
---
src/mesa/main/mipmap.c | 3 +--
1 files changed, 1 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
index 4d3e625..c3928fa 100644
--- a/src/mesa/main/mipmap.c
+++ b/src/mesa/main/mipmap.c
@@ -1501,8 +1501,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target,
GLuint comps;
ASSERT(texObj);
- /* XXX choose cube map face here??? */
- srcImage = texObj->Image[0][texObj->BaseLevel];
+ srcImage = _mesa_select_tex_image(ctx, texObj, target, texObj->BaseLevel);
ASSERT(srcImage);
maxLevels = _mesa_max_texture_levels(ctx, texObj->Target);
More information about the mesa-commit
mailing list