Mesa (master): r300g: Move ztop to derived state.

Corbin Simpson csimpson at kemper.freedesktop.org
Wed Oct 14 10:11:00 UTC 2009


Module: Mesa
Branch: master
Commit: fd63f89e95342d7d5921d6369346e356b505b584
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=fd63f89e95342d7d5921d6369346e356b505b584

Author: Corbin Simpson <MostAwesomeDude at gmail.com>
Date:   Wed Oct 14 03:09:41 2009 -0700

r300g: Move ztop to derived state.

Need to get it into its own atom instead of piggybacking on DSA.

---

 src/gallium/drivers/r300/r300_state.c         |   10 -------
 src/gallium/drivers/r300/r300_state_derived.c |   36 +++++++++++++++++++++++++
 2 files changed, 36 insertions(+), 10 deletions(-)

diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index 95e2943..8359850 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -190,7 +190,6 @@ static void*
         r300_create_dsa_state(struct pipe_context* pipe,
                               const struct pipe_depth_stencil_alpha_state* state)
 {
-    struct r300_context* r300 = r300_context(pipe);
     struct r300_dsa_state* dsa = CALLOC_STRUCT(r300_dsa_state);
 
     /* Depth test setup. */
@@ -250,15 +249,6 @@ static void*
                                      0, 1023);
     }
 
-    dsa->z_buffer_top = R300_ZTOP_ENABLE;
-    /* XXX TODO: add frag prog rules for ztop disable */
-    if (r300_fragment_shader_writes_depth(r300->fs))
-	dsa->z_buffer_top = R300_ZTOP_DISABLE;
-    if (state->alpha.enabled && state->alpha.func != PIPE_FUNC_ALWAYS)
-	dsa->z_buffer_top = R300_ZTOP_DISABLE;
-    if (r300->query_current)
-	dsa->z_buffer_top = R300_ZTOP_DISABLE;
-
     return (void*)dsa;
 }
 
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c
index 335b548..5d323a2 100644
--- a/src/gallium/drivers/r300/r300_state_derived.c
+++ b/src/gallium/drivers/r300/r300_state_derived.c
@@ -444,6 +444,37 @@ static void r300_update_rs_block(struct r300_context* r300)
     rs->inst_count = MAX2(MAX2(col_count - 1, tex_count - 1), 0);
 }
 
+static void r300_update_ztop(struct r300_context* r300)
+{
+    r300->dsa_state->z_buffer_top = R300_ZTOP_ENABLE;
+
+    /* This is important enough that I felt it warranted a comment.
+     *
+     * According to the docs, these are the conditions where ZTOP must be
+     * disabled:
+     * 1) Alpha testing enabled
+     * 2) Texture kill instructions in fragment shader
+     * 3) Chroma key culling enabled
+     * 4) W-buffering enabled
+     *
+     * The docs claim that for the first three cases, if no ZS writes happen,
+     * then ZTOP can be used.
+     *
+     * Additionally, the following conditions require disabled ZTOP:
+     * ~) Depth writes in fragment shader
+     * ~) Outstanding occlusion queries
+     *
+     * ~C.
+     */
+    if (r300->dsa_state->alpha_function) {
+        r300->dsa_state->z_buffer_top = R300_ZTOP_DISABLE;
+    } else if (r300_fragment_shader_writes_depth(r300->fs)) {
+        r300->dsa_state->z_buffer_top = R300_ZTOP_DISABLE;
+    } else if (r300->query_current) {
+        r300->dsa_state->z_buffer_top = R300_ZTOP_DISABLE;
+    }
+}
+
 void r300_update_derived_state(struct r300_context* r300)
 {
     if (r300->dirty_state &
@@ -455,4 +486,9 @@ void r300_update_derived_state(struct r300_context* r300)
         r300_update_fs_tab(r300);
         r300_update_rs_block(r300);
     }
+
+    if (r300->dirty_state &
+            (R300_NEW_DSA | R300_NEW_FRAGMENT_SHADER | R300_NEW_QUERY)) {
+        r300_update_ztop(r300);
+    }
 }




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