Mesa (master): mesa: more texture debug code changes, improvements

Brian Paul brianp at kemper.freedesktop.org
Tue Oct 27 23:01:00 UTC 2009


Module: Mesa
Branch: master
Commit: 403181b91355c733883d0a6d7f48440212226d45
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=403181b91355c733883d0a6d7f48440212226d45

Author: Brian Paul <brianp at vmware.com>
Date:   Tue Oct 27 13:59:32 2009 -0600

mesa: more texture debug code changes, improvements

---

 src/mesa/main/debug.c |   93 ++++++++++++++++++++++++++++++++++--------------
 src/mesa/main/debug.h |    6 ++--
 2 files changed, 69 insertions(+), 30 deletions(-)

diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c
index 0e35617..24ced0d 100644
--- a/src/mesa/main/debug.c
+++ b/src/mesa/main/debug.c
@@ -58,6 +58,31 @@ const char *_mesa_prim_name[GL_POLYGON+4] = {
    "unknown state"
 };
 
+
+static const char *
+tex_target_name(GLenum tgt)
+{
+   static const struct {
+      GLenum target;
+      const char *name;
+   } tex_targets[] = {
+      { GL_TEXTURE_1D, "GL_TEXTURE_1D" },
+      { GL_TEXTURE_2D, "GL_TEXTURE_2D" },
+      { GL_TEXTURE_3D, "GL_TEXTURE_3D" },
+      { GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP" },
+      { GL_TEXTURE_RECTANGLE, "GL_TEXTURE_RECTANGLE" },
+      { GL_TEXTURE_1D_ARRAY_EXT, "GL_TEXTURE_1D_ARRAY" },
+      { GL_TEXTURE_2D_ARRAY_EXT, "GL_TEXTURE_2D_ARRAY" }
+   };
+   GLuint i;
+   for (i = 0; i < Elements(tex_targets); i++) {
+      if (tex_targets[i].target == tgt)
+         return tex_targets[i].name;
+   }
+   return "UNKNOWN TEX TARGET";
+}
+
+
 void
 _mesa_print_state( const char *msg, GLuint state )
 {
@@ -291,7 +316,7 @@ write_texture_image(struct gl_texture_object *texObj,
                               buffer, texObj, img);
 
       /* make filename */
-      _mesa_sprintf(s, "/tmp/teximage%u.ppm", texObj->Name);
+      _mesa_sprintf(s, "/tmp/tex%u.l%u.f%u.ppm", texObj->Name, level, face);
 
       _mesa_printf("  Writing image level %u to %s\n", level, s);
       write_ppm(s, buffer, img->Width, img->Height, 4, 0, 1, 2, GL_FALSE);
@@ -342,27 +367,36 @@ write_renderbuffer_image(const struct gl_renderbuffer *rb)
 }
 
 
-static GLboolean DumpImages;
+/** How many texture images (mipmap levels, faces) to write to files */
+#define WRITE_NONE 0
+#define WRITE_ONE  1
+#define WRITE_ALL  2
+
+static GLuint WriteImages;
 
 
 static void
-dump_texture(struct gl_texture_object *texObj)
+dump_texture(struct gl_texture_object *texObj, GLuint writeImages)
 {
-   int i;
+   const GLuint numFaces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1;
    GLboolean written = GL_FALSE;
+   GLuint i, j;
 
    _mesa_printf("Texture %u\n", texObj->Name);
-   _mesa_printf("  Target 0x%x\n", texObj->Target);
+   _mesa_printf("  Target %s\n", tex_target_name(texObj->Target));
    for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
-      struct gl_texture_image *texImg = texObj->Image[0][i];
-      if (texImg) {
-         _mesa_printf("  Image %u: %d x %d x %d, format %u at %p\n", i,
-                      texImg->Width, texImg->Height, texImg->Depth,
-                      texImg->TexFormat->MesaFormat, texImg->Data);
-         if (DumpImages && !written) {
-            GLuint face = 0;
-            write_texture_image(texObj, face, i);
-            written = GL_TRUE;
+      for (j = 0; j < numFaces; j++) {
+         struct gl_texture_image *texImg = texObj->Image[j][i];
+         if (texImg) {
+            _mesa_printf("  Face %u level %u: %d x %d x %d, format %u at %p\n",
+                         j, i,
+                         texImg->Width, texImg->Height, texImg->Depth,
+                         texImg->TexFormat->MesaFormat, texImg->Data);
+            if (writeImages == WRITE_ALL ||
+                (writeImages == WRITE_ONE && !written)) {
+               write_texture_image(texObj, j, i);
+               written = GL_TRUE;
+            }
          }
       }
    }
@@ -373,13 +407,12 @@ dump_texture(struct gl_texture_object *texObj)
  * Dump a single texture.
  */
 void
-_mesa_dump_texture(GLuint texture, GLboolean dumpImages)
+_mesa_dump_texture(GLuint texture, GLuint writeImages)
 {
    GET_CURRENT_CONTEXT(ctx);
    struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, texture);
    if (texObj) {
-      DumpImages = dumpImages;
-      dump_texture(texObj);
+      dump_texture(texObj, writeImages);
    }
 }
 
@@ -389,7 +422,7 @@ dump_texture_cb(GLuint id, void *data, void *userData)
 {
    struct gl_texture_object *texObj = (struct gl_texture_object *) data;
    (void) userData;
-   dump_texture(texObj);
+   dump_texture(texObj, WriteImages);
 }
 
 
@@ -398,38 +431,44 @@ dump_texture_cb(GLuint id, void *data, void *userData)
  * If dumpImages is true, write PPM of level[0] image to a file.
  */
 void
-_mesa_dump_textures(GLboolean dumpImages)
+_mesa_dump_textures(GLuint writeImages)
 {
    GET_CURRENT_CONTEXT(ctx);
-   DumpImages = dumpImages;
+   WriteImages = writeImages;
    _mesa_HashWalk(ctx->Shared->TexObjects, dump_texture_cb, ctx);
 }
 
 
 static void
-dump_renderbuffer_cb(GLuint id, void *data, void *userData)
+dump_renderbuffer(const struct gl_renderbuffer *rb, GLboolean writeImage)
 {
-   const struct gl_renderbuffer *rb = (const struct gl_renderbuffer *) data;
-   (void) userData;
-
    _mesa_printf("Renderbuffer %u: %u x %u  IntFormat = %s\n",
                 rb->Name, rb->Width, rb->Height,
                 _mesa_lookup_enum_by_nr(rb->InternalFormat));
-   if (DumpImages) {
+   if (writeImage) {
       write_renderbuffer_image(rb);
    }
 }
 
 
+static void
+dump_renderbuffer_cb(GLuint id, void *data, void *userData)
+{
+   const struct gl_renderbuffer *rb = (const struct gl_renderbuffer *) data;
+   (void) userData;
+   dump_renderbuffer(rb, WriteImages);
+}
+
+
 /**
  * Print basic info about all renderbuffers to stdout.
  * If dumpImages is true, write PPM of level[0] image to a file.
  */
 void
-_mesa_dump_renderbuffers(GLboolean dumpImages)
+_mesa_dump_renderbuffers(GLboolean writeImages)
 {
    GET_CURRENT_CONTEXT(ctx);
-   DumpImages = dumpImages;
+   WriteImages = writeImages;
    _mesa_HashWalk(ctx->Shared->RenderBuffers, dump_renderbuffer_cb, ctx);
 }
 
diff --git a/src/mesa/main/debug.h b/src/mesa/main/debug.h
index f66f774..d12ea60 100644
--- a/src/mesa/main/debug.h
+++ b/src/mesa/main/debug.h
@@ -58,13 +58,13 @@ extern void _mesa_init_debug( GLcontext *ctx );
 #endif
 
 extern void
-_mesa_dump_texture(GLuint texture, GLboolean dumpImages);
+_mesa_dump_texture(GLuint texture, GLuint writeImages);
 
 extern void
-_mesa_dump_textures(GLboolean dumpImages);
+_mesa_dump_textures(GLuint writeImages);
 
 extern void
-_mesa_dump_renderbuffers(GLboolean dumpImages);
+_mesa_dump_renderbuffers(GLboolean writeImages);
 
 extern void
 _mesa_dump_color_buffer(const char *filename);




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