Mesa (master): st/mesa: replace 'usage' with 'bindings' to be consistent
Brian Paul
brianp at kemper.freedesktop.org
Fri Apr 23 19:18:09 UTC 2010
Module: Mesa
Branch: master
Commit: eb2bd2158ed8c1983ef427ea792dc159a2144c08
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=eb2bd2158ed8c1983ef427ea792dc159a2144c08
Author: Brian Paul <brianp at vmware.com>
Date: Fri Apr 23 13:05:13 2010 -0600
st/mesa: replace 'usage' with 'bindings' to be consistent
Plus, update comments and formatting.
---
src/mesa/state_tracker/st_cb_fbo.c | 16 ++++++----------
1 files changed, 6 insertions(+), 10 deletions(-)
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 1ba1fe1..e59ece7 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -422,23 +422,19 @@ st_finish_render_texture(GLcontext *ctx,
/**
- * Validate a renderbuffer attachment for a particular usage.
+ * Validate a renderbuffer attachment for a particular set of bindings.
*/
-
static GLboolean
st_validate_attachment(struct pipe_screen *screen,
const struct gl_renderbuffer_attachment *att,
- GLuint usage)
+ unsigned bindings)
{
- const struct st_texture_object *stObj =
- st_texture_object(att->Texture);
+ const struct st_texture_object *stObj = st_texture_object(att->Texture);
- /**
- * Only validate texture attachments for now, since
+ /* Only validate texture attachments for now, since
* st_renderbuffer_alloc_storage makes sure that
* the format is supported.
*/
-
if (att->Type != GL_TEXTURE)
return GL_TRUE;
@@ -446,10 +442,10 @@ st_validate_attachment(struct pipe_screen *screen,
return GL_FALSE;
return screen->is_format_supported(screen, stObj->pt->format,
- PIPE_TEXTURE_2D,
- usage, 0);
+ PIPE_TEXTURE_2D, bindings, 0);
}
+
/**
* Check that the framebuffer configuration is valid in terms of what
* the driver can support.
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