Mesa (master): r300g: do not print shader compiler errors by default

Marek Olšák mareko at kemper.freedesktop.org
Mon Aug 9 15:19:14 UTC 2010


Module: Mesa
Branch: master
Commit: 29b7d26401a77ee4f772233b003d942bba59bb63
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=29b7d26401a77ee4f772233b003d942bba59bb63

Author: Marek Olšák <maraeo at gmail.com>
Date:   Mon Aug  9 17:15:37 2010 +0200

r300g: do not print shader compiler errors by default

---

 src/gallium/drivers/r300/r300_fs.c |    4 ++--
 src/gallium/drivers/r300/r300_vs.c |    5 ++---
 2 files changed, 4 insertions(+), 5 deletions(-)

diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c
index 87ff49a..5c905c1 100644
--- a/src/gallium/drivers/r300/r300_fs.c
+++ b/src/gallium/drivers/r300/r300_fs.c
@@ -383,7 +383,7 @@ static void r300_translate_fragment_shader(
     find_output_registers(&compiler, shader);
 
     if (compiler.Base.Debug) {
-        debug_printf("r300: Initial fragment program\n");
+        DBG(r300, DBG_FP, "r300: Initial fragment program\n");
         tgsi_dump(tokens, 0);
     }
 
@@ -418,7 +418,7 @@ static void r300_translate_fragment_shader(
     }
 
     if (compiler.Base.Error) {
-        fprintf(stderr, "r300 FP: Compiler Error:\n%sUsing a dummy shader"
+        DBG(r300, DBG_FP, "r300 FP: Compiler Error:\n%sUsing a dummy shader"
                 " instead.\nIf there's an 'unknown opcode' message, please"
                 " file a bug report and attach this log.\n", compiler.Base.ErrorMsg);
 
diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c
index b25c786..54c8de1 100644
--- a/src/gallium/drivers/r300/r300_vs.c
+++ b/src/gallium/drivers/r300/r300_vs.c
@@ -207,7 +207,7 @@ void r300_translate_vertex_shader(struct r300_context *r300,
     compiler.Base.max_temp_regs = 32;
 
     if (compiler.Base.Debug) {
-        debug_printf("r300: Initial vertex program\n");
+        DBG(r300, DBG_VP, "r300: Initial vertex program\n");
         tgsi_dump(vs->state.tokens, 0);
     }
 
@@ -227,8 +227,7 @@ void r300_translate_vertex_shader(struct r300_context *r300,
     /* Invoke the compiler */
     r3xx_compile_vertex_program(&compiler);
     if (compiler.Base.Error) {
-        /* XXX We should fallback using Draw. */
-        fprintf(stderr, "r300 VP: Compiler error:\n%sUsing a dummy shader"
+        DBG(r300, DBG_VP, "r300 VP: Compiler error:\n%sUsing a dummy shader"
                 " instead.\nIf there's an 'unknown opcode' message, please"
                 " file a bug report and attach this log.\n", compiler.Base.ErrorMsg);
 




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