Mesa (glsl2): glsl2: Add a pass to transform ir_binop_sub to add(op0, neg( op1))

Eric Anholt anholt at kemper.freedesktop.org
Tue Aug 10 04:45:52 UTC 2010


Module: Mesa
Branch: glsl2
Commit: 5854d4583c6e8885185e12a0636f77489a62e24c
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=5854d4583c6e8885185e12a0636f77489a62e24c

Author: Eric Anholt <eric at anholt.net>
Date:   Mon Aug  9 21:22:17 2010 -0700

glsl2: Add a pass to transform ir_binop_sub to add(op0, neg(op1))

All the current HW backends transform subtract to adding the negation,
so I haven't bothered peepholing it back out in Mesa IR.  This allows
some subtract of subtract to get removed in ir_algebraic.

---

 src/glsl/Makefile               |    1 +
 src/glsl/ir_optimization.h      |    1 +
 src/glsl/ir_sub_to_add_neg.cpp  |   76 +++++++++++++++++++++++++++++++++++++++
 src/glsl/linker.cpp             |    1 +
 src/mesa/program/ir_to_mesa.cpp |    1 +
 5 files changed, 80 insertions(+), 0 deletions(-)

diff --git a/src/glsl/Makefile b/src/glsl/Makefile
index 841e2b9..85298d0 100644
--- a/src/glsl/Makefile
+++ b/src/glsl/Makefile
@@ -59,6 +59,7 @@ CXX_SOURCES = \
 	ir_reader.cpp \
 	ir_set_program_inouts.cpp \
 	ir_structure_splitting.cpp \
+	ir_sub_to_add_neg.cpp \
 	ir_swizzle_swizzle.cpp \
 	ir_tree_grafting.cpp \
 	ir_validate.cpp \
diff --git a/src/glsl/ir_optimization.h b/src/glsl/ir_optimization.h
index 97a0c25..5997a30 100644
--- a/src/glsl/ir_optimization.h
+++ b/src/glsl/ir_optimization.h
@@ -47,6 +47,7 @@ bool do_if_to_cond_assign(exec_list *instructions);
 bool do_mat_op_to_vec(exec_list *instructions);
 bool do_mod_to_fract(exec_list *instructions);
 bool do_structure_splitting(exec_list *instructions);
+bool do_sub_to_add_neg(exec_list *instructions);
 bool do_swizzle_swizzle(exec_list *instructions);
 bool do_tree_grafting(exec_list *instructions);
 bool do_vec_index_to_cond_assign(exec_list *instructions);
diff --git a/src/glsl/ir_sub_to_add_neg.cpp b/src/glsl/ir_sub_to_add_neg.cpp
new file mode 100644
index 0000000..7ed8c14
--- /dev/null
+++ b/src/glsl/ir_sub_to_add_neg.cpp
@@ -0,0 +1,76 @@
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file ir_sub_to_add_neg.cpp
+ *
+ * Breaks an ir_binop_sub expression down to add(op0, neg(op1))
+ *
+ * This simplifies expression reassociation, and for many backends
+ * there is no subtract operation separate from adding the negation.
+ * For backends with native subtract operations, they will probably
+ * want to recognize add(op0, neg(op1)) or the other way around to
+ * produce a subtract anyway.
+ */
+
+#include "ir.h"
+
+class ir_sub_to_add_neg_visitor : public ir_hierarchical_visitor {
+public:
+   ir_sub_to_add_neg_visitor()
+   {
+      this->progress = false;
+   }
+
+   ir_visitor_status visit_leave(ir_expression *);
+
+   bool progress;
+};
+
+bool
+do_sub_to_add_neg(exec_list *instructions)
+{
+   ir_sub_to_add_neg_visitor v;
+
+   visit_list_elements(&v, instructions);
+   return v.progress;
+}
+
+ir_visitor_status
+ir_sub_to_add_neg_visitor::visit_leave(ir_expression *ir)
+{
+   if (ir->operation != ir_binop_sub)
+      return visit_continue;
+
+   void *mem_ctx = talloc_parent(ir);
+
+   ir->operation = ir_binop_add;
+   ir->operands[1] = new(mem_ctx) ir_expression(ir_unop_neg,
+						ir->operands[1]->type,
+						ir->operands[1],
+						NULL);
+
+   this->progress = true;
+
+   return visit_continue;
+}
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index 52c9322..c462d31 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -1284,6 +1284,7 @@ link_shaders(struct gl_shader_program *prog)
       do_mod_to_fract(ir);
       do_div_to_mul_rcp(ir);
       do_explog_to_explog2(ir);
+      do_sub_to_add_neg(ir);
 
       do {
 	 progress = false;
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index 5a272ab..a9a6f97 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -2570,6 +2570,7 @@ _mesa_glsl_compile_shader(GLcontext *ctx, struct gl_shader *shader)
       do_mat_op_to_vec(shader->ir);
       do_mod_to_fract(shader->ir);
       do_div_to_mul_rcp(shader->ir);
+      do_sub_to_add_neg(shader->ir);
 
       /* Optimization passes */
       bool progress;




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