Mesa (master): prog_execute: Implement OPCODE_TXL
Ian Romanick
idr at kemper.freedesktop.org
Tue Aug 24 17:32:41 UTC 2010
Module: Mesa
Branch: master
Commit: 0eb2026c8767d6e1f68e6b07f35a9aca9ed757c7
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=0eb2026c8767d6e1f68e6b07f35a9aca9ed757c7
Author: Ian Romanick <ian.d.romanick at intel.com>
Date: Tue Aug 17 17:40:20 2010 -0700
prog_execute: Implement OPCODE_TXL
Fixes bugzilla #29628
---
src/mesa/program/prog_execute.c | 16 ++++++++++++++++
1 files changed, 16 insertions(+), 0 deletions(-)
diff --git a/src/mesa/program/prog_execute.c b/src/mesa/program/prog_execute.c
index 1222a0f..ff8c20c 100644
--- a/src/mesa/program/prog_execute.c
+++ b/src/mesa/program/prog_execute.c
@@ -1679,6 +1679,22 @@ _mesa_execute_program(GLcontext * ctx,
store_vector4(inst, machine, color);
}
break;
+ case OPCODE_TXL:
+ /* Texel lookup with explicit LOD */
+ {
+ GLfloat texcoord[4], color[4], lod;
+
+ fetch_vector4(&inst->SrcReg[0], machine, texcoord);
+
+ /* texcoord[3] is the LOD */
+ lod = texcoord[3];
+
+ machine->FetchTexelLod(ctx, texcoord, lod,
+ machine->Samplers[inst->TexSrcUnit], color);
+
+ store_vector4(inst, machine, color);
+ }
+ break;
case OPCODE_TXP: /* GL_ARB_fragment_program only */
/* Texture lookup w/ projective divide */
{
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