Mesa (7.9): ir_dead_functions: Actually free dead functions and signatures.
Ian Romanick
idr at kemper.freedesktop.org
Wed Dec 15 22:06:29 UTC 2010
Module: Mesa
Branch: 7.9
Commit: 6e5907c3903eb2f54610c4391a279b64330e0357
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=6e5907c3903eb2f54610c4391a279b64330e0357
Author: Kenneth Graunke <kenneth at whitecape.org>
Date: Mon Nov 8 16:10:46 2010 -0800
ir_dead_functions: Actually free dead functions and signatures.
This makes linked shaders use around 36k less memory since the
built-in prototypes are now freed.
(cherry picked from commit a457ca7844c7943e17aa18a73757cc4ac965e200)
---
src/glsl/ir_dead_functions.cpp | 2 ++
1 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/src/glsl/ir_dead_functions.cpp b/src/glsl/ir_dead_functions.cpp
index 2655444..16037a2 100644
--- a/src/glsl/ir_dead_functions.cpp
+++ b/src/glsl/ir_dead_functions.cpp
@@ -125,6 +125,7 @@ do_dead_functions(exec_list *instructions)
if (!entry->used) {
entry->signature->remove();
+ delete entry->signature;
progress = true;
}
delete(entry);
@@ -143,6 +144,7 @@ do_dead_functions(exec_list *instructions)
* symbol table should be OK.
*/
func->remove();
+ delete func;
progress = true;
}
}
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