Mesa (7.9): glsl: Inherrit type of declared variable from initializer after processing assignment
Ian Romanick
idr at kemper.freedesktop.org
Fri Dec 17 22:54:20 UTC 2010
Module: Mesa
Branch: 7.9
Commit: 7b6b66d617b1f14f79fb7af2dad268a68e35b9e3
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=7b6b66d617b1f14f79fb7af2dad268a68e35b9e3
Author: Ian Romanick <ian.d.romanick at intel.com>
Date: Fri Dec 17 13:50:40 2010 -0800
glsl: Inherrit type of declared variable from initializer after processing assignment
do_assignment may apply implicit conversions to coerce the base type
of initializer to the base type of the variable being declared. Fixes
piglit test glsl-implicit-conversion-02 (bugzilla #32287). This
probably also fixes bugzilla #32273.
NOTE: This is a candidate for the 7.9 branch and the 7.10 branch.
(cherry picked from commit d7f27e2e76eac9bc2ee0fa36f52542fdcb9563dd)
Conflicts:
src/glsl/ast_to_hir.cpp
---
src/glsl/ast_to_hir.cpp | 25 +++++++++++++++++--------
1 files changed, 17 insertions(+), 8 deletions(-)
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 74d6308..53d8e4b 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -2039,6 +2039,17 @@ ast_declarator_list::hir(exec_list *instructions,
if (this->type->qualifier.constant)
var->read_only = false;
+ /* Never emit code to initialize a uniform.
+ */
+ const glsl_type *initializer_type;
+ if (!this->type->qualifier.uniform) {
+ result = do_assignment(&initializer_instructions, state,
+ lhs, rhs,
+ this->get_location());
+ initializer_type = result->type;
+ } else
+ initializer_type = rhs->type;
+
/* If the declared variable is an unsized array, it must inherrit
* its full type from the initializer. A declaration such as
*
@@ -2053,16 +2064,14 @@ ast_declarator_list::hir(exec_list *instructions,
*
* If the declared variable is not an array, the types must
* already match exactly. As a result, the type assignment
- * here can be done unconditionally.
+ * here can be done unconditionally. For non-uniforms the call
+ * to do_assignment can change the type of the initializer (via
+ * the implicit conversion rules). For uniforms the initializer
+ * must be a constant expression, and the type of that expression
+ * was validated above.
*/
- var->type = rhs->type;
+ var->type = initializer_type;
- /* Never emit code to initialize a uniform.
- */
- if (!this->type->qualifier.uniform)
- result = do_assignment(&initializer_instructions, state,
- lhs, rhs,
- this->get_location());
var->read_only = temp;
}
}
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