Mesa (7.9): r300g: finally fix the texture corruption on r3xx-r4xx

Marek Olšák mareko at kemper.freedesktop.org
Sat Dec 18 09:18:31 UTC 2010


Module: Mesa
Branch: 7.9
Commit: be1f4cfd96b20a7d5bcc845f1b40b38ffaefe4a9
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=be1f4cfd96b20a7d5bcc845f1b40b38ffaefe4a9

Author: Marek Olšák <maraeo at gmail.com>
Date:   Sat Dec 18 10:17:52 2010 +0100

r300g: finally fix the texture corruption on r3xx-r4xx

Even though a bound texture stays bound when calling set_fragment_sampler_views,
it must be assigned a new cache region depending on the occupancy of other
texture units.

This fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=28800

Thanks to Álmos <aaalmosss at gmail.com> for finding the bug in the code.

NOTE: This is a candidate for both the 7.9 and 7.10 branches.
(cherry picked from commit daffaca53e47faeaaefb98ca46fe4870133d9f02)

Conflicts:

	src/gallium/drivers/r300/r300_state.c

---

 src/gallium/drivers/r300/r300_state.c |   34 +++++++++++++++-----------------
 1 files changed, 16 insertions(+), 18 deletions(-)

diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index b114892..08e914a 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -1313,29 +1313,27 @@ static void r300_set_fragment_sampler_views(struct pipe_context* pipe,
     }
 
     for (i = 0; i < count; i++) {
-        if (&state->sampler_views[i]->base != views[i]) {
-            pipe_sampler_view_reference(
-                    (struct pipe_sampler_view**)&state->sampler_views[i],
-                    views[i]);
+        pipe_sampler_view_reference(
+                (struct pipe_sampler_view**)&state->sampler_views[i],
+                views[i]);
 
-            if (!views[i]) {
-                continue;
-            }
+        if (!views[i]) {
+            continue;
+        }
 
-            /* A new sampler view (= texture)... */
-            dirty_tex = TRUE;
+        /* A new sampler view (= texture)... */
+        dirty_tex = TRUE;
 
-            /* Set the texrect factor in the fragment shader.
-             * Needed for RECT and NPOT fallback. */
-            texture = r300_texture(views[i]->texture);
-            if (texture->desc.is_npot) {
-                r300->fs_rc_constant_state.dirty = TRUE;
-            }
+        /* Set the texrect factor in the fragment shader.
+         * Needed for RECT and NPOT fallback. */
+        texture = r300_texture(views[i]->texture);
+        if (texture->desc.is_npot) {
+            r300->fs_rc_constant_state.dirty = TRUE;
+        }
 
-            state->sampler_views[i]->texcache_region =
+        state->sampler_views[i]->texcache_region =
                 r300_assign_texture_cache_region(view_index, real_num_views);
-            view_index++;
-        }
+        view_index++;
     }
 
     for (i = count; i < tex_units; i++) {




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