Mesa (master): intel: Check for unsupported texture when finishing using as a render target
Chris Wilson
ickle at kemper.freedesktop.org
Tue Dec 21 11:59:02 UTC 2010
Module: Mesa
Branch: master
Commit: 8b9570e685f010745e2dfb1bff00d555e2e5f6ba
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=8b9570e685f010745e2dfb1bff00d555e2e5f6ba
Author: Chris Wilson <chris at chris-wilson.co.uk>
Date: Tue Dec 21 11:55:11 2010 +0000
intel: Check for unsupported texture when finishing using as a render target
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=32541
Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
---
src/mesa/drivers/dri/intel/intel_fbo.c | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index f6fe7b1..c3f528c 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -547,7 +547,8 @@ intel_finish_render_texture(struct gl_context * ctx,
_glthread_GetID(), att->Texture->Name);
/* Flag that this image may now be validated into the object's miptree. */
- intel_image->used_as_render_target = GL_FALSE;
+ if (intel_image)
+ intel_image->used_as_render_target = GL_FALSE;
/* Since we've (probably) rendered to the texture and will (likely) use
* it in the texture domain later on in this batchbuffer, flush the
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