Mesa (master): Drop incorrectly revived files during the ' gallium-nopointsizeminmax' merge.

Francisco Jerez currojerez at kemper.freedesktop.org
Tue Feb 9 23:45:52 UTC 2010


Module: Mesa
Branch: master
Commit: 96100f39be32a2c5148f8ace35c22b6dcc30f75f
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=96100f39be32a2c5148f8ace35c22b6dcc30f75f

Author: Francisco Jerez <currojerez at riseup.net>
Date:   Wed Feb 10 00:36:22 2010 +0100

Drop incorrectly revived files during the 'gallium-nopointsizeminmax' merge.

---

 src/gallium/drivers/nv10/nv10_state.c |  590 ---------------------------------
 src/gallium/drivers/nv20/nv20_state.c |  583 --------------------------------
 2 files changed, 0 insertions(+), 1173 deletions(-)

diff --git a/src/gallium/drivers/nv10/nv10_state.c b/src/gallium/drivers/nv10/nv10_state.c
deleted file mode 100644
index 6f674d6..0000000
--- a/src/gallium/drivers/nv10/nv10_state.c
+++ /dev/null
@@ -1,590 +0,0 @@
-#include "draw/draw_context.h"
-#include "pipe/p_state.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_shader_tokens.h"
-#include "pipe/p_inlines.h"
-
-#include "tgsi/tgsi_parse.h"
-
-#include "nv10_context.h"
-#include "nv10_state.h"
-
-static void *
-nv10_blend_state_create(struct pipe_context *pipe,
-			const struct pipe_blend_state *cso)
-{
-	struct nv10_blend_state *cb;
-
-	cb = MALLOC(sizeof(struct nv10_blend_state));
-
-	cb->b_enable = cso->blend_enable ? 1 : 0;
-	cb->b_srcfunc = ((nvgl_blend_func(cso->alpha_src_factor)<<16) |
-			 (nvgl_blend_func(cso->rgb_src_factor)));
-	cb->b_dstfunc = ((nvgl_blend_func(cso->alpha_dst_factor)<<16) |
-			 (nvgl_blend_func(cso->rgb_dst_factor)));
-
-	cb->c_mask = (((cso->colormask & PIPE_MASK_A) ? (0x01<<24) : 0) |
-		      ((cso->colormask & PIPE_MASK_R) ? (0x01<<16) : 0) |
-		      ((cso->colormask & PIPE_MASK_G) ? (0x01<< 8) : 0) |
-		      ((cso->colormask & PIPE_MASK_B) ? (0x01<< 0) : 0));
-
-	cb->d_enable = cso->dither ? 1 : 0;
-
-	return (void *)cb;
-}
-
-static void
-nv10_blend_state_bind(struct pipe_context *pipe, void *blend)
-{
-	struct nv10_context *nv10 = nv10_context(pipe);
-
-	nv10->blend = (struct nv10_blend_state*)blend;
-
-	nv10->dirty |= NV10_NEW_BLEND;
-}
-
-static void
-nv10_blend_state_delete(struct pipe_context *pipe, void *hwcso)
-{
-	FREE(hwcso);
-}
-
-
-static INLINE unsigned
-wrap_mode(unsigned wrap) {
-	unsigned ret;
-
-	switch (wrap) {
-	case PIPE_TEX_WRAP_REPEAT:
-		ret = NV10TCL_TX_FORMAT_WRAP_S_REPEAT;
-		break;
-	case PIPE_TEX_WRAP_MIRROR_REPEAT:
-		ret = NV10TCL_TX_FORMAT_WRAP_S_MIRRORED_REPEAT;
-		break;
-	case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
-		ret = NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_EDGE;
-		break;
-	case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
-		ret = NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_BORDER;
-		break;
-	case PIPE_TEX_WRAP_CLAMP:
-		ret = NV10TCL_TX_FORMAT_WRAP_S_CLAMP;
-		break;
-	case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
-	case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
-	case PIPE_TEX_WRAP_MIRROR_CLAMP:
-	default:
-		NOUVEAU_ERR("unknown wrap mode: %d\n", wrap);
-		ret = NV10TCL_TX_FORMAT_WRAP_S_REPEAT;
-		break;
-	}
-
-	return ret >> NV10TCL_TX_FORMAT_WRAP_S_SHIFT;
-}
-
-static void *
-nv10_sampler_state_create(struct pipe_context *pipe,
-			  const struct pipe_sampler_state *cso)
-{
-	struct nv10_sampler_state *ps;
-	uint32_t filter = 0;
-
-	ps = MALLOC(sizeof(struct nv10_sampler_state));
-
-	ps->wrap = ((wrap_mode(cso->wrap_s) << NV10TCL_TX_FORMAT_WRAP_S_SHIFT) |
-		    (wrap_mode(cso->wrap_t) << NV10TCL_TX_FORMAT_WRAP_T_SHIFT));
-
-	ps->en = 0;
-	if (cso->max_anisotropy > 1.0) {
-		/* no idea, binary driver sets it, works without it.. meh.. */
-		ps->wrap |= (1 << 5);
-
-/*		if (cso->max_anisotropy >= 16.0) {
-			ps->en |= NV10TCL_TX_ENABLE_ANISO_16X;
-		} else
-		if (cso->max_anisotropy >= 12.0) {
-			ps->en |= NV10TCL_TX_ENABLE_ANISO_12X;
-		} else
-		if (cso->max_anisotropy >= 10.0) {
-			ps->en |= NV10TCL_TX_ENABLE_ANISO_10X;
-		} else
-		if (cso->max_anisotropy >= 8.0) {
-			ps->en |= NV10TCL_TX_ENABLE_ANISO_8X;
-		} else
-		if (cso->max_anisotropy >= 6.0) {
-			ps->en |= NV10TCL_TX_ENABLE_ANISO_6X;
-		} else
-		if (cso->max_anisotropy >= 4.0) {
-			ps->en |= NV10TCL_TX_ENABLE_ANISO_4X;
-		} else {
-			ps->en |= NV10TCL_TX_ENABLE_ANISO_2X;
-		}*/
-	}
-
-	switch (cso->mag_img_filter) {
-	case PIPE_TEX_FILTER_LINEAR:
-		filter |= NV10TCL_TX_FILTER_MAGNIFY_LINEAR;
-		break;
-	case PIPE_TEX_FILTER_NEAREST:
-	default:
-		filter |= NV10TCL_TX_FILTER_MAGNIFY_NEAREST;
-		break;
-	}
-
-	switch (cso->min_img_filter) {
-	case PIPE_TEX_FILTER_LINEAR:
-		switch (cso->min_mip_filter) {
-		case PIPE_TEX_MIPFILTER_NEAREST:
-			filter |= NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST;
-			break;
-		case PIPE_TEX_MIPFILTER_LINEAR:
-			filter |= NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR;
-			break;
-		case PIPE_TEX_MIPFILTER_NONE:
-		default:
-			filter |= NV10TCL_TX_FILTER_MINIFY_LINEAR;
-			break;
-		}
-		break;
-	case PIPE_TEX_FILTER_NEAREST:
-	default:
-		switch (cso->min_mip_filter) {
-		case PIPE_TEX_MIPFILTER_NEAREST:
-			filter |= NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST;
-		break;
-		case PIPE_TEX_MIPFILTER_LINEAR:
-			filter |= NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR;
-			break;
-		case PIPE_TEX_MIPFILTER_NONE:
-		default:
-			filter |= NV10TCL_TX_FILTER_MINIFY_NEAREST;
-			break;
-		}
-		break;
-	}
-
-	ps->filt = filter;
-
-/*	if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
-		switch (cso->compare_func) {
-		case PIPE_FUNC_NEVER:
-			ps->wrap |= NV10TCL_TX_WRAP_RCOMP_NEVER;
-			break;
-		case PIPE_FUNC_GREATER:
-			ps->wrap |= NV10TCL_TX_WRAP_RCOMP_GREATER;
-			break;
-		case PIPE_FUNC_EQUAL:
-			ps->wrap |= NV10TCL_TX_WRAP_RCOMP_EQUAL;
-			break;
-		case PIPE_FUNC_GEQUAL:
-			ps->wrap |= NV10TCL_TX_WRAP_RCOMP_GEQUAL;
-			break;
-		case PIPE_FUNC_LESS:
-			ps->wrap |= NV10TCL_TX_WRAP_RCOMP_LESS;
-			break;
-		case PIPE_FUNC_NOTEQUAL:
-			ps->wrap |= NV10TCL_TX_WRAP_RCOMP_NOTEQUAL;
-			break;
-		case PIPE_FUNC_LEQUAL:
-			ps->wrap |= NV10TCL_TX_WRAP_RCOMP_LEQUAL;
-			break;
-		case PIPE_FUNC_ALWAYS:
-			ps->wrap |= NV10TCL_TX_WRAP_RCOMP_ALWAYS;
-			break;
-		default:
-			break;
-		}
-	}*/
-
-	ps->bcol = ((float_to_ubyte(cso->border_color[3]) << 24) |
-		    (float_to_ubyte(cso->border_color[0]) << 16) |
-		    (float_to_ubyte(cso->border_color[1]) <<  8) |
-		    (float_to_ubyte(cso->border_color[2]) <<  0));
-
-	return (void *)ps;
-}
-
-static void
-nv10_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler)
-{
-	struct nv10_context *nv10 = nv10_context(pipe);
-	unsigned unit;
-
-	for (unit = 0; unit < nr; unit++) {
-		nv10->tex_sampler[unit] = sampler[unit];
-		nv10->dirty_samplers |= (1 << unit);
-	}
-}
-
-static void
-nv10_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
-{
-	FREE(hwcso);
-}
-
-static void
-nv10_set_sampler_texture(struct pipe_context *pipe, unsigned nr,
-			 struct pipe_texture **miptree)
-{
-	struct nv10_context *nv10 = nv10_context(pipe);
-	unsigned unit;
-
-	for (unit = 0; unit < nr; unit++) {
-		nv10->tex_miptree[unit] = (struct nv10_miptree *)miptree[unit];
-		nv10->dirty_samplers |= (1 << unit);
-	}
-}
-
-static void *
-nv10_rasterizer_state_create(struct pipe_context *pipe,
-			     const struct pipe_rasterizer_state *cso)
-{
-	struct nv10_rasterizer_state *rs;
-	int i;
-
-	/*XXX: ignored:
-	 * 	light_twoside
-	 * 	offset_cw/ccw -nohw
-	 * 	scissor
-	 * 	point_smooth -nohw
-	 * 	multisample
-	 * 	offset_units / offset_scale
-	 */
-	rs = MALLOC(sizeof(struct nv10_rasterizer_state));
-
-	rs->templ = cso;
-	
-	rs->shade_model = cso->flatshade ? 0x1d00 : 0x1d01;
-
-	rs->line_width = (unsigned char)(cso->line_width * 8.0) & 0xff;
-	rs->line_smooth_en = cso->line_smooth ? 1 : 0;
-
-	rs->point_size = *(uint32_t*)&cso->point_size;
-
-	rs->poly_smooth_en = cso->poly_smooth ? 1 : 0;
-
-	if (cso->front_winding == PIPE_WINDING_CCW) {
-		rs->front_face = NV10TCL_FRONT_FACE_CCW;
-		rs->poly_mode_front = nvgl_polygon_mode(cso->fill_ccw);
-		rs->poly_mode_back  = nvgl_polygon_mode(cso->fill_cw);
-	} else {
-		rs->front_face = NV10TCL_FRONT_FACE_CW;
-		rs->poly_mode_front = nvgl_polygon_mode(cso->fill_cw);
-		rs->poly_mode_back  = nvgl_polygon_mode(cso->fill_ccw);
-	}
-
-	switch (cso->cull_mode) {
-	case PIPE_WINDING_CCW:
-		rs->cull_face_en = 1;
-		if (cso->front_winding == PIPE_WINDING_CCW)
-			rs->cull_face    = NV10TCL_CULL_FACE_FRONT;
-		else
-			rs->cull_face    = NV10TCL_CULL_FACE_BACK;
-		break;
-	case PIPE_WINDING_CW:
-		rs->cull_face_en = 1;
-		if (cso->front_winding == PIPE_WINDING_CW)
-			rs->cull_face    = NV10TCL_CULL_FACE_FRONT;
-		else
-			rs->cull_face    = NV10TCL_CULL_FACE_BACK;
-		break;
-	case PIPE_WINDING_BOTH:
-		rs->cull_face_en = 1;
-		rs->cull_face    = NV10TCL_CULL_FACE_FRONT_AND_BACK;
-		break;
-	case PIPE_WINDING_NONE:
-	default:
-		rs->cull_face_en = 0;
-		rs->cull_face    = 0;
-		break;
-	}
-
-	if (cso->sprite_coord_enable) {
-		rs->point_sprite = (1 << 0);
-		for (i = 0; i < 8; i++) {
-			if ((cso->sprite_coord_enable >> i) & 1)
-				rs->point_sprite |= (1 << (8 + i));
-		}
-	} else {
-		rs->point_sprite = 0;
-	}
-
-	return (void *)rs;
-}
-
-static void
-nv10_rasterizer_state_bind(struct pipe_context *pipe, void *rast)
-{
-	struct nv10_context *nv10 = nv10_context(pipe);
-
-	nv10->rast = (struct nv10_rasterizer_state*)rast;
-
-	draw_set_rasterizer_state(nv10->draw, (nv10->rast ? nv10->rast->templ : NULL));
-
-	nv10->dirty |= NV10_NEW_RAST;
-}
-
-static void
-nv10_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
-{
-	FREE(hwcso);
-}
-
-static void *
-nv10_depth_stencil_alpha_state_create(struct pipe_context *pipe,
-			const struct pipe_depth_stencil_alpha_state *cso)
-{
-	struct nv10_depth_stencil_alpha_state *hw;
-
-	hw = MALLOC(sizeof(struct nv10_depth_stencil_alpha_state));
-
-	hw->depth.func		= nvgl_comparison_op(cso->depth.func);
-	hw->depth.write_enable	= cso->depth.writemask ? 1 : 0;
-	hw->depth.test_enable	= cso->depth.enabled ? 1 : 0;
-
-	hw->stencil.enable = cso->stencil[0].enabled ? 1 : 0;
-	hw->stencil.wmask = cso->stencil[0].writemask;
-	hw->stencil.func = nvgl_comparison_op(cso->stencil[0].func);
-	hw->stencil.ref	= cso->stencil[0].ref_value;
-	hw->stencil.vmask = cso->stencil[0].valuemask;
-	hw->stencil.fail = nvgl_stencil_op(cso->stencil[0].fail_op);
-	hw->stencil.zfail = nvgl_stencil_op(cso->stencil[0].zfail_op);
-	hw->stencil.zpass = nvgl_stencil_op(cso->stencil[0].zpass_op);
-
-	hw->alpha.enabled = cso->alpha.enabled ? 1 : 0;
-	hw->alpha.func = nvgl_comparison_op(cso->alpha.func);
-	hw->alpha.ref  = float_to_ubyte(cso->alpha.ref_value);
-
-	return (void *)hw;
-}
-
-static void
-nv10_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *dsa)
-{
-	struct nv10_context *nv10 = nv10_context(pipe);
-
-	nv10->dsa = (struct nv10_depth_stencil_alpha_state*)dsa;
-
-	nv10->dirty |= NV10_NEW_DSA;
-}
-
-static void
-nv10_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso)
-{
-	FREE(hwcso);
-}
-
-static void *
-nv10_vp_state_create(struct pipe_context *pipe,
-		     const struct pipe_shader_state *templ)
-{
-	struct nv10_context *nv10 = nv10_context(pipe);
-
-	return draw_create_vertex_shader(nv10->draw, templ);
-}
-
-static void
-nv10_vp_state_bind(struct pipe_context *pipe, void *shader)
-{
-	struct nv10_context *nv10 = nv10_context(pipe);
-
-	draw_bind_vertex_shader(nv10->draw, (struct draw_vertex_shader *) shader);
-
-	nv10->dirty |= NV10_NEW_VERTPROG;
-}
-
-static void
-nv10_vp_state_delete(struct pipe_context *pipe, void *shader)
-{
-	struct nv10_context *nv10 = nv10_context(pipe);
-
-	draw_delete_vertex_shader(nv10->draw, (struct draw_vertex_shader *) shader);
-}
-
-static void *
-nv10_fp_state_create(struct pipe_context *pipe,
-		     const struct pipe_shader_state *cso)
-{
-	struct nv10_fragment_program *fp;
-
-	fp = CALLOC(1, sizeof(struct nv10_fragment_program));
-	fp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
-	
-	tgsi_scan_shader(cso->tokens, &fp->info);
-
-	return (void *)fp;
-}
-
-static void
-nv10_fp_state_bind(struct pipe_context *pipe, void *hwcso)
-{
-	struct nv10_context *nv10 = nv10_context(pipe);
-	struct nv10_fragment_program *fp = hwcso;
-
-	nv10->fragprog.current = fp;
-	nv10->dirty |= NV10_NEW_FRAGPROG;
-}
-
-static void
-nv10_fp_state_delete(struct pipe_context *pipe, void *hwcso)
-{
-	struct nv10_context *nv10 = nv10_context(pipe);
-	struct nv10_fragment_program *fp = hwcso;
-
-	nv10_fragprog_destroy(nv10, fp);
-	FREE((void*)fp->pipe.tokens);
-	FREE(fp);
-}
-
-static void
-nv10_set_blend_color(struct pipe_context *pipe,
-		     const struct pipe_blend_color *bcol)
-{
-	struct nv10_context *nv10 = nv10_context(pipe);
-
-	nv10->blend_color = (struct pipe_blend_color*)bcol;
-
-	nv10->dirty |= NV10_NEW_BLENDCOL;
-}
-
-static void
-nv10_set_clip_state(struct pipe_context *pipe,
-		    const struct pipe_clip_state *clip)
-{
-	struct nv10_context *nv10 = nv10_context(pipe);
-
-	draw_set_clip_state(nv10->draw, clip);
-}
-
-static void
-nv10_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
-			 const struct pipe_constant_buffer *buf )
-{
-	struct nv10_context *nv10 = nv10_context(pipe);
-	struct pipe_screen *pscreen = pipe->screen;
-
-	assert(shader < PIPE_SHADER_TYPES);
-	assert(index == 0);
-
-	if (buf) {
-		void *mapped;
-		if (buf->buffer && buf->buffer->size &&
-                    (mapped = pipe_buffer_map(pscreen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
-		{
-			memcpy(nv10->constbuf[shader], mapped, buf->buffer->size);
-			nv10->constbuf_nr[shader] =
-				buf->buffer->size / (4 * sizeof(float));
-			pipe_buffer_unmap(pscreen, buf->buffer);
-		}
-	}
-}
-
-static void
-nv10_set_framebuffer_state(struct pipe_context *pipe,
-			   const struct pipe_framebuffer_state *fb)
-{
-	struct nv10_context *nv10 = nv10_context(pipe);
-
-	nv10->framebuffer = (struct pipe_framebuffer_state*)fb;
-
-	nv10->dirty |= NV10_NEW_FRAMEBUFFER;
-}
-
-static void
-nv10_set_polygon_stipple(struct pipe_context *pipe,
-			 const struct pipe_poly_stipple *stipple)
-{
-	NOUVEAU_ERR("line stipple hahaha\n");
-}
-
-static void
-nv10_set_scissor_state(struct pipe_context *pipe,
-		       const struct pipe_scissor_state *s)
-{
-	struct nv10_context *nv10 = nv10_context(pipe);
-
-	nv10->scissor = (struct pipe_scissor_state*)s;
-
-	nv10->dirty |= NV10_NEW_SCISSOR;
-}
-
-static void
-nv10_set_viewport_state(struct pipe_context *pipe,
-			const struct pipe_viewport_state *vpt)
-{
-	struct nv10_context *nv10 = nv10_context(pipe);
-
-	nv10->viewport = (struct pipe_viewport_state*)vpt;
-
-	draw_set_viewport_state(nv10->draw, nv10->viewport);
-
-	nv10->dirty |= NV10_NEW_VIEWPORT;
-}
-
-static void
-nv10_set_vertex_buffers(struct pipe_context *pipe, unsigned count,
-			const struct pipe_vertex_buffer *vb)
-{
-	struct nv10_context *nv10 = nv10_context(pipe);
-
-	memcpy(nv10->vtxbuf, vb, sizeof(*vb) * count);
-	nv10->dirty |= NV10_NEW_VTXARRAYS;
-
-	draw_set_vertex_buffers(nv10->draw, count, vb);
-}
-
-static void
-nv10_set_vertex_elements(struct pipe_context *pipe, unsigned count,
-			 const struct pipe_vertex_element *ve)
-{
-	struct nv10_context *nv10 = nv10_context(pipe);
-
-	memcpy(nv10->vtxelt, ve, sizeof(*ve) * count);
-	nv10->dirty |= NV10_NEW_VTXARRAYS;
-
-	draw_set_vertex_elements(nv10->draw, count, ve);
-}
-
-void
-nv10_init_state_functions(struct nv10_context *nv10)
-{
-	nv10->pipe.create_blend_state = nv10_blend_state_create;
-	nv10->pipe.bind_blend_state = nv10_blend_state_bind;
-	nv10->pipe.delete_blend_state = nv10_blend_state_delete;
-
-	nv10->pipe.create_sampler_state = nv10_sampler_state_create;
-	nv10->pipe.bind_fragment_sampler_states = nv10_sampler_state_bind;
-	nv10->pipe.delete_sampler_state = nv10_sampler_state_delete;
-	nv10->pipe.set_fragment_sampler_textures = nv10_set_sampler_texture;
-
-	nv10->pipe.create_rasterizer_state = nv10_rasterizer_state_create;
-	nv10->pipe.bind_rasterizer_state = nv10_rasterizer_state_bind;
-	nv10->pipe.delete_rasterizer_state = nv10_rasterizer_state_delete;
-
-	nv10->pipe.create_depth_stencil_alpha_state =
-		nv10_depth_stencil_alpha_state_create;
-	nv10->pipe.bind_depth_stencil_alpha_state =
-		nv10_depth_stencil_alpha_state_bind;
-	nv10->pipe.delete_depth_stencil_alpha_state =
-		nv10_depth_stencil_alpha_state_delete;
-
-	nv10->pipe.create_vs_state = nv10_vp_state_create;
-	nv10->pipe.bind_vs_state = nv10_vp_state_bind;
-	nv10->pipe.delete_vs_state = nv10_vp_state_delete;
-
-	nv10->pipe.create_fs_state = nv10_fp_state_create;
-	nv10->pipe.bind_fs_state = nv10_fp_state_bind;
-	nv10->pipe.delete_fs_state = nv10_fp_state_delete;
-
-	nv10->pipe.set_blend_color = nv10_set_blend_color;
-	nv10->pipe.set_clip_state = nv10_set_clip_state;
-	nv10->pipe.set_constant_buffer = nv10_set_constant_buffer;
-	nv10->pipe.set_framebuffer_state = nv10_set_framebuffer_state;
-	nv10->pipe.set_polygon_stipple = nv10_set_polygon_stipple;
-	nv10->pipe.set_scissor_state = nv10_set_scissor_state;
-	nv10->pipe.set_viewport_state = nv10_set_viewport_state;
-
-	nv10->pipe.set_vertex_buffers = nv10_set_vertex_buffers;
-	nv10->pipe.set_vertex_elements = nv10_set_vertex_elements;
-}
-
diff --git a/src/gallium/drivers/nv20/nv20_state.c b/src/gallium/drivers/nv20/nv20_state.c
deleted file mode 100644
index 3d9a276..0000000
--- a/src/gallium/drivers/nv20/nv20_state.c
+++ /dev/null
@@ -1,583 +0,0 @@
-#include "draw/draw_context.h"
-#include "pipe/p_state.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_shader_tokens.h"
-#include "pipe/p_inlines.h"
-
-#include "tgsi/tgsi_parse.h"
-
-#include "nv20_context.h"
-#include "nv20_state.h"
-
-static void *
-nv20_blend_state_create(struct pipe_context *pipe,
-			const struct pipe_blend_state *cso)
-{
-	struct nv20_blend_state *cb;
-
-	cb = MALLOC(sizeof(struct nv20_blend_state));
-
-	cb->b_enable = cso->blend_enable ? 1 : 0;
-	cb->b_srcfunc = ((nvgl_blend_func(cso->alpha_src_factor)<<16) |
-			 (nvgl_blend_func(cso->rgb_src_factor)));
-	cb->b_dstfunc = ((nvgl_blend_func(cso->alpha_dst_factor)<<16) |
-			 (nvgl_blend_func(cso->rgb_dst_factor)));
-
-	cb->c_mask = (((cso->colormask & PIPE_MASK_A) ? (0x01<<24) : 0) |
-		      ((cso->colormask & PIPE_MASK_R) ? (0x01<<16) : 0) |
-		      ((cso->colormask & PIPE_MASK_G) ? (0x01<< 8) : 0) |
-		      ((cso->colormask & PIPE_MASK_B) ? (0x01<< 0) : 0));
-
-	cb->d_enable = cso->dither ? 1 : 0;
-
-	return (void *)cb;
-}
-
-static void
-nv20_blend_state_bind(struct pipe_context *pipe, void *blend)
-{
-	struct nv20_context *nv20 = nv20_context(pipe);
-
-	nv20->blend = (struct nv20_blend_state*)blend;
-
-	nv20->dirty |= NV20_NEW_BLEND;
-}
-
-static void
-nv20_blend_state_delete(struct pipe_context *pipe, void *hwcso)
-{
-	FREE(hwcso);
-}
-
-
-static INLINE unsigned
-wrap_mode(unsigned wrap) {
-	unsigned ret;
-
-	switch (wrap) {
-	case PIPE_TEX_WRAP_REPEAT:
-		ret = NV20TCL_TX_WRAP_S_REPEAT;
-		break;
-	case PIPE_TEX_WRAP_MIRROR_REPEAT:
-		ret = NV20TCL_TX_WRAP_S_MIRRORED_REPEAT;
-		break;
-	case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
-		ret = NV20TCL_TX_WRAP_S_CLAMP_TO_EDGE;
-		break;
-	case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
-		ret = NV20TCL_TX_WRAP_S_CLAMP_TO_BORDER;
-		break;
-	case PIPE_TEX_WRAP_CLAMP:
-		ret = NV20TCL_TX_WRAP_S_CLAMP;
-		break;
-	case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
-	case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
-	case PIPE_TEX_WRAP_MIRROR_CLAMP:
-	default:
-		NOUVEAU_ERR("unknown wrap mode: %d\n", wrap);
-		ret = NV20TCL_TX_WRAP_S_REPEAT;
-		break;
-	}
-
-	return (ret >> NV20TCL_TX_WRAP_S_SHIFT);
-}
-
-static void *
-nv20_sampler_state_create(struct pipe_context *pipe,
-			  const struct pipe_sampler_state *cso)
-{
-	struct nv20_sampler_state *ps;
-	uint32_t filter = 0;
-
-	ps = MALLOC(sizeof(struct nv20_sampler_state));
-
-	ps->wrap = ((wrap_mode(cso->wrap_s) << NV20TCL_TX_WRAP_S_SHIFT) |
-		    (wrap_mode(cso->wrap_t) << NV20TCL_TX_WRAP_T_SHIFT));
-
-	ps->en = 0;
-	if (cso->max_anisotropy > 1.0) {
-		/* no idea, binary driver sets it, works without it.. meh.. */
-		ps->wrap |= (1 << 5);
-
-/*		if (cso->max_anisotropy >= 8.0) {
-			ps->en |= NV20TCL_TX_ENABLE_ANISO_8X;
-		} else
-		if (cso->max_anisotropy >= 4.0) {
-			ps->en |= NV20TCL_TX_ENABLE_ANISO_4X;
-		} else {
-			ps->en |= NV20TCL_TX_ENABLE_ANISO_2X;
-		}*/
-	}
-
-	switch (cso->mag_img_filter) {
-	case PIPE_TEX_FILTER_LINEAR:
-		filter |= NV20TCL_TX_FILTER_MAGNIFY_LINEAR;
-		break;
-	case PIPE_TEX_FILTER_NEAREST:
-	default:
-		filter |= NV20TCL_TX_FILTER_MAGNIFY_NEAREST;
-		break;
-	}
-
-	switch (cso->min_img_filter) {
-	case PIPE_TEX_FILTER_LINEAR:
-		switch (cso->min_mip_filter) {
-		case PIPE_TEX_MIPFILTER_NEAREST:
-			filter |=
-				NV20TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST;
-			break;
-		case PIPE_TEX_MIPFILTER_LINEAR:
-			filter |= NV20TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR;
-			break;
-		case PIPE_TEX_MIPFILTER_NONE:
-		default:
-			filter |= NV20TCL_TX_FILTER_MINIFY_LINEAR;
-			break;
-		}
-		break;
-	case PIPE_TEX_FILTER_NEAREST:
-	default:
-		switch (cso->min_mip_filter) {
-		case PIPE_TEX_MIPFILTER_NEAREST:
-			filter |=
-				NV20TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST;
-		break;
-		case PIPE_TEX_MIPFILTER_LINEAR:
-			filter |=
-				NV20TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR;
-			break;
-		case PIPE_TEX_MIPFILTER_NONE:
-		default:
-			filter |= NV20TCL_TX_FILTER_MINIFY_NEAREST;
-			break;
-		}
-		break;
-	}
-
-	ps->filt = filter;
-
-/*	if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
-		switch (cso->compare_func) {
-		case PIPE_FUNC_NEVER:
-			ps->wrap |= NV10TCL_TX_WRAP_RCOMP_NEVER;
-			break;
-		case PIPE_FUNC_GREATER:
-			ps->wrap |= NV10TCL_TX_WRAP_RCOMP_GREATER;
-			break;
-		case PIPE_FUNC_EQUAL:
-			ps->wrap |= NV10TCL_TX_WRAP_RCOMP_EQUAL;
-			break;
-		case PIPE_FUNC_GEQUAL:
-			ps->wrap |= NV10TCL_TX_WRAP_RCOMP_GEQUAL;
-			break;
-		case PIPE_FUNC_LESS:
-			ps->wrap |= NV10TCL_TX_WRAP_RCOMP_LESS;
-			break;
-		case PIPE_FUNC_NOTEQUAL:
-			ps->wrap |= NV10TCL_TX_WRAP_RCOMP_NOTEQUAL;
-			break;
-		case PIPE_FUNC_LEQUAL:
-			ps->wrap |= NV10TCL_TX_WRAP_RCOMP_LEQUAL;
-			break;
-		case PIPE_FUNC_ALWAYS:
-			ps->wrap |= NV10TCL_TX_WRAP_RCOMP_ALWAYS;
-			break;
-		default:
-			break;
-		}
-	}*/
-
-	ps->bcol = ((float_to_ubyte(cso->border_color[3]) << 24) |
-		    (float_to_ubyte(cso->border_color[0]) << 16) |
-		    (float_to_ubyte(cso->border_color[1]) <<  8) |
-		    (float_to_ubyte(cso->border_color[2]) <<  0));
-
-	return (void *)ps;
-}
-
-static void
-nv20_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler)
-{
-	struct nv20_context *nv20 = nv20_context(pipe);
-	unsigned unit;
-
-	for (unit = 0; unit < nr; unit++) {
-		nv20->tex_sampler[unit] = sampler[unit];
-		nv20->dirty_samplers |= (1 << unit);
-	}
-}
-
-static void
-nv20_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
-{
-	FREE(hwcso);
-}
-
-static void
-nv20_set_sampler_texture(struct pipe_context *pipe, unsigned nr,
-			 struct pipe_texture **miptree)
-{
-	struct nv20_context *nv20 = nv20_context(pipe);
-	unsigned unit;
-
-	for (unit = 0; unit < nr; unit++) {
-		nv20->tex_miptree[unit] = (struct nv20_miptree *)miptree[unit];
-		nv20->dirty_samplers |= (1 << unit);
-	}
-}
-
-static void *
-nv20_rasterizer_state_create(struct pipe_context *pipe,
-			     const struct pipe_rasterizer_state *cso)
-{
-	struct nv20_rasterizer_state *rs;
-	int i;
-
-	/*XXX: ignored:
-	 * 	light_twoside
-	 * 	offset_cw/ccw -nohw
-	 * 	scissor
-	 * 	point_smooth -nohw
-	 * 	multisample
-	 * 	offset_units / offset_scale
-	 */
-	rs = MALLOC(sizeof(struct nv20_rasterizer_state));
-
-	rs->templ = cso;
-	
-	rs->shade_model = cso->flatshade ? NV20TCL_SHADE_MODEL_FLAT :
-						NV20TCL_SHADE_MODEL_SMOOTH;
-
-	rs->line_width = (unsigned char)(cso->line_width * 8.0) & 0xff;
-	rs->line_smooth_en = cso->line_smooth ? 1 : 0;
-
-	/* XXX: nv20 and nv25 different! */
-	rs->point_size = *(uint32_t*)&cso->point_size;
-
-	rs->poly_smooth_en = cso->poly_smooth ? 1 : 0;
-
-	if (cso->front_winding == PIPE_WINDING_CCW) {
-		rs->front_face = NV20TCL_FRONT_FACE_CCW;
-		rs->poly_mode_front = nvgl_polygon_mode(cso->fill_ccw);
-		rs->poly_mode_back  = nvgl_polygon_mode(cso->fill_cw);
-	} else {
-		rs->front_face = NV20TCL_FRONT_FACE_CW;
-		rs->poly_mode_front = nvgl_polygon_mode(cso->fill_cw);
-		rs->poly_mode_back  = nvgl_polygon_mode(cso->fill_ccw);
-	}
-
-	switch (cso->cull_mode) {
-	case PIPE_WINDING_CCW:
-		rs->cull_face_en = 1;
-		if (cso->front_winding == PIPE_WINDING_CCW)
-			rs->cull_face    = NV20TCL_CULL_FACE_FRONT;
-		else
-			rs->cull_face    = NV20TCL_CULL_FACE_BACK;
-		break;
-	case PIPE_WINDING_CW:
-		rs->cull_face_en = 1;
-		if (cso->front_winding == PIPE_WINDING_CW)
-			rs->cull_face    = NV20TCL_CULL_FACE_FRONT;
-		else
-			rs->cull_face    = NV20TCL_CULL_FACE_BACK;
-		break;
-	case PIPE_WINDING_BOTH:
-		rs->cull_face_en = 1;
-		rs->cull_face    = NV20TCL_CULL_FACE_FRONT_AND_BACK;
-		break;
-	case PIPE_WINDING_NONE:
-	default:
-		rs->cull_face_en = 0;
-		rs->cull_face    = 0;
-		break;
-	}
-
-	if (cso->sprite_coord_enable) {
-		rs->point_sprite = (1 << 0);
-		for (i = 0; i < 8; i++) {
-			if ((cso->sprite_coord_enable >> i) & 1)
-				rs->point_sprite |= (1 << (8 + i));
-		}
-	} else {
-		rs->point_sprite = 0;
-	}
-
-	return (void *)rs;
-}
-
-static void
-nv20_rasterizer_state_bind(struct pipe_context *pipe, void *rast)
-{
-	struct nv20_context *nv20 = nv20_context(pipe);
-
-	nv20->rast = (struct nv20_rasterizer_state*)rast;
-
-	draw_set_rasterizer_state(nv20->draw, (nv20->rast ? nv20->rast->templ : NULL));
-
-	nv20->dirty |= NV20_NEW_RAST;
-}
-
-static void
-nv20_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
-{
-	FREE(hwcso);
-}
-
-static void *
-nv20_depth_stencil_alpha_state_create(struct pipe_context *pipe,
-			const struct pipe_depth_stencil_alpha_state *cso)
-{
-	struct nv20_depth_stencil_alpha_state *hw;
-
-	hw = MALLOC(sizeof(struct nv20_depth_stencil_alpha_state));
-
-	hw->depth.func		= nvgl_comparison_op(cso->depth.func);
-	hw->depth.write_enable	= cso->depth.writemask ? 1 : 0;
-	hw->depth.test_enable	= cso->depth.enabled ? 1 : 0;
-
-	hw->stencil.enable = cso->stencil[0].enabled ? 1 : 0;
-	hw->stencil.wmask = cso->stencil[0].writemask;
-	hw->stencil.func = nvgl_comparison_op(cso->stencil[0].func);
-	hw->stencil.ref	= cso->stencil[0].ref_value;
-	hw->stencil.vmask = cso->stencil[0].valuemask;
-	hw->stencil.fail = nvgl_stencil_op(cso->stencil[0].fail_op);
-	hw->stencil.zfail = nvgl_stencil_op(cso->stencil[0].zfail_op);
-	hw->stencil.zpass = nvgl_stencil_op(cso->stencil[0].zpass_op);
-
-	hw->alpha.enabled = cso->alpha.enabled ? 1 : 0;
-	hw->alpha.func = nvgl_comparison_op(cso->alpha.func);
-	hw->alpha.ref  = float_to_ubyte(cso->alpha.ref_value);
-
-	return (void *)hw;
-}
-
-static void
-nv20_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *dsa)
-{
-	struct nv20_context *nv20 = nv20_context(pipe);
-
-	nv20->dsa = (struct nv20_depth_stencil_alpha_state*)dsa;
-
-	nv20->dirty |= NV20_NEW_DSA;
-}
-
-static void
-nv20_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso)
-{
-	FREE(hwcso);
-}
-
-static void *
-nv20_vp_state_create(struct pipe_context *pipe,
-		     const struct pipe_shader_state *templ)
-{
-	struct nv20_context *nv20 = nv20_context(pipe);
-
-	return draw_create_vertex_shader(nv20->draw, templ);
-}
-
-static void
-nv20_vp_state_bind(struct pipe_context *pipe, void *shader)
-{
-	struct nv20_context *nv20 = nv20_context(pipe);
-
-	draw_bind_vertex_shader(nv20->draw, (struct draw_vertex_shader *) shader);
-
-	nv20->dirty |= NV20_NEW_VERTPROG;
-}
-
-static void
-nv20_vp_state_delete(struct pipe_context *pipe, void *shader)
-{
-	struct nv20_context *nv20 = nv20_context(pipe);
-
-	draw_delete_vertex_shader(nv20->draw, (struct draw_vertex_shader *) shader);
-}
-
-static void *
-nv20_fp_state_create(struct pipe_context *pipe,
-		     const struct pipe_shader_state *cso)
-{
-	struct nv20_fragment_program *fp;
-
-	fp = CALLOC(1, sizeof(struct nv20_fragment_program));
-	fp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
-	
-	tgsi_scan_shader(cso->tokens, &fp->info);
-
-	return (void *)fp;
-}
-
-static void
-nv20_fp_state_bind(struct pipe_context *pipe, void *hwcso)
-{
-	struct nv20_context *nv20 = nv20_context(pipe);
-	struct nv20_fragment_program *fp = hwcso;
-
-	nv20->fragprog.current = fp;
-	nv20->dirty |= NV20_NEW_FRAGPROG;
-}
-
-static void
-nv20_fp_state_delete(struct pipe_context *pipe, void *hwcso)
-{
-	struct nv20_context *nv20 = nv20_context(pipe);
-	struct nv20_fragment_program *fp = hwcso;
-
-	nv20_fragprog_destroy(nv20, fp);
-	FREE((void*)fp->pipe.tokens);
-	FREE(fp);
-}
-
-static void
-nv20_set_blend_color(struct pipe_context *pipe,
-		     const struct pipe_blend_color *bcol)
-{
-	struct nv20_context *nv20 = nv20_context(pipe);
-
-	nv20->blend_color = (struct pipe_blend_color*)bcol;
-
-	nv20->dirty |= NV20_NEW_BLENDCOL;
-}
-
-static void
-nv20_set_clip_state(struct pipe_context *pipe,
-		    const struct pipe_clip_state *clip)
-{
-	struct nv20_context *nv20 = nv20_context(pipe);
-
-	draw_set_clip_state(nv20->draw, clip);
-}
-
-static void
-nv20_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
-			 const struct pipe_constant_buffer *buf )
-{
-	struct nv20_context *nv20 = nv20_context(pipe);
-	struct pipe_screen *pscreen = pipe->screen;
-
-	assert(shader < PIPE_SHADER_TYPES);
-	assert(index == 0);
-
-	if (buf) {
-		void *mapped;
-		if (buf->buffer && buf->buffer->size &&
-                    (mapped = pipe_buffer_map(pscreen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
-		{
-			memcpy(nv20->constbuf[shader], mapped, buf->buffer->size);
-			nv20->constbuf_nr[shader] =
-				buf->buffer->size / (4 * sizeof(float));
-			pipe_buffer_unmap(pscreen, buf->buffer);
-		}
-	}
-}
-
-static void
-nv20_set_framebuffer_state(struct pipe_context *pipe,
-			   const struct pipe_framebuffer_state *fb)
-{
-	struct nv20_context *nv20 = nv20_context(pipe);
-
-	nv20->framebuffer = (struct pipe_framebuffer_state*)fb;
-
-	nv20->dirty |= NV20_NEW_FRAMEBUFFER;
-}
-
-static void
-nv20_set_polygon_stipple(struct pipe_context *pipe,
-			 const struct pipe_poly_stipple *stipple)
-{
-	NOUVEAU_ERR("line stipple hahaha\n");
-}
-
-static void
-nv20_set_scissor_state(struct pipe_context *pipe,
-		       const struct pipe_scissor_state *s)
-{
-	struct nv20_context *nv20 = nv20_context(pipe);
-
-	nv20->scissor = (struct pipe_scissor_state*)s;
-
-	nv20->dirty |= NV20_NEW_SCISSOR;
-}
-
-static void
-nv20_set_viewport_state(struct pipe_context *pipe,
-			const struct pipe_viewport_state *vpt)
-{
-	struct nv20_context *nv20 = nv20_context(pipe);
-
-	nv20->viewport = (struct pipe_viewport_state*)vpt;
-
-	draw_set_viewport_state(nv20->draw, nv20->viewport);
-
-	nv20->dirty |= NV20_NEW_VIEWPORT;
-}
-
-static void
-nv20_set_vertex_buffers(struct pipe_context *pipe, unsigned count,
-			const struct pipe_vertex_buffer *vb)
-{
-	struct nv20_context *nv20 = nv20_context(pipe);
-
-	memcpy(nv20->vtxbuf, vb, sizeof(*vb) * count);
-	nv20->dirty |= NV20_NEW_VTXARRAYS;
-
-	draw_set_vertex_buffers(nv20->draw, count, vb);
-}
-
-static void
-nv20_set_vertex_elements(struct pipe_context *pipe, unsigned count,
-			 const struct pipe_vertex_element *ve)
-{
-	struct nv20_context *nv20 = nv20_context(pipe);
-
-	memcpy(nv20->vtxelt, ve, sizeof(*ve) * count);
-	nv20->dirty |= NV20_NEW_VTXARRAYS;
-
-	draw_set_vertex_elements(nv20->draw, count, ve);
-}
-
-void
-nv20_init_state_functions(struct nv20_context *nv20)
-{
-	nv20->pipe.create_blend_state = nv20_blend_state_create;
-	nv20->pipe.bind_blend_state = nv20_blend_state_bind;
-	nv20->pipe.delete_blend_state = nv20_blend_state_delete;
-
-	nv20->pipe.create_sampler_state = nv20_sampler_state_create;
-	nv20->pipe.bind_fragment_sampler_states = nv20_sampler_state_bind;
-	nv20->pipe.delete_sampler_state = nv20_sampler_state_delete;
-	nv20->pipe.set_fragment_sampler_textures = nv20_set_sampler_texture;
-
-	nv20->pipe.create_rasterizer_state = nv20_rasterizer_state_create;
-	nv20->pipe.bind_rasterizer_state = nv20_rasterizer_state_bind;
-	nv20->pipe.delete_rasterizer_state = nv20_rasterizer_state_delete;
-
-	nv20->pipe.create_depth_stencil_alpha_state =
-		nv20_depth_stencil_alpha_state_create;
-	nv20->pipe.bind_depth_stencil_alpha_state =
-		nv20_depth_stencil_alpha_state_bind;
-	nv20->pipe.delete_depth_stencil_alpha_state =
-		nv20_depth_stencil_alpha_state_delete;
-
-	nv20->pipe.create_vs_state = nv20_vp_state_create;
-	nv20->pipe.bind_vs_state = nv20_vp_state_bind;
-	nv20->pipe.delete_vs_state = nv20_vp_state_delete;
-
-	nv20->pipe.create_fs_state = nv20_fp_state_create;
-	nv20->pipe.bind_fs_state = nv20_fp_state_bind;
-	nv20->pipe.delete_fs_state = nv20_fp_state_delete;
-
-	nv20->pipe.set_blend_color = nv20_set_blend_color;
-	nv20->pipe.set_clip_state = nv20_set_clip_state;
-	nv20->pipe.set_constant_buffer = nv20_set_constant_buffer;
-	nv20->pipe.set_framebuffer_state = nv20_set_framebuffer_state;
-	nv20->pipe.set_polygon_stipple = nv20_set_polygon_stipple;
-	nv20->pipe.set_scissor_state = nv20_set_scissor_state;
-	nv20->pipe.set_viewport_state = nv20_set_viewport_state;
-
-	nv20->pipe.set_vertex_buffers = nv20_set_vertex_buffers;
-	nv20->pipe.set_vertex_elements = nv20_set_vertex_elements;
-}
-




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