Mesa (glsl2): glsl2: Add ir_unop_fract as an expression type.

Eric Anholt anholt at kemper.freedesktop.org
Thu Jul 1 18:27:50 UTC 2010


Module: Mesa
Branch: glsl2
Commit: d925c9173009e9e5d48df30b30aaef22753183aa
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=d925c9173009e9e5d48df30b30aaef22753183aa

Author: Eric Anholt <eric at anholt.net>
Date:   Thu Jul  1 10:37:11 2010 -0700

glsl2: Add ir_unop_fract as an expression type.

Most backends will prefer seeing this to seeing (a - floor(a)), so
represent it explicitly.

---

 src/glsl/builtin_function.cpp       |    8 ++++----
 src/glsl/builtins/110/fract         |    8 ++++----
 src/glsl/ir.cpp                     |    2 ++
 src/glsl/ir.h                       |    1 +
 src/glsl/ir_constant_expression.cpp |   18 ++++++++++++++++++
 src/mesa/shader/ir_to_mesa.cpp      |    4 ++++
 6 files changed, 33 insertions(+), 8 deletions(-)

diff --git a/src/glsl/builtin_function.cpp b/src/glsl/builtin_function.cpp
index b7dbc6b..30ba6a5 100644
--- a/src/glsl/builtin_function.cpp
+++ b/src/glsl/builtin_function.cpp
@@ -781,22 +781,22 @@ static const char *builtins_110_fract = {
    "   (signature float\n"
    "     (parameters\n"
    "       (declare (in) float x))\n"
-   "     ((return (expression float - (var_ref x) (expression float floor (var_ref x))))))\n"
+   "     ((return (expression float fract (var_ref x)))))\n"
    "\n"
    "   (signature vec2\n"
    "     (parameters\n"
    "       (declare (in) vec2 x))\n"
-   "     ((return (expression vec2 - (var_ref x) (expression vec2 floor (var_ref x))))))\n"
+   "     ((return (expression vec2 fract (var_ref x)))))\n"
    "\n"
    "   (signature vec3\n"
    "     (parameters\n"
    "       (declare (in) vec3 x))\n"
-   "     ((return (expression vec3 - (var_ref x) (expression vec3 floor (var_ref x))))))\n"
+   "     ((return (expression vec3 fract (var_ref x)))))\n"
    "\n"
    "   (signature vec4\n"
    "     (parameters\n"
    "       (declare (in) vec4 x))\n"
-   "     ((return (expression vec4 - (var_ref x) (expression vec4 floor (var_ref x))))))\n"
+   "     ((return (expression vec4 fract (var_ref x)))))\n"
    "))\n"
    "\n"
 };
diff --git a/src/glsl/builtins/110/fract b/src/glsl/builtins/110/fract
index 46741bb..3f0763d 100644
--- a/src/glsl/builtins/110/fract
+++ b/src/glsl/builtins/110/fract
@@ -2,21 +2,21 @@
    (signature float
      (parameters
        (declare (in) float x))
-     ((return (expression float - (var_ref x) (expression float floor (var_ref x))))))
+     ((return (expression float fract (var_ref x)))))
 
    (signature vec2
      (parameters
        (declare (in) vec2 x))
-     ((return (expression vec2 - (var_ref x) (expression vec2 floor (var_ref x))))))
+     ((return (expression vec2 fract (var_ref x)))))
 
    (signature vec3
      (parameters
        (declare (in) vec3 x))
-     ((return (expression vec3 - (var_ref x) (expression vec3 floor (var_ref x))))))
+     ((return (expression vec3 fract (var_ref x)))))
 
    (signature vec4
      (parameters
        (declare (in) vec4 x))
-     ((return (expression vec4 - (var_ref x) (expression vec4 floor (var_ref x))))))
+     ((return (expression vec4 fract (var_ref x)))))
 ))
 
diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp
index 60ee36d..4257842 100644
--- a/src/glsl/ir.cpp
+++ b/src/glsl/ir.cpp
@@ -72,6 +72,7 @@ ir_expression::get_num_operands(ir_expression_operation op)
       1, /* ir_unop_trunc */
       1, /* ir_unop_ceil */
       1, /* ir_unop_floor */
+      1, /* ir_unop_fract */
 
       1, /* ir_unop_sin */
       1, /* ir_unop_cos */
@@ -137,6 +138,7 @@ static const char *const operator_strs[] = {
    "trunc",
    "ceil",
    "floor",
+   "fract",
    "sin",
    "cos",
    "dFdx",
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index 00b0076..f478137 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -528,6 +528,7 @@ enum ir_expression_operation {
    ir_unop_trunc,
    ir_unop_ceil,
    ir_unop_floor,
+   ir_unop_fract,
    /*@}*/
 
    /**
diff --git a/src/glsl/ir_constant_expression.cpp b/src/glsl/ir_constant_expression.cpp
index c6348ac..548217c 100644
--- a/src/glsl/ir_constant_expression.cpp
+++ b/src/glsl/ir_constant_expression.cpp
@@ -187,6 +187,24 @@ ir_constant_visitor::visit(ir_expression *ir)
       }
       break;
 
+   case ir_unop_fract:
+      for (c = 0; c < ir->operands[0]->type->components(); c++) {
+	 switch (ir->type->base_type) {
+	 case GLSL_TYPE_UINT:
+	    data.u[c] = 0;
+	    break;
+	 case GLSL_TYPE_INT:
+	    data.i[c] = 0;
+	    break;
+	 case GLSL_TYPE_FLOAT:
+	    data.f[c] = op[0]->value.f[c] - floor(op[0]->value.f[c]);
+	    break;
+	 default:
+	    assert(0);
+	 }
+      }
+      break;
+
    case ir_unop_neg:
       for (c = 0; c < ir->operands[0]->type->components(); c++) {
 	 switch (ir->type->base_type) {
diff --git a/src/mesa/shader/ir_to_mesa.cpp b/src/mesa/shader/ir_to_mesa.cpp
index b270e2d..2f2096e 100644
--- a/src/mesa/shader/ir_to_mesa.cpp
+++ b/src/mesa/shader/ir_to_mesa.cpp
@@ -782,6 +782,10 @@ ir_to_mesa_visitor::visit(ir_expression *ir)
    case ir_unop_floor:
       ir_to_mesa_emit_op1(ir, OPCODE_FLR, result_dst, op[0]);
       break;
+   case ir_unop_fract:
+      ir_to_mesa_emit_op1(ir, OPCODE_FRC, result_dst, op[0]);
+      break;
+
    case ir_binop_min:
       ir_to_mesa_emit_op2(ir, OPCODE_MIN, result_dst, op[0], op[1]);
       break;




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