Mesa (master): mesa: make the number of draw buffers part of the texenv program key state

Brian Paul brianp at kemper.freedesktop.org
Fri Jul 2 15:09:26 UTC 2010


Module: Mesa
Branch: master
Commit: b6b9b17d27c570cc99ae339e595cf2f63ca5e8d7
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=b6b9b17d27c570cc99ae339e595cf2f63ca5e8d7

Author: Brian Paul <brianp at vmware.com>
Date:   Fri Jul  2 08:14:54 2010 -0600

mesa: make the number of draw buffers part of the texenv program key state

All the state that effects the program should be in the key.
This didn't help with bug 28169 but is a good fix anyway.

NOTE: this is a low-priority candidate for the 7.8 branch.  In practice,
this issue might never be hit.

---

 src/mesa/main/state.c         |    2 +-
 src/mesa/main/texenvprogram.c |   12 ++++++++----
 2 files changed, 9 insertions(+), 5 deletions(-)

diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 583dee5..4a3dffe 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -565,7 +565,7 @@ _mesa_update_state_locked( GLcontext *ctx )
 
    /* Determine which state flags effect vertex/fragment program state */
    if (ctx->FragmentProgram._MaintainTexEnvProgram) {
-      prog_flags |= (_NEW_TEXTURE | _NEW_FOG |
+      prog_flags |= (_NEW_BUFFERS | _NEW_TEXTURE | _NEW_FOG |
 		     _NEW_ARRAY | _NEW_LIGHT | _NEW_POINT | _NEW_RENDERMODE |
 		     _NEW_PROGRAM);
    }
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
index 30963bd..6aa89d1 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/texenvprogram.c
@@ -98,6 +98,7 @@ struct state_key {
    GLuint fog_enabled:1;
    GLuint fog_mode:2;          /**< FOG_x */
    GLuint inputs_available:12;
+   GLuint num_draw_buffers:4;
 
    /* NOTE: This array of structs must be last! (see "keySize" below) */
    struct {
@@ -485,6 +486,9 @@ static GLuint make_state_key( GLcontext *ctx,  struct state_key *key )
       inputs_referenced |= FRAG_BIT_FOGC; /* maybe */
    }
 
+   /* _NEW_BUFFERS */
+   key->num_draw_buffers = ctx->DrawBuffer->_NumColorDrawBuffers;
+
    key->inputs_available = (inputs_available & inputs_referenced);
 
    /* compute size of state key, ignoring unused texture units */
@@ -1438,10 +1442,10 @@ create_new_program(GLcontext *ctx, struct state_key *key,
    p.program->Base.Parameters = _mesa_new_parameter_list();
    p.program->Base.InputsRead = 0x0;
 
-   if (ctx->DrawBuffer->_NumColorDrawBuffers == 1)
+   if (key->num_draw_buffers == 1)
       p.program->Base.OutputsWritten = 1 << FRAG_RESULT_COLOR;
    else {
-      for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++)
+      for (i = 0; i < key->num_draw_buffers; i++)
 	 p.program->Base.OutputsWritten |= (1 << (FRAG_RESULT_DATA0 + i));
    }
 
@@ -1493,8 +1497,8 @@ create_new_program(GLcontext *ctx, struct state_key *key,
 
    cf = get_source( &p, SRC_PREVIOUS, 0 );
 
-   for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
-      if (ctx->DrawBuffer->_NumColorDrawBuffers == 1)
+   for (i = 0; i < key->num_draw_buffers; i++) {
+      if (key->num_draw_buffers == 1)
 	 out = make_ureg( PROGRAM_OUTPUT, FRAG_RESULT_COLOR );
       else {
 	 out = make_ureg( PROGRAM_OUTPUT, FRAG_RESULT_DATA0 + i );




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