Mesa (glsl2): glsl2: Emit OPCODE_END at the end of the Mesa program.
Eric Anholt
anholt at kemper.freedesktop.org
Fri Jun 25 20:29:09 UTC 2010
Module: Mesa
Branch: glsl2
Commit: abc4e52992c53ee6b6895480b47e6a6e27ef9bd0
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=abc4e52992c53ee6b6895480b47e6a6e27ef9bd0
Author: Eric Anholt <eric at anholt.net>
Date: Fri Jun 25 13:00:38 2010 -0700
glsl2: Emit OPCODE_END at the end of the Mesa program.
The 965 driver can now run a glsl2-generated shader!
---
src/mesa/shader/ir_to_mesa.cpp | 2 ++
1 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/src/mesa/shader/ir_to_mesa.cpp b/src/mesa/shader/ir_to_mesa.cpp
index accd151..f58af0f 100644
--- a/src/mesa/shader/ir_to_mesa.cpp
+++ b/src/mesa/shader/ir_to_mesa.cpp
@@ -1233,6 +1233,8 @@ get_mesa_program(GLcontext *ctx, void *mem_ctx, struct glsl_shader *shader)
v.mem_ctx = talloc_new(NULL);
visit_exec_list(instructions, &v);
+ v.ir_to_mesa_emit_op1(NULL, OPCODE_END,
+ ir_to_mesa_undef_dst, ir_to_mesa_undef);
prog->NumTemporaries = v.next_temp;
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