Mesa (master): dri/nouveau: Check _ColorDrawBuffers[0] before emitting fb state.

Francisco Jerez currojerez at kemper.freedesktop.org
Sun Mar 7 21:43:26 UTC 2010


Module: Mesa
Branch: master
Commit: 5befb6f810fb88ed1e51ec26b79b647cd15b1433
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=5befb6f810fb88ed1e51ec26b79b647cd15b1433

Author: Francisco Jerez <currojerez at riseup.net>
Date:   Sun Mar  7 14:20:31 2010 +0100

dri/nouveau: Check _ColorDrawBuffers[0] before emitting fb state.

---

 src/mesa/drivers/dri/nouveau/nv04_state_fb.c |    2 +-
 src/mesa/drivers/dri/nouveau/nv10_state_fb.c |    2 +-
 src/mesa/drivers/dri/nouveau/nv20_state_fb.c |    2 +-
 3 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_fb.c b/src/mesa/drivers/dri/nouveau/nv04_state_fb.c
index aad1e49..5e5e0c5 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_state_fb.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_state_fb.c
@@ -63,7 +63,7 @@ nv04_emit_framebuffer(GLcontext *ctx, int emit)
 		return;
 
 	/* Render target */
-	if (fb->_NumColorDrawBuffers) {
+	if (fb->_ColorDrawBuffers[0]) {
 		s = &to_nouveau_renderbuffer(
 			fb->_ColorDrawBuffers[0])->surface;
 
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_fb.c b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c
index 05c36b4..6bd383e 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state_fb.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c
@@ -111,7 +111,7 @@ nv10_emit_framebuffer(GLcontext *ctx, int emit)
 	}
 
 	/* Render target */
-	if (fb->_NumColorDrawBuffers) {
+	if (fb->_ColorDrawBuffers[0]) {
 		s = &to_nouveau_renderbuffer(
 			fb->_ColorDrawBuffers[0])->surface;
 
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_fb.c b/src/mesa/drivers/dri/nouveau/nv20_state_fb.c
index 869acd6..d638541 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_state_fb.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_state_fb.c
@@ -67,7 +67,7 @@ nv20_emit_framebuffer(GLcontext *ctx, int emit)
 		return;
 
 	/* Render target */
-	if (fb->_NumColorDrawBuffers) {
+	if (fb->_ColorDrawBuffers[0]) {
 		s = &to_nouveau_renderbuffer(
 			fb->_ColorDrawBuffers[0])->surface;
 




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