Mesa (master): i915g: define I915_MAX_TEXTURE_2D/3D_LEVELS
Brian Paul
brianp at kemper.freedesktop.org
Mon Mar 8 23:27:29 UTC 2010
Module: Mesa
Branch: master
Commit: e0d4f3202e213ae790a272eba7e96a40f68a6822
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=e0d4f3202e213ae790a272eba7e96a40f68a6822
Author: Brian Paul <brianp at vmware.com>
Date: Mon Mar 8 13:59:39 2010 -0700
i915g: define I915_MAX_TEXTURE_2D/3D_LEVELS
---
src/gallium/drivers/i915/i915_context.h | 7 +++++--
src/gallium/drivers/i915/i915_screen.c | 6 +++---
src/gallium/drivers/i915/i915_texture.c | 4 ++--
3 files changed, 10 insertions(+), 7 deletions(-)
diff --git a/src/gallium/drivers/i915/i915_context.h b/src/gallium/drivers/i915/i915_context.h
index da769e7..499a727 100644
--- a/src/gallium/drivers/i915/i915_context.h
+++ b/src/gallium/drivers/i915/i915_context.h
@@ -187,6 +187,9 @@ struct i915_sampler_state {
unsigned maxlod;
};
+#define I915_MAX_TEXTURE_2D_LEVELS 11 /* max 1024x1024 */
+#define I915_MAX_TEXTURE_3D_LEVELS 8 /* max 128x128x128 */
+
struct i915_texture {
struct pipe_texture base;
@@ -199,7 +202,7 @@ struct i915_texture {
unsigned sw_tiled; /**< tiled with software flags */
unsigned hw_tiled; /**< tiled with hardware fences */
- unsigned nr_images[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned nr_images[I915_MAX_TEXTURE_2D_LEVELS];
/* Explicitly store the offset of each image for each cube face or
* depth value. Pretty much have to accept that hardware formats
@@ -207,7 +210,7 @@ struct i915_texture {
* compute the offsets of depth/cube images within a mipmap level,
* so have to store them as a lookup table:
*/
- unsigned *image_offset[PIPE_MAX_TEXTURE_LEVELS]; /**< array [depth] of offsets */
+ unsigned *image_offset[I915_MAX_TEXTURE_2D_LEVELS]; /**< array [depth] of offsets */
/* The data is held here:
*/
diff --git a/src/gallium/drivers/i915/i915_screen.c b/src/gallium/drivers/i915/i915_screen.c
index 72bd263..e5bf4a2 100644
--- a/src/gallium/drivers/i915/i915_screen.c
+++ b/src/gallium/drivers/i915/i915_screen.c
@@ -116,11 +116,11 @@ i915_get_param(struct pipe_screen *screen, int param)
case PIPE_CAP_TEXTURE_SHADOW_MAP:
return 1;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- return 11; /* max 1024x1024 */
+ return I915_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
- return 8; /* max 128x128x128 */
+ return I915_MAX_TEXTURE_3D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return 11; /* max 1024x1024 */
+ return I915_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
return 1;
diff --git a/src/gallium/drivers/i915/i915_texture.c b/src/gallium/drivers/i915/i915_texture.c
index 334959c..5b1f423 100644
--- a/src/gallium/drivers/i915/i915_texture.c
+++ b/src/gallium/drivers/i915/i915_texture.c
@@ -96,7 +96,7 @@ i915_miptree_set_level_info(struct i915_texture *tex,
unsigned nr_images,
unsigned w, unsigned h, unsigned d)
{
- assert(level < PIPE_MAX_TEXTURE_LEVELS);
+ assert(level < Elements(tex->nr_images));
tex->nr_images[level] = nr_images;
@@ -775,7 +775,7 @@ i915_texture_destroy(struct pipe_texture *pt)
iws->buffer_destroy(iws, tex->buffer);
- for (i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++)
+ for (i = 0; i < Elements(tex->image_offset); i++)
if (tex->image_offset[i])
FREE(tex->image_offset[i]);
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