Mesa (master): mesa: use GLubyte for edge flag arrays

Brian Paul brianp at kemper.freedesktop.org
Tue Nov 2 14:24:04 UTC 2010


Module: Mesa
Branch: master
Commit: ee1f047c8146c717fff30f1690d4ff9e69bd179f
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=ee1f047c8146c717fff30f1690d4ff9e69bd179f

Author: Brian Paul <brianp at vmware.com>
Date:   Tue Nov  2 08:22:40 2010 -0600

mesa: use GLubyte for edge flag arrays

Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31310

---

 src/mesa/main/varray.c |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 73172c5..6cb9638 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -321,7 +321,7 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
 void GLAPIENTRY
 _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
 {
-   const GLbitfield legalTypes = BOOL_BIT;
+   const GLbitfield legalTypes = UNSIGNED_BYTE_BIT;
    /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */
    const GLboolean integer = GL_TRUE;
    GET_CURRENT_CONTEXT(ctx);
@@ -330,7 +330,7 @@ _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
    update_array(ctx, "glEdgeFlagPointer",
                 &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG,
                 legalTypes, 1, 1,
-                1, GL_BOOL, stride, GL_FALSE, integer, ptr);
+                1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, ptr);
 }
 
 




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