Mesa (master): llvmpipe: avoid generating tri_16 for tris which extend past tile bounds
Keith Whitwell
keithw at kemper.freedesktop.org
Tue Nov 2 17:00:20 UTC 2010
Module: Mesa
Branch: master
Commit: 98445b43071414a6bd82d0618002611c6ad70257
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=98445b43071414a6bd82d0618002611c6ad70257
Author: Keith Whitwell <keithw at vmware.com>
Date: Tue Nov 2 14:20:20 2010 +0000
llvmpipe: avoid generating tri_16 for tris which extend past tile bounds
Don't trim triangle bounding box to scissor/draw-region until after
the logic for emitting tri_16. Don't generate tri_16 commands for
triangles with untrimmed bounding boxes outside the current tile.
This is important as the tri-16 itself can extend past tile bounds and
we don't want to add code to it to check against tile bounds (slow) or
restrict it to locations within a tile (pessimistic).
---
src/gallium/drivers/llvmpipe/lp_setup_line.c | 15 +++++++----
src/gallium/drivers/llvmpipe/lp_setup_tri.c | 34 +++++++++++++++++++-------
2 files changed, 35 insertions(+), 14 deletions(-)
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_line.c b/src/gallium/drivers/llvmpipe/lp_setup_line.c
index 827413b..29c2317 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_line.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup_line.c
@@ -569,7 +569,10 @@ try_setup_line( struct lp_setup_context *setup,
return TRUE;
}
- u_rect_find_intersection(&setup->draw_region, &bbox);
+ /* Can safely discard negative regions:
+ */
+ bbox.x0 = MAX2(bbox.x0, 0);
+ bbox.y0 = MAX2(bbox.y0, 0);
line = lp_setup_alloc_triangle(scene,
key->num_inputs,
@@ -680,24 +683,26 @@ try_setup_line( struct lp_setup_context *setup,
* these planes elsewhere.
*/
if (nr_planes == 8) {
+ const struct u_rect *scissor = &setup->scissor;
+
plane[4].dcdx = -1;
plane[4].dcdy = 0;
- plane[4].c = 1-bbox.x0;
+ plane[4].c = 1-scissor->x0;
plane[4].eo = 1;
plane[5].dcdx = 1;
plane[5].dcdy = 0;
- plane[5].c = bbox.x1+1;
+ plane[5].c = scissor->x1+1;
plane[5].eo = 0;
plane[6].dcdx = 0;
plane[6].dcdy = 1;
- plane[6].c = 1-bbox.y0;
+ plane[6].c = 1-scissor->y0;
plane[6].eo = 1;
plane[7].dcdx = 0;
plane[7].dcdy = -1;
- plane[7].c = bbox.y1+1;
+ plane[7].c = scissor->y1+1;
plane[7].eo = 0;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_tri.c b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
index 4ab0b72..11dfe63 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_tri.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
@@ -295,7 +295,12 @@ do_triangle_ccw(struct lp_setup_context *setup,
return TRUE;
}
- u_rect_find_intersection(&setup->draw_region, &bbox);
+ /* Can safely discard negative regions, but need to keep hold of
+ * information about when the triangle extends past screen
+ * boundaries. See trimmed_box in lp_setup_bin_triangle().
+ */
+ bbox.x0 = MAX2(bbox.x0, 0);
+ bbox.y0 = MAX2(bbox.y0, 0);
tri = lp_setup_alloc_triangle(scene,
key->num_inputs,
@@ -501,24 +506,26 @@ do_triangle_ccw(struct lp_setup_context *setup,
* these planes elsewhere.
*/
if (nr_planes == 7) {
+ const struct u_rect *scissor = &setup->scissor;
+
plane[3].dcdx = -1;
plane[3].dcdy = 0;
- plane[3].c = 1-bbox.x0;
+ plane[3].c = 1-scissor->x0;
plane[3].eo = 1;
plane[4].dcdx = 1;
plane[4].dcdy = 0;
- plane[4].c = bbox.x1+1;
+ plane[4].c = scissor->x1+1;
plane[4].eo = 0;
plane[5].dcdx = 0;
plane[5].dcdy = 1;
- plane[5].c = 1-bbox.y0;
+ plane[5].c = 1-scissor->y0;
plane[5].eo = 1;
plane[6].dcdx = 0;
plane[6].dcdy = -1;
- plane[6].c = bbox.y1+1;
+ plane[6].c = scissor->y1+1;
plane[6].eo = 0;
}
@@ -559,6 +566,7 @@ lp_setup_bin_triangle( struct lp_setup_context *setup,
int nr_planes )
{
struct lp_scene *scene = setup->scene;
+ struct u_rect trimmed_box = *bbox;
int i;
/* What is the largest power-of-two boundary this triangle crosses:
@@ -572,6 +580,13 @@ lp_setup_bin_triangle( struct lp_setup_context *setup,
int sz = floor_pot((bbox->x1 - (bbox->x0 & ~3)) |
(bbox->y1 - (bbox->y0 & ~3)));
+ /* Now apply scissor, etc to the bounding box. Could do this
+ * earlier, but it confuses the logic for tri-16 and would force
+ * the rasterizer to also respect scissor, etc, just for the rare
+ * cases where a small triangle extends beyond the scissor.
+ */
+ u_rect_find_intersection(&setup->draw_region, &trimmed_box);
+
/* Determine which tile(s) intersect the triangle's bounding box
*/
if (dx < TILE_SIZE)
@@ -626,15 +641,16 @@ lp_setup_bin_triangle( struct lp_setup_context *setup,
struct lp_rast_plane *plane = GET_PLANES(tri);
int c[MAX_PLANES];
int ei[MAX_PLANES];
+
int eo[MAX_PLANES];
int xstep[MAX_PLANES];
int ystep[MAX_PLANES];
int x, y;
- int ix0 = bbox->x0 / TILE_SIZE;
- int iy0 = bbox->y0 / TILE_SIZE;
- int ix1 = bbox->x1 / TILE_SIZE;
- int iy1 = bbox->y1 / TILE_SIZE;
+ int ix0 = trimmed_box.x0 / TILE_SIZE;
+ int iy0 = trimmed_box.y0 / TILE_SIZE;
+ int ix1 = trimmed_box.x1 / TILE_SIZE;
+ int iy1 = trimmed_box.y1 / TILE_SIZE;
for (i = 0; i < nr_planes; i++) {
c[i] = (plane[i].c +
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