Mesa (master): glsl: Fix incorrect gl_type of sampler2DArray and sampler1DArrayShadow

Ian Romanick idr at kemper.freedesktop.org
Tue Nov 9 21:07:30 UTC 2010


Module: Mesa
Branch: master
Commit: 956ae44dcf63671bb5707c369d3ff2bee3476cd9
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=956ae44dcf63671bb5707c369d3ff2bee3476cd9

Author: Ian Romanick <ian.d.romanick at intel.com>
Date:   Tue Nov  9 12:48:34 2010 -0800

glsl: Fix incorrect gl_type of sampler2DArray and sampler1DArrayShadow

NOTE: this is a candidate for the 7.9 branch.

---

 src/glsl/builtin_types.h |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/glsl/builtin_types.h b/src/glsl/builtin_types.h
index 7175e08..443ae16 100644
--- a/src/glsl/builtin_types.h
+++ b/src/glsl/builtin_types.h
@@ -275,9 +275,9 @@ const glsl_type glsl_type::builtin_ARB_texture_rectangle_types[] = {
 const glsl_type glsl_type::builtin_EXT_texture_array_types[] = {
    glsl_type(GL_SAMPLER_1D_ARRAY,
 	     GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_FLOAT, "sampler1DArray"),
-   glsl_type(GL_SAMPLER_1D_ARRAY_SHADOW,
-	     GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_FLOAT, "sampler2DArray"),
    glsl_type(GL_SAMPLER_2D_ARRAY,
+	     GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_FLOAT, "sampler2DArray"),
+   glsl_type(GL_SAMPLER_1D_ARRAY_SHADOW,
 	     GLSL_SAMPLER_DIM_1D, 1, 1, GLSL_TYPE_FLOAT, "sampler1DArrayShadow"),
    glsl_type(GL_SAMPLER_2D_ARRAY_SHADOW,
 	     GLSL_SAMPLER_DIM_2D, 1, 1, GLSL_TYPE_FLOAT, "sampler2DArrayShadow"),




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