Mesa (master): llvmpipe: First minify the texture size, then broadcast.

Jose Fonseca jrfonseca at kemper.freedesktop.org
Fri Oct 8 18:12:40 UTC 2010


Module: Mesa
Branch: master
Commit: 438390418d27838bcfcb5bbb4c486db45dbaa44d
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=438390418d27838bcfcb5bbb4c486db45dbaa44d

Author: José Fonseca <jfonseca at vmware.com>
Date:   Fri Oct  8 19:11:32 2010 +0100

llvmpipe: First minify the texture size, then broadcast.

---

 src/gallium/auxiliary/gallivm/lp_bld_sample.c     |   36 ++++++++++++++++-----
 src/gallium/auxiliary/gallivm/lp_bld_sample.h     |   13 ++-----
 src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c |   25 ++++++---------
 3 files changed, 42 insertions(+), 32 deletions(-)

diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample.c b/src/gallium/auxiliary/gallivm/lp_bld_sample.c
index f01a878..6a684a9 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample.c
@@ -235,7 +235,7 @@ lp_build_rho(struct lp_build_sample_context *bld,
 
    rho_vec = lp_build_max(float_size_bld, rho_x, rho_y);
 
-   float_size = lp_build_int_to_float(float_size_bld, bld->uint_size);
+   float_size = lp_build_int_to_float(float_size_bld, bld->int_size);
 
    rho_vec = lp_build_mul(float_size_bld, rho_vec, float_size);
 
@@ -583,18 +583,22 @@ lp_build_get_const_mipmap_level(struct lp_build_sample_context *bld,
  * Return max(1, base_size >> level);
  */
 static LLVMValueRef
-lp_build_minify(struct lp_build_sample_context *bld,
+lp_build_minify(struct lp_build_context *bld,
                 LLVMValueRef base_size,
                 LLVMValueRef level)
 {
-   if (level == bld->int_coord_bld.zero) {
+   assert(lp_check_value(bld->type, base_size));
+   assert(lp_check_value(bld->type, level));
+
+   if (level == bld->zero) {
       /* if we're using mipmap level zero, no minification is needed */
       return base_size;
    }
    else {
       LLVMValueRef size =
          LLVMBuildLShr(bld->builder, base_size, level, "minify");
-      size = lp_build_max(&bld->int_coord_bld, size, bld->int_coord_bld.one);
+      assert(bld->type.sign);
+      size = lp_build_max(bld, size, bld->one);
       return size;
    }
 }
@@ -634,15 +638,29 @@ lp_build_mipmap_level_sizes(struct lp_build_sample_context *bld,
 {
    const unsigned dims = bld->dims;
    LLVMValueRef ilevel_vec;
+   LLVMValueRef size_vec;
+   LLVMValueRef width, height, depth;
+   LLVMTypeRef i32t = LLVMInt32Type();
 
-   ilevel_vec = lp_build_broadcast_scalar(&bld->int_coord_bld, ilevel);
+   ilevel_vec = lp_build_broadcast_scalar(&bld->int_size_bld, ilevel);
 
    /*
     * Compute width, height, depth at mipmap level 'ilevel'
     */
-   *out_width_vec = lp_build_minify(bld, bld->width_vec, ilevel_vec);
+   size_vec = lp_build_minify(&bld->int_size_bld, bld->int_size, ilevel_vec);
+
+   if (dims <= 1) {
+      width = size_vec;
+   }
+   else {
+      width = LLVMBuildExtractElement(bld->builder, size_vec,
+                                      LLVMConstInt(i32t, 0, 0), "");
+   }
+   *out_width_vec = lp_build_broadcast_scalar(&bld->int_coord_bld, width);
    if (dims >= 2) {
-      *out_height_vec = lp_build_minify(bld, bld->height_vec, ilevel_vec);
+      height = LLVMBuildExtractElement(bld->builder, size_vec,
+                                       LLVMConstInt(i32t, 1, 0), "");
+      *out_height_vec = lp_build_broadcast_scalar(&bld->int_coord_bld, height);
       *row_stride_vec = lp_build_get_level_stride_vec(bld,
                                                       bld->row_stride_array,
                                                       ilevel);
@@ -651,7 +669,9 @@ lp_build_mipmap_level_sizes(struct lp_build_sample_context *bld,
                                                          bld->img_stride_array,
                                                          ilevel);
          if (dims == 3) {
-            *out_depth_vec = lp_build_minify(bld, bld->depth_vec, ilevel_vec);
+            depth = LLVMBuildExtractElement(bld->builder, size_vec,
+                                            LLVMConstInt(i32t, 2, 0), "");
+            *out_depth_vec = lp_build_broadcast_scalar(&bld->int_coord_bld, depth);
          }
       }
    }
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample.h b/src/gallium/auxiliary/gallivm/lp_bld_sample.h
index 44c8fc5..d1a1aa1 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample.h
@@ -206,8 +206,8 @@ struct lp_build_sample_context
    struct lp_build_context int_coord_bld;
 
    /** Unsigned integer texture size */
-   struct lp_type uint_size_type;
-   struct lp_build_context uint_size_bld;
+   struct lp_type int_size_type;
+   struct lp_build_context int_size_bld;
 
    /** Unsigned integer texture size */
    struct lp_type float_size_type;
@@ -225,13 +225,8 @@ struct lp_build_sample_context
    LLVMValueRef img_stride_array;
    LLVMValueRef data_array;
 
-   /** Unsigned vector with texture width, height, depth */
-   LLVMValueRef uint_size;
-
-   /* width, height, depth as uint vectors */
-   LLVMValueRef width_vec;
-   LLVMValueRef height_vec;
-   LLVMValueRef depth_vec;
+   /** Integer vector with texture width, height, depth */
+   LLVMValueRef int_size;
 };
 
 
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
index 158c6e6..b8cf938 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
@@ -1170,7 +1170,7 @@ lp_build_sample_soa(LLVMBuilderRef builder,
    bld.int_coord_type = lp_int_type(type);
    bld.float_size_type = lp_type_float(32);
    bld.float_size_type.length = dims > 1 ? 4 : 1;
-   bld.uint_size_type = lp_uint_type(bld.float_size_type);
+   bld.int_size_type = lp_int_type(bld.float_size_type);
    bld.texel_type = type;
 
    float_vec_type = lp_type_float_vec(32);
@@ -1181,7 +1181,7 @@ lp_build_sample_soa(LLVMBuilderRef builder,
    lp_build_context_init(&bld.coord_bld, builder, bld.coord_type);
    lp_build_context_init(&bld.uint_coord_bld, builder, bld.uint_coord_type);
    lp_build_context_init(&bld.int_coord_bld, builder, bld.int_coord_type);
-   lp_build_context_init(&bld.uint_size_bld, builder, bld.uint_size_type);
+   lp_build_context_init(&bld.int_size_bld, builder, bld.int_size_type);
    lp_build_context_init(&bld.float_size_bld, builder, bld.float_size_type);
    lp_build_context_init(&bld.texel_bld, builder, bld.texel_type);
 
@@ -1198,28 +1198,23 @@ lp_build_sample_soa(LLVMBuilderRef builder,
    t = coords[1];
    r = coords[2];
 
-   /* width, height, depth as single uint vector */
+   /* width, height, depth as single int vector */
    if (dims <= 1) {
-      bld.uint_size = bld.width;
+      bld.int_size = bld.width;
    }
    else {
-      bld.uint_size = LLVMBuildInsertElement(builder, bld.uint_size_bld.undef,
-                                             bld.width, LLVMConstInt(i32t, 0, 0), "");
+      bld.int_size = LLVMBuildInsertElement(builder, bld.int_size_bld.undef,
+                                            bld.width, LLVMConstInt(i32t, 0, 0), "");
       if (dims >= 2) {
-         bld.uint_size = LLVMBuildInsertElement(builder, bld.uint_size,
-                                                bld.height, LLVMConstInt(i32t, 1, 0), "");
+         bld.int_size = LLVMBuildInsertElement(builder, bld.int_size,
+                                               bld.height, LLVMConstInt(i32t, 1, 0), "");
          if (dims >= 3) {
-            bld.uint_size = LLVMBuildInsertElement(builder, bld.uint_size,
-                                                   bld.depth, LLVMConstInt(i32t, 2, 0), "");
+            bld.int_size = LLVMBuildInsertElement(builder, bld.int_size,
+                                                  bld.depth, LLVMConstInt(i32t, 2, 0), "");
          }
       }
    }
 
-   /* width, height, depth as uint vectors */
-   bld.width_vec = lp_build_broadcast_scalar(&bld.uint_coord_bld, bld.width);
-   bld.height_vec = lp_build_broadcast_scalar(&bld.uint_coord_bld, bld.height);
-   bld.depth_vec = lp_build_broadcast_scalar(&bld.uint_coord_bld, bld.depth);
-
    if (0) {
       /* For debug: no-op texture sampling */
       lp_build_sample_nop(bld.texel_type, texel_out);




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