Mesa (master): main: Enable GL_ARB_explicit_attrib_location for swrast
Ian Romanick
idr at kemper.freedesktop.org
Fri Oct 8 21:25:00 UTC 2010
Module: Mesa
Branch: master
Commit: dbc6c9672d5bec1310772b10a676b5a539aa9130
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=dbc6c9672d5bec1310772b10a676b5a539aa9130
Author: Ian Romanick <ian.d.romanick at intel.com>
Date: Tue Oct 5 16:01:17 2010 -0700
main: Enable GL_ARB_explicit_attrib_location for swrast
---
src/mesa/main/extensions.c | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index e8f9466..9df0ae4 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -52,12 +52,12 @@ static const struct {
{ ON, "GL_ARB_draw_buffers", F(ARB_draw_buffers) },
{ OFF, "GL_ARB_draw_elements_base_vertex", F(ARB_draw_elements_base_vertex) },
{ OFF, "GL_ARB_draw_instanced", F(ARB_draw_instanced) },
+ { OFF, "GL_ARB_explicit_attrib_location", F(ARB_explicit_attrib_location) },
{ OFF, "GL_ARB_fragment_coord_conventions", F(ARB_fragment_coord_conventions) },
{ OFF, "GL_ARB_fragment_program", F(ARB_fragment_program) },
{ OFF, "GL_ARB_fragment_program_shadow", F(ARB_fragment_program_shadow) },
{ OFF, "GL_ARB_fragment_shader", F(ARB_fragment_shader) },
{ OFF, "GL_ARB_framebuffer_object", F(ARB_framebuffer_object) },
- { OFF, "GL_ARB_explicit_attrib_location", F(ARB_explicit_attrib_location) },
/* TODO: reenable this when the new GLSL compiler actually supports them */
/* { OFF, "GL_ARB_geometry_shader4", F(ARB_geometry_shader4) }, */
{ OFF, "GL_ARB_half_float_pixel", F(ARB_half_float_pixel) },
@@ -234,6 +234,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
ctx->Extensions.ARB_depth_texture = GL_TRUE;
/*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/
ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE;
+ ctx->Extensions.ARB_explicit_attrib_location = GL_TRUE;
ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE;
#if FEATURE_ARB_fragment_program
ctx->Extensions.ARB_fragment_program = GL_TRUE;
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