Mesa (master): Revert "llvmpipe: try to keep plane c values small"

Keith Whitwell keithw at kemper.freedesktop.org
Tue Oct 12 12:21:23 UTC 2010


Module: Mesa
Branch: master
Commit: 0ca0382d1bfd1e9128fa4b588ce1411f7b8a85df
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=0ca0382d1bfd1e9128fa4b588ce1411f7b8a85df

Author: Keith Whitwell <keithw at vmware.com>
Date:   Tue Oct 12 13:20:39 2010 +0100

Revert "llvmpipe: try to keep plane c values small"

This reverts commit 9773722c2b09d5f0615a47cecf4347859474dc56.

Looks like there are some floor/rounding issues here that need
to be better understood.

---

 src/gallium/drivers/llvmpipe/lp_setup_line.c |    3 +-
 src/gallium/drivers/llvmpipe/lp_setup_tri.c  |   38 ++++++++++---------------
 2 files changed, 17 insertions(+), 24 deletions(-)

diff --git a/src/gallium/drivers/llvmpipe/lp_setup_line.c b/src/gallium/drivers/llvmpipe/lp_setup_line.c
index c940860..693ac28 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_line.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup_line.c
@@ -640,7 +640,8 @@ try_setup_line( struct lp_setup_context *setup,
          }
       }
 
-      plane->c = (plane->c + (FIXED_ONE-1)) / FIXED_ONE;
+      plane->dcdx *= FIXED_ONE;
+      plane->dcdy *= FIXED_ONE;
 
       /* find trivial reject offsets for each edge for a single-pixel
        * sized block.  These will be scaled up at each recursive level to
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_tri.c b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
index dfe1bd1..8fd0346 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_tri.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
@@ -343,34 +343,26 @@ do_triangle_ccw(struct lp_setup_context *setup,
        * Also, sometimes (in FBO cases) GL will render upside down
        * to its usual method, in which case it will probably want
        * to use the opposite, top-left convention.
-       *
-       * XXX: Chances are this will get stripped away.  In fact this
-       * is only meaningful if:
-       *
-       *          (plane->c & (FIXED_ONE-1)) == 0
-       *
        */         
-      if ((plane->c & (FIXED_ONE-1)) == 0) {
-         if (plane->dcdx < 0) {
-            /* both fill conventions want this - adjust for left edges */
-            plane->c++;            
+      if (plane->dcdx < 0) {
+         /* both fill conventions want this - adjust for left edges */
+         plane->c++;            
+      }
+      else if (plane->dcdx == 0) {
+         if (setup->pixel_offset == 0) {
+            /* correct for top-left fill convention:
+             */
+            if (plane->dcdy > 0) plane->c++;
          }
-         else if (plane->dcdx == 0) {
-            if (setup->pixel_offset == 0) {
-               /* correct for top-left fill convention:
-                */
-               if (plane->dcdy > 0) plane->c++;
-            }
-            else {
-               /* correct for bottom-left fill convention:
-                */
-               if (plane->dcdy < 0) plane->c++;
-            }
+         else {
+            /* correct for bottom-left fill convention:
+             */
+            if (plane->dcdy < 0) plane->c++;
          }
       }
 
-      plane->c = (plane->c + (FIXED_ONE-1)) / FIXED_ONE;
-
+      plane->dcdx *= FIXED_ONE;
+      plane->dcdy *= FIXED_ONE;
 
       /* find trivial reject offsets for each edge for a single-pixel
        * sized block.  These will be scaled up at each recursive level to




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